APPARATUS AND METHOD
    1.
    发明公开

    公开(公告)号:US20240300091A1

    公开(公告)日:2024-09-12

    申请号:US18592797

    申请日:2024-03-01

    CPC classification number: B25J9/161 B25J9/0003 B25J19/023

    Abstract: An apparatus includes: a robotic device comprising a plurality of interfaces to allow interaction with a user, the interfaces comprising one or more input interfaces to detect input to the robotic device by the user and one or more output interfaces to perform output actions, and action generating circuitry to generate output actions to be executed by the one or more output interfaces in response to action parameter data; a portable device comprising circuitry to provide a simulated interface to simulate at least a subset of the plurality of interfaces of the robotic device; and behaviour processing circuitry to generate variations of the action parameter data in response to user interaction with the plurality of interfaces of the robotic device and in response to user interaction with the simulated interface of the portable device.

    VIRTUAL ENVIRONMENT GUIDING METHOD AND SYSTEM

    公开(公告)号:US20240386666A1

    公开(公告)日:2024-11-21

    申请号:US18661916

    申请日:2024-05-13

    Abstract: There is provided a method of guiding a user within a virtual environment in a current session. The method includes receiving data relating to user interactions with the virtual environment of a plurality of other users in a plurality of previous sessions, where a predetermined event occurred in user interactions of each of the other users; determining a representative user position, in the virtual environment, of the other users during the previous sessions; and generating a visual indicator, within the virtual environment in the current session, of the representative user position to guide the user within the virtual environment in the current session.

    GENERATING AND SHARING A GAMEPLAY INFORMATION RESOURCE

    公开(公告)号:US20240375019A1

    公开(公告)日:2024-11-14

    申请号:US18650325

    申请日:2024-04-30

    Abstract: Apparatus includes communication circuitry and processing circuitry. The communication circuitry to receive a progress indicator indicative of a player's progress in a game, and to receive gameplay information comprising supplementary information related to content of the game. The processing circuitry to generate, based on the player progress indicator and the received gameplay information, a gameplay information resource associated with the player. The communication circuitry is configured to receive, from a device, a player identifier identifying the player, and is responsive to receiving the player identifier to make the generated gameplay information resource accessible to the device.

    APPARATUS AND METHODS FOR VIDEO GAMES
    5.
    发明公开

    公开(公告)号:US20240325932A1

    公开(公告)日:2024-10-03

    申请号:US18613260

    申请日:2024-03-22

    CPC classification number: A63F13/798 A63F13/537 A63F13/87

    Abstract: A data processing apparatus comprises storage circuitry to store achievement data specifying one or more target properties to be achieved for a video game and progress data, the progress data being indicative of a combined user progress with respect to one or more of the target properties and a plurality of individual user progresses, wherein each of the plurality of individual user progresses corresponds to a progress of a respective user and the combined user progress corresponds to a combination of the plurality of individual user progresses, update circuitry to update the progress data in response to game session data for respective game sessions of the video game by respective users, and control circuitry, wherein in response to the combined user progress being indicative of meeting or exceeding one or more of the target properties, the control circuitry is configured to associate indicator data with at least some of the respective users for which the individual user progress contributes to the combined user progress.

    APPARATUS, SYSTEMS AND METHODS FOR PROCESSING IMAGES

    公开(公告)号:US20230368470A1

    公开(公告)日:2023-11-16

    申请号:US18311947

    申请日:2023-05-04

    Abstract: A data processing apparatus includes receiving circuitry to receive one or more first images comprising a plurality of real-world objects, processing circuitry to detect one or more respective real-world objects in one or more of the first images where, for each detected real-world object, the processing circuitry is configured to generate a respective texture in dependence upon pixel data for the detected real-world object and to associate the respective texture with predefined mesh data to create a respective game asset for the detected real-world object, storage circuitry to store one or more respective game assets for one or more of the detected real-world objects and rendering circuitry to generate one or more images for display including one or more of the respective game assets.

    VIRTUAL ENVIRONMENT NAVIGATION METHOD AND SYSTEM

    公开(公告)号:US20250001290A1

    公开(公告)日:2025-01-02

    申请号:US18739705

    申请日:2024-06-11

    Abstract: There is provided a method for user navigation of virtual environments across a plurality of devices. The method includes: executing a first instance of a game at a first device, wherein the game comprises a virtual environment comprising one or more interactive elements; receiving data relating to a current state of the first instance; and executing a second instance of the game at least in part based on the received data relating to the current state of the first instance, where at least one of the one or more interactive elements is omitted in a virtual environment of the second instance, and where a user of a second device is able to control navigation of the virtual environment of the second instance

    IMAGE PROCESSING APPARATUS, SYSTEM AND METHOD

    公开(公告)号:US20230316479A1

    公开(公告)日:2023-10-05

    申请号:US18187986

    申请日:2023-03-22

    Abstract: A data processing apparatus includes at least one image sensor to capture one or more first images including a first physical surface for use in a board game, receiving circuitry to receive, via a network, one or more second images including a second physical surface for use in a same type of board game as the first physical surface, image processing circuitry to generate a composite image for display based on at least a portion of a first image and at least a portion of a second image to include, in the composite image, an image of a surface formed of the first physical surface and the second physical surface, and output circuitry to output the composite image for display.

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