Game apparatus
    2.
    发明授权

    公开(公告)号:US06581934B2

    公开(公告)日:2003-06-24

    申请号:US09900835

    申请日:2001-07-09

    申请人: Chris Powell

    发明人: Chris Powell

    IPC分类号: A63H2308

    摘要: The present invention is a game, as a board game or computer game, relating to visualization and completion of geometric shapes. Repeating geometric shapes appear on a game board. The geometric shapes share perimeter boundaries with other geometric shapes on the game board. Game pieces are provided that correspond to a portion of the perimeter of one or more geometric forms. Players place game pieces on the game board, completing the geometric shapes.

    Board game apparatus
    3.
    发明授权
    Board game apparatus 失效
    棋盘游戏装置

    公开(公告)号:US3792866A

    公开(公告)日:1974-02-19

    申请号:US3792866D

    申请日:1972-07-24

    申请人: UNIVERSAL RES CO

    IPC分类号: A63F3/02 A63F3/00

    摘要: A game apparatus includes a game board providing a substantially flat playing surface having a plurality of recesses equidistantly spaced along intersecting rows, and a plurality of dumbbellshaped playing pieces having spherical ends adapted to be removably received in the recesses as the playing piece is moved along a row. The playing pieces have spherical ends joined by a narrower intermediate portion and are elongated sufficiently for the intermediate portion to overlie a recess when the spherical ends occupy recesses adjacent thereto. The playing pieces are separated into classes for ready identification by the players by visual indicia thereon, such as color coding or appropriate symbols. The recesses are also provided with color coding or suitable symbols, to identify the possible paths along which a particular playing piece may be moved. Alternate recesses along any row have similar indicia designating different classes of recesses interpositioned so that a playing piece will occupy only recesses of the same class during all of its moves.

    摘要翻译: 游戏装置包括游戏板,该游戏板提供具有沿相交行等距离间隔的多个凹部的基本上平坦的游戏表面,以及多个哑铃形游戏玩具,其具有球形端部,随着玩具移动,球形端部可移除地被容纳在凹槽中 一排 玩具具有由较窄中间部分连接的球形端部,并且当球形端部占据与其相邻的凹部时,中间部分被充分伸长以使中间部分覆盖凹部。 玩家被分成几类,由玩家通过其上的视觉标记进行识别,例如颜色编码或适当的符号。 这些凹部还设置有颜色编码或合适的符号,以识别可以移动特定玩具的可能路径。 沿着任何行的替代凹部具有类似的标记,指定插入的不同类别的凹部,使得玩游戏者在其所有移动期间仅占据相同类别的凹部。

    Peg-board game apparatus
    4.
    发明授权
    Peg-board game apparatus 失效
    PEG-BOARD游戏装置

    公开(公告)号:US3693976A

    公开(公告)日:1972-09-26

    申请号:US3693976D

    申请日:1971-03-18

    申请人: WALTER FLACK

    发明人: FLACK WALTER

    IPC分类号: A63F3/02 A63F3/00

    摘要: Game apparatus comprising a board having a rectangular configuration with rows of uniformly spaced holes located at the intersection of lines forming a pattern of squares. The game is played by each player using a plurality of pieces, each piece consisting of two pegs fitting in the holes of the board and joined by a flexible inextensible link. The flexible link limits the ambit of movement of one peg relative to the other to the distance between alternate holes on a diagonal line. At the start of the game each player''s pieces are assembled in the first two rows of holes along opposite edges of the board. The objective of the game is for a player to move his pieces, one peg at a time across the board and to reassemble them similarly to the starting arrangement in the two rows of holes adjacent the opposite edge of the board.

    摘要翻译: 游戏装置包括具有矩形构造的板,该板具有位于形成正方形图案的线的相交处的均匀间隔开的孔。 每个玩家使用多个棋子玩游戏,每个棋子由两个钉组成,其中两个钉匹配在板的孔中并通过柔性不可伸缩的连接连接。 灵活的连接将一个销钉相对于另一个销钉的移动范围限制在对角线上的备用孔之间的距离。 在游戏开始时,每个玩家的棋子被组装在板的相对边缘的前两排孔中。 游戏的目的是为了让玩家移动他的棋子,一次一个地在板上一个钉住,并将它们重新组装成与板的相对边缘相邻的两排孔中的起始布置。

    DEVICE, GAME AND CONTROL METHODS THEREFOR
    5.
    发明申请
    DEVICE, GAME AND CONTROL METHODS THEREFOR 有权
    设备,游戏和控制方法

    公开(公告)号:US20150258444A1

    公开(公告)日:2015-09-17

    申请号:US14206352

    申请日:2014-03-12

    申请人: KING.COM LIMITED

    发明人: Klas NORDEN

    IPC分类号: A63F13/56 A63F13/537

    摘要: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of game objects, each game object having one or more characteristics, said user interface being configured to receive user input, and at least one processor in connection or communication with at least one memory configured to detect a selection of at least one game object with respect to said displayed game board in response to player input, re-order said selected game objects on said displayed game board with respect to said input, create a further game object sharing at least one of the one or more characteristics of said re-ordered game objects in accordance with at least one rule stored in said at least one memory, and replace said re-ordered game objects with said further game object for display.

    摘要翻译: 在一个实施例中,提供了一种具有用户界面的设备,其被配置为显示具有多个游戏对象的游戏板,每个游戏对象具有一个或多个特征,所述用户界面被配置为接收用户输入,以及至少一个处理器 与至少一个存储器进行连接或通信,所述至少一个存储器被配置为响应于玩家输入来检测相对于所显示的游戏板的至少一个游戏对象的选择,相对于所述输入重新排列所述显示的游戏板上的所选择的游戏对象, 根据存储在所述至少一个存储器中的至少一个规则,创建另外的游戏对象,共享所述重新排序的游戏对象的一个​​或多个特征中的至少一个,并且用所述另外的游戏对象来替换所述重新排序的游戏对象 用于显示。

    GAME BOARD AND ACCOMPANYING GAME PIECES
    6.
    发明申请
    GAME BOARD AND ACCOMPANYING GAME PIECES 有权
    游戏板和伴奏游戏

    公开(公告)号:US20110291360A1

    公开(公告)日:2011-12-01

    申请号:US13147656

    申请日:2010-02-03

    申请人: Rolf Vandoren

    发明人: Rolf Vandoren

    IPC分类号: A63F3/00 A63F9/08

    摘要: Game board having a wavy relief structure formed of a series of rises and dips extending at regular distances from one another in at least two different directions and whereby one or several game pieces are further formed as sliding pieces with one block or with several blocks which are connected to one another and whereby the lower contact surface of every block has a sloping shape which is predominantly complementary to the shape of the dips of the game board.

    摘要翻译: 游戏板具有由至少两个不同方向上以规则的距离延伸的一系列上升和下降形成的波浪浮雕结构,由此一个或多个游戏件进一步形成为具有一个块或多个块的滑块 彼此连接,由此每个块的下接触表面具有主要与游戏板的凹部的形状互补的倾斜形状。

    Game apparatus
    7.
    发明申请
    Game apparatus 失效
    游戏机

    公开(公告)号:US20030006551A1

    公开(公告)日:2003-01-09

    申请号:US09900835

    申请日:2001-07-09

    发明人: Chris Powell

    IPC分类号: A63F003/00

    摘要: The present invention is a game, as a board game or computer game, relating to visualization and completion of geometric shapes. Repeating geometric shapes appear on a game board. The geometric shapes share perimeter boundaries with other geometric shapes on the game board. Game pieces are provided that correspond to a portion of the perimeter of one or more geometric forms. Players place game pieces on the game board, completing the geometric shapes.

    摘要翻译: 本发明是与几何形状的可视化和完成相关的游戏,棋盘游戏或电脑游戏。 重复的几何形状出现在游戏板上。 几何形状与游戏板上的其他几何形状共享周界边界。 提供对应于一个或多个几何形状的周长的一部分的游戏件。 玩家将游戏片放在游戏板上,完成几何形状。

    Board game
    8.
    发明授权
    Board game 失效
    棋盘游戏

    公开(公告)号:US4568082A

    公开(公告)日:1986-02-04

    申请号:US667158

    申请日:1984-11-01

    申请人: Nick J. Musolino

    发明人: Nick J. Musolino

    IPC分类号: A63F3/02 A63F9/20 A63F9/10

    摘要: A game played with L-shaped members for positioning upon a playing board having squares defined thereon and color marking in a majority of the squares displaying a fixed pattern of horizontal and vertical continuously extending lines of squares. Each of the L-shaped members having squares defined thereon with at least one of the squares of each of the L-shaped members being marked with a different color. The purpose of the game is to generate by the selective placement of the L-shaped members on the squares of the playing board to obtain an assembly of the L-shaped members with the colored squares thereof overlying the color marked squares of the playing board and wherein each horizontal and vertical row of the colored squares of the L-shaped members display different colors.

    摘要翻译: 用于定位在具有正方形的游戏板上的L形构件的游戏和大多数正方形中的颜色标记显示水平和垂直连续延伸的正方形的固定图案。 每个L形构件具有限定在其上的正方形,其中每个L形构件的至少一个正方形用不同的颜色标记。 游戏的目的是通过在游戏板的正方形上选择性地放置L形构件来获得L形构件的组合,其中彩色正方形覆盖着游戏板的彩色标记的正方形,并且 其中L形构件的彩色正方形的每个水平和垂直行显示不同的颜色。

    Board game
    9.
    发明授权
    Board game 失效
    棋盘游戏

    公开(公告)号:US4193602A

    公开(公告)日:1980-03-18

    申请号:US906488

    申请日:1978-05-17

    IPC分类号: A63F3/00 A63F3/02

    CPC分类号: A63F3/00 A63F2003/0075

    摘要: The invention relates to board game apparatus which comprises a surface which is provided with a playing area having an array of playing positions arranged regularly with respect to one another. At least some of the playing positions have one of a number of surface characteristics inscribed thereon. A plurality of playing pieces are used to play the game, each playing piece having one of a different number of shapes each arranged so as to cover, substantially exactly, a different whole number of playing positions on the playing surface.

    摘要翻译: 本发明涉及一种棋盘游戏装置,其包括具有相对于彼此规则地布置的具有排列的播放位置的游戏区域的表面。 至少一些播放位置具有刻在其上的多个表面特性中的一个。 多个播放片被用于播放游戏,每个播放片具有不同数量的形状之一,每个播放片被布置成基本上完全覆盖播放表面上不同的播放位置数量。

    BOARD LOGIC GAME ASSEMBLY AND METHOD
    10.
    发明申请

    公开(公告)号:US20180161667A1

    公开(公告)日:2018-06-14

    申请号:US15378104

    申请日:2016-12-14

    申请人: Yossef SONNENFELD

    发明人: Yossef SONNENFELD

    IPC分类号: A63F3/00

    摘要: A board logic game having a plurality of challenges for at least one player, the game comprising: a game board having game squares and at least one object square; at least one playing piece having a shape to fit within a game square, the at least one playing piece configured to be displaced between game squares; a challenge card specifying a maze structure, an initial game square position of the at least one game piece, and the at least one object square location; the maze structure having a maze template, the maze template including at least one maze piece, the at least one maze piece configured to be positioned within the maze template, the maze structure configured to be moved on the game board; wherein one of the plurality of challenges is solved by moving the maze structure on the game board and by thereby progressively biasing the playing piece to the at least one object square.