Abstract:
Systems, methods, apparatuses, and computer readable media are disclosed for providing analytics using real time data on movement and proximity of tagged objects for determining play models and outputting events. In one embodiment, a method is provided for determining play data that at least includes correlating at least one tag to a participant; receiving blink data transmitted by the at least one tag; and determining tag location data based on the blink data. The method further includes receiving participant role data; comparing the tag location data to participant dynamics/kinetics models based at least in part on the participant role data; determining participant location data based on the comparing the tag location data to the participant dynamics/kinetics models.
Abstract:
Systems, methods, apparatuses, and computer readable media are disclosed for providing analytics using real time data on movement and proximity of tagged objects for determining play models and outputting events. In one embodiment, a method is provided for determining play data that at least includes correlating at least one tag to a participant; receiving blink data transmitted by the at least one tag; and determining tag location data based on the blink data. The method further includes receiving participant role data; comparing the tag location data to participant dynamics/kinetics models based at least in part on the participant role data; determining participant location data based on the comparing the tag location data to the participant dynamics/kinetics models.
Abstract:
Systems, methods, apparatuses, and computer readable media are disclosed for providing analytics using real time data on movement and proximity of tagged objects for determining play models and outputting events. In one embodiment, a method is provided for determining play data that at least includes correlating at least one tag to a participant; receiving blink data transmitted by the at least one tag; and determining tag location data based on the blink data. The method further includes receiving participant role data; comparing the tag location data to participant dynamics/kinetics models based at least in part on the participant role data; determining participant location data based on the comparing the tag location data to the participant dynamics/kinetics models.
Abstract:
Embodiments of the present invention provide methods, apparatuses, and computer program products directed to generating event visualizations based on location data. In one example, a method for providing enhanced event visualizations based on location data is provided which includes receiving, by a visualizations processor, play diagram data from a play model database and receiving location data during a play period for a plurality of participants. The method further includes determining a selected play based on comparing the location data to the play diagram data and determining an actual route for one or more participants of the plurality of participants based on the location data. The method further includes generating, by the visualization processor, an accuracy visualization interface by comparing the actual route for each of the one or more participants to the selected play.
Abstract:
Systems, methods, apparatuses, and computer readable media are disclosed for providing analytics using real time data on movement and proximity of tagged objects for determining play models and outputting events. In one embodiment, a method is provided for determining play data that at least includes correlating at least one tag to a participant; receiving blink data transmitted by the at least one tag; and determining tag location data based on the blink data. The method further includes receiving participant role data; comparing the tag location data to participant dynamics/kinetics models based at least in part on the participant role data; determining participant location data based on the comparing the tag location data to the participant dynamics/kinetics models. The method further includes receiving field data; comparing the participant location data to formation models based at least in part on the participant role data and the field data; and determining formation data based on the comparing the participant location data to the formation models. The method further includes comparing the formation data and participant location data to play models; and determining play data based on the comparing the formation data and participant location data to the play models.
Abstract:
A method, apparatus, computer program product, and system provide for displaying analytics data based upon aggregated data corresponding to an object via an interface. The method may include receiving analytic data corresponding to at least one object characteristic. The method may also include generating at least one display element having the analytic data corresponding to the at least one object characteristic at one or more time intervals, and causing the at least one display element to be displayed in an interface. The interface may be configured to size the at least one data element within the user interface to enable the display of a plurality of display elements in the display. The interface may be further configured to receive an input corresponding to a user input.
Abstract:
A method, apparatus and computer program product are provided for collecting sporting event data based on real time data for proximity and movement of objects. In the context of a method, the method includes calculating a tag data filter parameter for a plurality of tag events based on received tag blink data and tag location data, wherein the tag data filter parameter comprises a blink period, distance span, or velocity, calculating a participant location data adjustment factor based on the tag data filter parameter, and calculating multidimensional player location information per unit time based on the plurality of tag events and the participant location adjustment factor.
Abstract:
Systems, methods, apparatuses, and computer readable media are disclosed for providing analytics using real time data on movement and proximity of tagged objects for determining play models and outputting events. In one embodiment, a method is provided for determining play data that at least includes correlating at least one tag to a participant; receiving blink data transmitted by the at least one tag; and determining tag location data based on the blink data. The method further includes receiving participant role data; comparing the tag location data to participant dynamics/kinetics models based at least in part on the participant role data; determining participant location data based on the comparing the tag location data to the participant dynamics/kinetics models. The method further includes receiving field data; comparing the participant location data to formation models based at least in part on the participant role data and the field data; and determining formation data based on the comparing the participant location data to the formation models. The method further includes comparing the formation data and participant location data to play models; and determining play data based on the comparing the formation data and participant location data to the play models.
Abstract:
Systems, methods, apparatuses, and computer readable media are disclosed for providing performance analytics for determining role, formation, and play data using real time data on movement and proximity of tagged objects. In one embodiment, a method is provided for generating formation data that at least includes receiving participant location data determined based on tag derived data and participant role data; receiving field data; comparing the participant location data to formation models based at least in part on the participant location data, the participant role data, and the field data; and determining formation data based on the comparing the participant location data to the formation models.