Children's stuffed-art craft set
    1.
    发明授权
    Children's stuffed-art craft set 失效
    儿童毛绒工艺套装

    公开(公告)号:US4514175A

    公开(公告)日:1985-04-30

    申请号:US572302

    申请日:1984-01-20

    CPC classification number: G09B11/00 B44C3/10

    Abstract: A children's stuffed-art craft set includes a background board having two-dimensional graphics on a face surface with openings of various shapes forming elements of the graphics extending through the board to the opposite surface. Backing pieces, and relatively soft, stuffing pieces which are readily compressible compared to the background board and backing pieces, are shaped to fit into background board openings. Pieces of fabric or other material, larger than the openings and of various colors, patterns and textures are also supplied. A selected fabric piece is placed over the conforming stuffing and backing pieces and then inserted through the opening in the backing board from the opposite surface. The thickness of the extra fabric is wedged between the opening and the conforming backing piece to stretch the fabric, compress the stuffing and secure the combination in place creating a soft relief element of the picture or design following the two-dimensional graphics on the face of the background board.

    Abstract translation: 儿童毛绒工艺套件包括背面板,其具有在表面上的具有二维图形的背景板,其具有各种形状的开口,形成通过板延伸到相对表面的图形元素。 与背景板和背衬片相比,可容易压缩的背衬件和相对柔软的填充件被成形为适合背景板开口。 还提供了比开口和各种颜色,图案和纹理更大的织物或其他材料的片。 将选定的织物片放置在适合的填充物和背衬片上,然后从相对表面插入背衬板中的开口。 额外织物的厚度楔入开口和合适的背衬片之间以拉伸织物,压缩填料并将组合固定在适当位置,从而形成图像或设计的柔软的浮雕元件,遵循二维图形 背景板。

    Image matching video game
    2.
    发明授权
    Image matching video game 失效
    图像匹配视频游戏

    公开(公告)号:US4508353A

    公开(公告)日:1985-04-02

    申请号:US452390

    申请日:1982-12-22

    CPC classification number: A63F13/837 A63F13/005 A63F13/44 A63F2300/8076

    Abstract: A game includes the player's successive selection of matching images within a short time interval initiated by the first selection. Failure to select the proper matching image within the interval results in a mixing of the images. In an electronic video game version of the target shooting type a plurality of sets of matching targets are initially displayed. Each target has mating components. If the targets hit within the time interval do not match, components of each of the hit targets are exchanged to form a mixed target. The successively hit matched targets are removed but are replaced by another form of targets after the first rack. All of the prior form targets must be removed before the succeeding form can be removed from the screen. In still later racks, the initially displayed targets include ones with mixed components to increase the challenge. The player controls the movement of a shooter among the targets and directs the firing of projectiles at the targets. Collision of the shooter with a target ends the player's turn. A sequence of progressively closer views of a background scene that is partially shown in the distance of the present rack are included to enhance the enjoyment of the game.

    Abstract translation: 游戏包括玩家在由第一选择开始的短时间间隔内连续选择匹配图像。 不能在间隔内选择适当的匹配图像导致图像的混合。 在目标拍摄类型的电子游戏版本中,最初显示多组匹配对象。 每个目标都有配对组件。 如果在时间间隔内击中的目标不匹配,则每个命中目标的组件被交换以形成混合目标。 连续击中的匹配目标被删除,但在第一个机架之后被另一种形式的目标替换。 必须删除所有先前的表单目标,才能从屏幕中删除成功的表单。 在后来的机架中,最初显示的目标包括具有混合组件的目标,以增加挑战。 玩家控制射击者在目标之间的移动,并指挥射弹射击目标。 射击者与目标的碰撞结束了玩家的轮到。 包括在本架的距离中部分显示的背景场景的逐渐更近的视图的序列以增强游戏的享受。

    Eating doll
    3.
    发明授权
    Eating doll 失效
    吃娃娃

    公开(公告)号:US4244139A

    公开(公告)日:1981-01-13

    申请号:US117437

    申请日:1980-02-01

    CPC classification number: A63H3/24 A63H3/20

    Abstract: An animated doll includes a hollow head and body formed with a wall of thin flexible material and having a face with a forward side with a mouth cavity defined therein including movable upper and lower lips. The mouth cavity is adapted to hold a quantity of food and includes a wall portion which is deflectable to expel food from the mouth between the lips simulating the action of a young child learning to eat solid food. The doll includes a first operator for moving the lips to open and close to animate chewing and a second operator for moving the inside wall of the mouth outwardly between the lips to eject or spit out food with an outward tongue thrust.

    Abstract translation: 动画娃娃包括形成有薄柔性材料的壁的中空头部和主体,并且具有面向前侧的面,其中限定有口腔,其中包括可移动的上唇和下唇。 口腔适于容纳一定数量的食物,并且包括壁部分,该壁部分可偏转以从食物之间的口部排出模仿学习吃固体食物的幼儿的动作。 娃娃包括用于移动嘴唇打开并接近动画咀嚼的第一操作者,以及第二操作者,用于在嘴唇之间向外移动嘴唇的内壁,以以向外的舌头推力喷射或吐出食物。

    Articulated figure toy
    4.
    发明授权
    Articulated figure toy 失效
    铰接式玩具

    公开(公告)号:US4120117A

    公开(公告)日:1978-10-17

    申请号:US762407

    申请日:1977-01-26

    CPC classification number: A63H3/16 A63H13/12 A63H3/46

    Abstract: A figure toy adapted to change its posture upon impact includes a central body or mid-torso portion having an upper torso or body portion and a lower torso or hip portion pivotally coupled thereto. The figure toy further includes a bistable, force-applying element that pivots the upper and lower torso portions relative to the central body portion upon impact to the figure toy. The figure toy further includes a pair of arms, pivoted to the upper torso portion and a pair of legs, pivoted to the hip portion, which are actuated by the force applying element. A launching device is provided including a biased figure toy mounting platform which is held in a prelaunching position by a latch. The latch is depressed by a selectively actuable element to release the platform and launch the figure toy. A second launching device is disclosed which includes a figure toy mounting platform pivotally coupled to a base. The platform includes a device for holding the doll onto the platform until the platform is pivoted through a predetermined angle by an actuating element, whereupon the figure toy is released.

    Abstract translation: 适于在冲击时改变其姿势的图形玩具包括具有上躯干或身体部分的中心身体或中部躯干部分以及枢转地联接到其上的下躯干或臀部部分。 图形玩具还包括双稳态施力元件,其在撞击到玩具玩具时相对于中心主体部分枢转上躯干部分和下躯干部分。 图形玩具还包括枢转到上躯干部分的一对臂和枢转到臀部部分的一对腿部,该腿部由施力元件致动。 提供了一种发射装置,其包括偏置的图形玩具安装平台,其通过闩锁保持在预启动位置。 闩锁被可选择性地致动的元件压下以释放平台并启动图形玩具。 公开了一种第二发射装置,其包括枢转地联接到基座的图形玩具安装平台。 平台包括用于将玩偶保持在平台上的装置,直到平台通过致动元件枢转预定角度,于是释放图形玩具。

    Toy staircase game apparats and method
    5.
    发明授权
    Toy staircase game apparats and method 失效
    玩具楼梯游戏机和方法

    公开(公告)号:US5676374A

    公开(公告)日:1997-10-14

    申请号:US635146

    申请日:1996-04-23

    CPC classification number: A63F3/0457 A63H13/20 A63F2011/0016

    Abstract: The game disclosed includes a movable staircase assembly that moves characters from one location on the staircase assembly to another. A spinner directs a player to place a character on the staircase at a specific location, to skip a turn, or remove an opposing player's character from the staircase. The winner is the first player to have all of her characters reach the end of the staircase. The staircase includes stationary and movable components that serially move the characters from one step to the next with a reciprocating motion of the movable component relative to the stationary component. A gear mesh and cam converts the rotary motion of a battery-operated motor to a reciprocating motion in the movable component.

    Abstract translation: 所公开的游戏包括将人物从楼梯组件上的一个位置移动到另一个的可移动楼梯组件。 旋转器指示玩家在特定位置的楼梯上放置角色,跳过转弯,或从楼梯中移除相对的玩家角色。 获胜者是让所有角色到达楼梯尽头的第一位玩家。 楼梯包括固定和可移动的部件,它们通过可移动部件相对于固定部件的往复运动,将字符从一个步骤顺序移动到下一个步骤。 齿轮网和凸轮将电池驱动的电动机的旋转运动转换成可移动部件中的往复运动。

    Game apparatus and motorized bucket assembly therefore
    6.
    发明授权
    Game apparatus and motorized bucket assembly therefore 失效
    游戏机和电动斗组装因此

    公开(公告)号:US5335917A

    公开(公告)日:1994-08-09

    申请号:US4099

    申请日:1993-01-13

    Applicant: Wayne A. Kuna

    Inventor: Wayne A. Kuna

    CPC classification number: A63F9/30

    Abstract: A game apparatus includes a motorized bucket assembly, a plurality of game balls, and a plurality of shovel elements which are operative for scooping up the game balls and placing them in the bucket assembly. The motorized bucket assembly includes a bucket element which is rotatably supported on a pair of wheels, and one of the wheels includes a discontinuous surface thereon so that the bucket element is periodically turned as it is moved across a supporting surface. The bucket assembly further includes a spring biased plunger which is operative for shooting the game balls outwardly from the bucket element through an aperture in the outer wall thereof while the bucket element is moved across the supporting surface. An on/off switch is provided for selectively energizing a drive for the bucket assembly and a handle is attached to the switch so that the drive is energized when the handle is pushed downwardly, and de-energized when the handle is pulled upwardly. Game players must attempt to quickly gather their balls with their shovel elements and drop them in the bucket element before the plunger assembly shoots them back out. The first player to deposit all of his or her balls in the bucket element and pull the handle up to stop the drive is the winner.

    Abstract translation: 一种游戏装置,包括电动铲斗组合件,多个游戏球,以及用于铲除游戏球并将其放置在铲斗组件中的多个铲元件。 电动斗组件包括可旋转地支撑在一对车轮上的铲斗元件,并且其中一个车轮包括其上的不连续表面,使得铲斗元件在其跨越支撑表面移动时周期性地转动。 铲斗组件还包括弹簧偏置柱塞,其可操作用于通过其外壁中的孔从铲斗元件向外射击游戏球,同时铲斗元件移动穿过支撑表面。 提供开/关开关,用于选择性地为铲斗组件的驱动器供电,并且手柄附接到开关,使得当手柄被向下推动时驱动器被通电,并且当把手被向上拉动时断电。 游戏玩家必须尝试用铲子元素快速收集他们的球,并将其放在铲斗元件中,然后柱塞组件将其弹回。 第一个将他或她的所有球存放在铲斗元件中并拉动手柄以停止驱动器的玩家是获胜者。

    Front and back grids comprising puzzle with movable squares
    7.
    发明授权
    Front and back grids comprising puzzle with movable squares 失效
    前后网格包含可移动广场的谜题

    公开(公告)号:US4863172A

    公开(公告)日:1989-09-05

    申请号:US152441

    申请日:1988-02-05

    CPC classification number: A63F9/0857 A63F9/0098 A63F9/24

    Abstract: A puzzle in which alphabet letters or other graphics are displayed in movable squares forming a grid on a front side of the puzzle. On the back side of the puzzle is another grid of movable squares containing alphabet letters or other graphics. Each square is a part of each of two mutually transverse, continuous bands. One band comprises aligned front side and back side rows while the other transverse band comprises aligned front side and back side columns. The relationship of each square in the puzzle may be changed with respect to every other square. As squares are moved out of the front side grid, they wrap around, out of sight, and change the grid of squares on the back side while bringing an out of sight square into the front side grid. In one electronic version of the puzzle, movement of a square is effected by touching the front side square to be moved and then touching the position on the front side row or column to which the square is to be moved. Grids in a mechanical version have moveable pieces carried in transverse intersecting slots formed by parts mounted on posts and spaced from a core.

    Abstract translation: 在拼图的前侧形成网格的可移动正方形中显示字母或其他图形的难题。 在拼图的背面是另一个包含字母或其他图形的可移动方格网格。 每个正方形是两个相互横向,连续的带中的每一个的一部分。 一个带包括对准的前侧和后侧行,而另一个横带包括对准的前侧和后侧列。 拼图中每个方块的关系可能会相对于每个其他正方形而改变。 当正方形移出正面格栅时,它们会绕开,不在视线之内,并且在背面改变正方形的格子,同时将视线方向移动到前侧格栅中。 在拼图的一个电子版中,正方形的移动通过触摸要移动的前侧方块然后接触正方形移动到的前侧行或列的位置来实现。 机械版本的网格具有由在安装在柱上并与芯间隔开的部分形成的横向相交槽中承载的可移动件。

    Illusion apparatus
    8.
    发明授权
    Illusion apparatus 失效
    泄露装置

    公开(公告)号:US4068841A

    公开(公告)日:1978-01-17

    申请号:US657643

    申请日:1976-02-12

    CPC classification number: A63J21/00

    Abstract: An illusion performing apparatus including a performing stage having a base, an upright rectangular open support frame, and a plurality of removable support walls for interchangeably mounting in the opening of the frame. Each of the support walls includes a plurality of illusion devices. A first support wall provides illusion devices for performing the illusion of making a figure disappear, performing the illusion of making a figure turn into a skeleton, and a mindreading magic act including a plurality of cards having identifiable indicia on each of the cards. A second support wall includes an illusion device for performing an illusion of separating a figure toy into a plurality of parts, causing a container filled with a fluent material to appear, and causing a substantially large figure toy such as an animal to disappear. A third support wall includes illusion devices for performing the illusion of passing knives through a figure toy, performing the illusion of causing a figure toy to change characteristics, for example from a woman to a man, and performing the illusion of sawing a body in two and then recombining the body of the figure toy. A magic wand and handkerchief or scarf secured thereto is provided for use by the performer in concealing the operation of the various illusion devices mounted on the support walls. Several of the above described illusion devices have manually manipulatable portions extending behind the support wall which may be actuated by the user while being concealed from the observer or audience.

    Toy play kit
    9.
    发明授权
    Toy play kit 失效
    玩具玩具

    公开(公告)号:US4030235A

    公开(公告)日:1977-06-21

    申请号:US658701

    申请日:1976-02-17

    CPC classification number: A63H3/52

    Abstract: A comprehensive play set is provided for use by children in playing animal hospital games. The set includes a case formed of a pair of hingedly connected mating casing portions which can be opened by the child for access to objects or items mounted or stored therein. A hanger device for receiving various toy medical instruments and a toy medicine cabinet for containing such instruments are secured to casing walls inside the casing. A bunk bed is removably hanging having a lip received by an upturned or hook-like flange secured to the inner surface of a wall of one casing half. An assortment of other toy medical items is contained in the case including an operating or examination table, as well as a plurality of figurines to be used by the child as patients.

    Abstract translation: 为儿童玩动物医院游戏提供了一个全面的游戏集。 该组件包括由一对铰接连接的配合壳体部分形成的壳体,该壳体部分可由儿童打开以接近安装或存储在其中的物体或物品。 用于接收各种玩具医疗器械的衣架装置和用于容纳这种器具的玩具药盒被固定在壳体内的壳体壁上。 双层床可拆卸地悬挂,具有由固定到一个壳体半部的壁的内表面上的上翘或钩状凸缘接收的唇部。 包括操作或检查表在内的各种其他玩具医疗用品,以及儿童作为患者使用的多个小雕像。

    Strategy attack game
    10.
    发明授权
    Strategy attack game 失效
    战略攻击游戏

    公开(公告)号:US5401031A

    公开(公告)日:1995-03-28

    申请号:US195116

    申请日:1994-02-14

    Abstract: A strategy attack game including two consoles separated by an opaque shield and each having two 10.times.10 hole screens. Each console is also provided with one or two smaller, 7.times.7 screens that are movable with respect to the 10.times.10 screens. Players are provided with a fighter plane target token, an attack token and a number of tracer tokens. Each player attacks in turn using a movable screen to find the exact coordinates of the opponent's target token. In an attack, a movable smaller screen is positioned by its centermost hole on each side of the console at an attacker selected coordinate. Should that centermost location coincide with the target token, a direct hit is scored and the game is won. The movable screen has concentric bands of holes in defined outer, inner and innermost zones. If the target token is within any of the three zones, the attacked player must advise the attacking player of the target token's location and then move the target. Movement of the target token is limited by the zone in which the target token is found. Previous positions of the target token are marked by the tracer tokens and the attacked player is not permitted to again occupy a previous position. If the target token is not within any of the zones of the movable screen, the attacked player need not identify its location and it may be moved to any new, previously unoccupied position.

    Abstract translation: 一种策略攻击游戏,包括由不透明屏蔽分隔开的两个控制台,每个具有两个10x10孔屏幕。 每个控制台还配有一个或两个较小的7x7屏幕,可以相对于10x10屏幕移动。 玩家提供了一个战斗机目标令牌,攻击令牌和许多示踪器令牌。 每个玩家依次使用可移动屏幕来攻击对手的目标标记的确切坐标。 在攻击中,可移动的较小的屏幕位于控制台每侧的最中心的位置,以攻击者选择的坐标。 如果最中心的位置与目标标记一致,则直接命中得分,并且游戏获胜。 可移动屏幕在限定的外部,内部和最内部区域中具有同心的孔洞带。 如果目标标记位于三个区域中的任何一个区域内,则被攻击的玩家必须向攻击玩家提供目标令牌的位置,然后移动目标。 目标令牌的移动受到找到目标令牌的区域的限制。 目标令牌的先前位置由示踪者令牌标记,受攻击的玩家不得再次占据先前的位置。 如果目标令牌不在可移动屏幕的任何区域内,则被攻击的玩家不需要识别其位置,并且可能移动到任何新的先前未占用的位置。

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