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公开(公告)号:US10515485B2
公开(公告)日:2019-12-24
申请号:US15813950
申请日:2017-11-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dominic S. Mallinson
IPC: G09G5/10 , G06T19/00 , G02B27/01 , H04N13/279 , H04N13/344 , H04N13/366 , H04N13/398 , G06F3/01 , G09G3/00 , H04N5/74 , G02B26/10
Abstract: Methods, systems, and computer programs are presented for the presentation of images in a head-mounted display (HMD). One HMD includes a screen, a processor, inertial sensors, a motion tracker module, and a display adjuster module. The motion tracker tracks motion of the HMD based on inertial data from the inertial sensors, and the display adjuster produces modified display data for an image frame to be scanned to the screen if the motion of the HMD is greater than a threshold amount of motion. The display data includes pixel values to be scanned to rows in sequential order, and the modified display data includes adjusted pixel values for pixels in a current pixel row of the image frame to compensate for the distance traveled by the HMD during a time elapsed between scanning a first pixel row of the image frame and scanning the current pixel row of the image frame.
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公开(公告)号:US09669304B2
公开(公告)日:2017-06-06
申请号:US14071600
申请日:2013-11-04
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dominic S. Mallinson , Anton Mikhailov
IPC: H04B7/00 , A63F13/235 , A63F13/71 , A63F13/77 , A63F13/20 , A63F13/98 , A63F13/92 , A63F13/211
CPC classification number: A63F13/235 , A63F13/06 , A63F13/211 , A63F13/32 , A63F13/71 , A63F13/77 , A63F13/92 , A63F13/98 , A63F2300/1031
Abstract: Methods of pairing a controllers for game play is presented. In one example, a method of pairing controllers to a base computing device for playing a game executed on the base computing device is provided. The method includes receiving a pairing request from one of a first or a second controller. The pair request is generated in response physical contact between the first and second controllers. The method assigns the first and second controllers as a first pairing for a first player and assigns the first pairing to a first color. The method includes transmitting the first color to the first or second controllers, such that at least one of the first and second controllers for the first pairing is configured to illuminate in the first color. Additional pairs of controllers will be assigned a different color, so that each player has a color differentiated color on their respective controller.
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公开(公告)号:US20170013314A1
公开(公告)日:2017-01-12
申请号:US15258967
申请日:2016-09-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dominic S. Mallinson
IPC: H04N21/4722 , H04N21/233 , H04N21/44 , G06K9/00 , H04N21/2225 , H04N21/81 , H04N21/8352 , H04N21/2187 , G06F17/30
CPC classification number: H04N21/4722 , G06F3/04847 , G06F17/30023 , G06F17/30026 , G06F17/30041 , G06F17/30044 , G06F17/30386 , G06F17/30784 , G06F17/30979 , G06F17/30991 , G06K9/00758 , H04N21/218 , H04N21/2187 , H04N21/2225 , H04N21/232 , H04N21/233 , H04N21/44008 , H04N21/812 , H04N21/8133 , H04N21/8352
Abstract: Audio fingerprinting and other media matching technologies can be used to identify broadcast media, such as television shows and radio broadcasts. A user device can record image, audio, and/or video information and upload information to a matching service that is able to use matching technology to identify the media and provide supplemental content or information to the user. The user might receive information identifying a product in an advertisement, identifying an actor on screen in a movie at a particular time, or other such information. In some embodiments, the user can receive access to a digital copy of the captured media, such as the ability to download a copy of a program in which a user expressed interest. Since a user might capture media information after the point of interest, a device can buffer a window of recently captured media in order to attempt to identify the intended media.
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公开(公告)号:US09961404B2
公开(公告)日:2018-05-01
申请号:US15258955
申请日:2016-09-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dominic S. Mallinson
IPC: H04N5/445 , H04N21/4722 , G06F17/30 , G06K9/00 , H04N21/44 , H04N21/8352 , H04N21/218 , H04N21/2225 , H04N21/232 , H04N21/233 , H04N21/81 , H04N21/2187 , G06F3/0484
CPC classification number: H04N21/4722 , G06F3/04847 , G06F17/30023 , G06F17/30026 , G06F17/30041 , G06F17/30044 , G06F17/30386 , G06F17/30784 , G06F17/30979 , G06F17/30991 , G06K9/00758 , H04N21/218 , H04N21/2187 , H04N21/2225 , H04N21/232 , H04N21/233 , H04N21/44008 , H04N21/812 , H04N21/8133 , H04N21/8352
Abstract: Audio fingerprinting and other media matching technologies can be used to identify broadcast media, such as television shows and radio broadcasts. A user device can record image, audio, and/or video information and upload information to a matching service that is able to use matching technology to identify the media and provide supplemental content or information to the user. The user might receive information identifying a product in an advertisement, identifying an actor on screen in a movie at a particular time, or other such information. In some embodiments, the user can receive access to a digital copy of the captured media, such as the ability to download a copy of a program in which a user expressed interest. Since a user might capture media information after the point of interest, a device can buffer a window of recently captured media in order to attempt to identify the intended media.
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5.
公开(公告)号:US20180096244A1
公开(公告)日:2018-04-05
申请号:US15366624
申请日:2016-12-01
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dominic S. Mallinson
CPC classification number: G06N3/08 , A61M21/00 , A61M2021/0044 , A61M2021/005 , A61M2205/507 , G06F3/011 , G06F3/012 , G06K9/6201 , G06K9/6267 , G06K9/66 , G06T19/006 , H04N13/366 , H04N2213/002
Abstract: A method for method for classification of virtual reality (VR) content for use in head mounted displays (HMDs). The method includes accessing a model that identifies a plurality of learned patterns associated with the generation of corresponding baseline VR content that is likely to cause discomfort. The method includes executing a first application to generate first VR content. The method includes extracting data associated with simulated user interactions with the first VR content, the extracted data generated during execution of the first application. The method includes comparing the extracted data to the model to identify one or more patterns in the extracted data matching at least one of the learned patterns from the model such that the one or more patterns are likely to cause discomfort.
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公开(公告)号:US10565777B2
公开(公告)日:2020-02-18
申请号:US15372217
申请日:2016-12-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dominic S. Mallinson
IPC: G06T15/20 , G06T19/20 , G06N5/04 , G06N3/02 , A63F13/53 , G06T19/00 , G06N3/08 , G06N3/04 , G06F3/01 , A61B5/053 , A61B5/0488 , A61B5/024 , G02B27/00 , A61M21/00 , G02B27/01
Abstract: A method for reducing discomfort when viewing virtual reality (VR) content for use in head mounted displays (HMDs). The method includes accessing a model that identifies a plurality of learned patterns associated with the generation of corresponding baseline VR content that is likely to cause discomfort. The method includes processing a first application to generate data associated with simulated user interactions with first VR content of the first application. The method includes comparing the data to the model to identify a pattern in the data matching at least one of the learned patterns, such that the identified pattern is likely to cause discomfort. The method includes identifying a zone in the first application corresponding to identified pattern. The method includes applying a discomfort reduction filter effect within the zone for purposes of reducing potential discomfort in a user.
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公开(公告)号:US10363479B2
公开(公告)日:2019-07-30
申请号:US15605854
申请日:2017-05-25
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dominic S. Mallinson , Anton Mikhailov
IPC: A63F13/71 , A63F13/235 , A63F13/77 , A63F13/20 , A63F13/32 , A63F13/98 , A63F13/92 , A63F13/211
Abstract: Methods and systems of pairing controllers for game play are presented. In one example, a method of pairing controllers to a base computing device for playing a game executed on the base computing device is provided. The method includes receiving a pairing request from one of a first or a second controller. The pair request is generated in response physical contact between the first and second controllers. The method assigns the first and second controllers as a first pairing for a first player and assigns the first pairing to a first color. The method includes transmitting the first color to the first or second controllers, such that at least one of the first and second controllers for the first pairing is configured to illuminate in the first color. Additional pairs of controllers will be assigned a different color, so that each player has a differentiated color on their respective controller.
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8.
公开(公告)号:US20180096518A1
公开(公告)日:2018-04-05
申请号:US15471466
申请日:2017-03-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dominic S. Mallinson
CPC classification number: G06T15/20 , A61B5/024 , A61B5/04884 , A61B5/0531 , A61M21/00 , A61M2021/0044 , A61M2021/005 , A61M2205/507 , A63F13/53 , A63F2300/303 , G02B27/0093 , G02B27/017 , G02B2027/014 , G06F3/011 , G06F3/012 , G06F3/013 , G06F3/015 , G06N3/02 , G06N3/04 , G06N3/08 , G06N5/04 , G06T19/006 , G06T19/20 , G06T2200/04 , G06T2200/24 , G06T2207/20024 , G06T2207/20092
Abstract: A method for reducing discomfort when viewing virtual reality (VR) content for use in head mounted displays (HMDs). The method includes accessing a model that identifies a plurality of learned patterns associated with the generation of corresponding baseline VR content that is likely to cause discomfort. The method includes processing a first application to generate data associated with simulated user interactions with first VR content of the first application. The method includes comparing the data to the model to identify a pattern in the data matching at least one of the learned patterns, such that the identified pattern is likely to cause discomfort. The method includes identifying a zone in the first application corresponding to identified pattern. The method includes applying a discomfort reduction filter effect within the zone for purposes of reducing potential discomfort in a user.
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9.
公开(公告)号:US20170013313A1
公开(公告)日:2017-01-12
申请号:US15258955
申请日:2016-09-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dominic S. Mallinson
IPC: H04N21/4722 , G06F17/30 , H04N21/233 , H04N21/218 , H04N21/232
CPC classification number: H04N21/4722 , G06F3/04847 , G06F17/30023 , G06F17/30026 , G06F17/30041 , G06F17/30044 , G06F17/30386 , G06F17/30784 , G06F17/30979 , G06F17/30991 , G06K9/00758 , H04N21/218 , H04N21/2187 , H04N21/2225 , H04N21/232 , H04N21/233 , H04N21/44008 , H04N21/812 , H04N21/8133 , H04N21/8352
Abstract: Audio fingerprinting and other media matching technologies can be used to identify broadcast media, such as television shows and radio broadcasts. A user device can record image, audio, and/or video information and upload information to a matching service that is able to use matching technology to identify the media and provide supplemental content or information to the user. The user might receive information identifying a product in an advertisement, identifying an actor on screen in a movie at a particular time, or other such information. In some embodiments, the user can receive access to a digital copy of the captured media, such as the ability to download a copy of a program in which a user expressed interest. Since a user might capture media information after the point of interest, a device can buffer a window of recently captured media in order to attempt to identify the intended media.
Abstract translation: 音频指纹和其他媒体匹配技术可用于识别诸如电视节目和无线电广播之类的广播媒体。 用户设备可以记录图像,音频和/或视频信息并将信息上传到能够使用匹配技术的匹配服务来识别媒体并向用户提供补充内容或信息。 用户可以接收标识广告中的产品的信息,在特定时间识别电影中的屏幕上的演员或其他这样的信息。 在一些实施例中,用户可以接收对所捕获的媒体的数字副本的访问,例如下载用户表示兴趣的节目的副本的能力。 由于用户可能在感兴趣点之后捕获媒体信息,所以设备可以缓冲最近捕获的媒体的窗口,以便尝试识别预期的媒体。
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10.
公开(公告)号:US10255715B2
公开(公告)日:2019-04-09
申请号:US15471466
申请日:2017-03-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dominic S. Mallinson
IPC: A63F13/53 , G06N3/02 , G06N5/04 , G06T15/20 , G06T19/20 , A61B5/024 , A61B5/0488 , A61B5/053 , G06F3/01 , G06N3/04 , G06N3/08 , G06T19/00 , A61M21/00 , G02B27/01 , G02B27/00
Abstract: A method for reducing discomfort when viewing virtual reality (VR) content for use in head mounted displays (HMDs). The method includes accessing a model that identifies a plurality of learned patterns associated with the generation of corresponding baseline VR content that is likely to cause discomfort. The method includes processing a first application to generate data associated with simulated user interactions with first VR content of the first application. The method includes comparing the data to the model to identify a pattern in the data matching at least one of the learned patterns, such that the identified pattern is likely to cause discomfort. The method includes identifying a zone in the first application corresponding to identified pattern. The method includes applying a discomfort reduction filter effect within the zone for purposes of reducing potential discomfort in a user.
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