Autonomous activity monitoring system and method

    公开(公告)号:US12100211B2

    公开(公告)日:2024-09-24

    申请号:US18369458

    申请日:2023-09-18

    Inventor: Kevin R. Imes

    Abstract: A system for monitoring and recording and processing an activity includes one or more cameras for automatically recording video of the activity. A processor and memory associated and in communication with the camera is disposed near the location of the activity. The system may include AI logic configured to identify a user recorded within a video frame captured by the camera. The system may also detect and identify a user when the user is located within a predetermined area. The system may include a video processing engine configured to process images within the video frame to identify the user and may modify and format the video upon identifying the user and the activity. The system may include a communication module to communicate formatted video to a remote video processing system, which may further process the video and enable access to a mobile app of the user.

    Electronic sports playbook memory game system

    公开(公告)号:US12051136B2

    公开(公告)日:2024-07-30

    申请号:US18352252

    申请日:2023-07-14

    Inventor: Andrew Graham

    Abstract: An electronic sports playbook and video annotation system includes a device with a memory coupled to a processor that stores instructions that, when executed by the processor, cause the processor to generate sports playbook content based on coordinate or image data. The processor is configured to detect an object (e.g., a player, etc.) on a surface (e.g., court image, or play image such as a static play drawing or video recording frame), detect a drawing of a path relating to the object (e.g., by user input device or with image processing, machine learning, or other heuristic techniques, etc.), and determine an action (e.g., a pass, dribble, cut, screen, handoff, etc.) associated with the object based on at least an attribute of the object (e.g., does the player have possession?, etc.) and detected path relating to the object. Devices may generate memory games from sports playbook content.

    HOCKEY PRACTICE SYSTEM
    7.
    发明公开

    公开(公告)号:US20240189685A1

    公开(公告)日:2024-06-13

    申请号:US18533451

    申请日:2023-12-08

    Applicant: Mark Payerl

    Inventor: Mark Payerl

    Abstract: Disclosed embodiments provide techniques for developing and improving technical hockey skills. An electronic computing device that includes one or more image acquisition devices is mounted in front of a user (hockey player). The electronic computing device includes a user-facing display that includes one or more augmented reality elements. During use, the user manipulates a hockey workpiece, such as a hockey puck, hockey ball, or other suitable workpiece in a way to interact with the one or more augmented reality elements. A variety of exercises and drills are provided for users to develop stick handling and shooting techniques, which can translate to improved gameplay for the user.

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