Abstract:
A system and method for correcting errors and losses occurring during a receiver-driven layered multicast (RLM) of real-time media over a heterogeneous packet network such as the Internet. This is accomplished by augmenting RLM with one or more layers of error correction information. This allows each receiver to separately optimize the quality of received audio and video information by subscribing to at least one error correction layer. Ideally, each source layer in a RLM would have one or more multicasted error correction data streams (i.e., layers) associated therewith. Each of the error correction layers would contain information that can be used to replace lost packets from the associated source layer. More than one error correction layer is proposed as some of the error correction packets contained in the data stream needed to replace the packets lost in the associated source stream may themselves be lost in transmission. A preferred process for generating the error correction streams involves the use of a unique adaptation of the Forward Error Correction (FEC) techniques. This process encodes the transmission data using a linear transform which adds redundant elements. The redundancy permits losses to be corrected because any of the original data elements can be derived from any of the encoded elements. Thus, as long as enough of the encoded data elements are received so as to equal the number of the original data elements, it is possible to derive all the original elements.
Abstract:
A projection onto convex sets (POCS)-based method for consistent reconstruction of a signal from a subset of quantized coefficients received from an N×K overcomplete transform. By choosing a frame operator F to be the concatenization of two or more K×K invertible transforms, the POCS projections are calculated in RK space using only the K×K transforms and their inverses, rather than the larger RN space using pseudo inverse transforms. Practical reconstructions are enabled based on, for example, wavelet, subband, or lapped transforms of an entire image. In one embodiment, unequal error protection for multiple description source coding is provided. In particular, given a bit-plane representation of the coefficients in an overcomplete representation of the source, one embodiment of the present invention provides coding the most significant bits with the highest redundancy and the least significant bits with the lowest redundancy. In one embodiment, this is accomplished by varying the quantization stepsize for the different coefficients. Then, the available received quantized coefficients are decoded using a method based on alternating projections onto convex sets.
Abstract:
Correction of errors and losses in a receiver-driven layered multicast (RLM) of real-time media over a network is augmented using one or more layers of error correction information. Each receiver separately optimizes the quality of received information by subscribing to at least one error correction layer. Ideally, each source layer in a RLM has one or more associated multicasted error correction data streams. Each error correction layer contains information for replacing lost packets from the associated source layer. More than one error correction layer is proposed to correct for lost packets in other error correction layers. Error correction streams are preferably generated using a pseudo-Automatic Repeat Request (ARQ) wherein a broadcaster sends both the source packets in a primary stream and delayed versions thereof in one or more redundant streams. A hybrid technique combines the psuedo-ARQ method with an adaptation of Forward Error Correction (FEC) techniques.
Abstract:
“Correction of errors and losses occurring during a receiver-driven layered multicast (RLM) of real-time media over a heterogeneous packet network such as the Internet is accomplished by augmenting RLM with one or more layers of error correction information. Each receiver separately optimizes the quality of received audio and video information by subscribing to at least one error correction layer. Ideally, each source layer in a RLM would have one or more associated multicasted error correction data streams (i.e., layers). Each error correction layer contains information that can be used to replace lost packets from the associated source layer. More than one error correction layer is proposed as some of the error correction packets contained in the data stream needed to replace the packets lost in the associated source stream may themselves be lost in transmission.”
Abstract:
A projection onto convex sets (POCS)-based method for consistent reconstruction of a signal from a subset of quantized coefficients received from an N×K overcomplete transform. By choosing a frame operator F to be the concatenization of two or more K×K invertible transforms, the POCS projections are calculated in RK space using only the K×K transforms and their inverses, rather than the larger RN space using pseudo inverse transforms. Practical reconstructions are enabled based on, for example, wavelet, subband, or lapped transforms of an entire image. In one embodiment, unequal error protection for multiple description source coding is provided. In particular, given a bit-plane representation of the coefficients in an overcomplete representation of the source, one embodiment of the present invention provides coding the most significant bits with the highest redundancy and the least significant bits with the lowest redundancy. In one embodiment, this is accomplished by varying the quantization stepsize for the different coefficients. Then, the available received quantized coefficients are decoded using a method based on alternating projections onto convex sets.
Abstract:
A method and system that enhances a user's performance while interacting with an interactive internet application such as a Massively Multiplayer Online (MMO) game is provided. The network latency experienced by users participating in the MMO game is minimized by dynamically determining an optimal transmission action for a message generated by the MMO game. In one embodiment, determining the optimal transmission action for a message includes dynamically determining the optimal number of redundant Forward Error Correction (FEC) packets to add to a message prior to transmitting a message to a receiving device. The optimal number of FEC packets is determined based on a wide range of varying network conditions.
Abstract:
A method and system that enhances a user's performance while interacting with an interactive internet application such as a Massively Multiplayer Online (MMO) game is provided. The network latency experienced by users participating in the MMO game is minimized by dynamically determining an optimal transmission action for a message generated by the MMO game. In one embodiment, determining the optimal transmission action for a message includes dynamically determining the optimal number of redundant Forward Error Correction (FEC) packets to add to a message prior to transmitting a message to a receiving device. The optimal number of FEC packets is determined based on a wide range of varying network conditions.
Abstract:
An apparatus and method for encoding video frames is provided. The video frames are divided into blocks for encoding. Encoding of the video blocks utilizes motion detection, motion estimation and adaptive compression, to obtain the desired compression for a particular bit rate. Adaptive compression includes intra compression (without regard to other frames) and inter compression (with regard to other frames). Intra compression, inter compression with motion detection, and inter compression with motion estimation are performed on a block by block basis, as needed. Segmentation is provided to compare encoding of a block with encoding of its sub-blocks, and to select the best block size for encoding.
Abstract:
An apparatus and method for encoding video frames is provided. The video frames are divided into blocks for encoding. Encoding of the video blocks utilizes motion detection, motion estimation and adaptive compression, to obtain the desired compression for a particular bit rate. Adaptive compression includes intra compression (without regard to other frames) and inter compression (with regard to other frames). Intra compression, inter compression with motion detection, and inter compression with motion estimation are performed on a block by block basis, as needed. Segmentation is provided to compare encoding of a block with encoding of its sub-blocks, and to select the best block size for encoding.
Abstract:
An apparatus and method for encoding video frames is provided. The video frames are divided into blocks for encoding. Encoding of the video blocks utilizes motion detection, motion estimation and adaptive compression, to obtain the desired compression for a particular bit rate. Adaptive compression includes intra compression (without regard to other frames) and inter compression (with regard to other frames). Intra compression, inter compression with motion detection, and inter compression with motion estimation are performed on a block by block basis, as needed. Segmentation is provided to compare encoding of a block with encoding of its sub-blocks, and to select the best block size for encoding.