摘要:
An apparatus for generating a surface normal map of an object may include a plurality of light sources having intensities that are controllable so as to generate one or more gradient illumination patterns. The light sources are configured and arranged to illuminate the surface of the object with the gradient illumination patterns. A camera may receive light reflected from the illuminated surface of the object, and generate data representative of the reflected light. A processing system may process the data so as to estimate the surface normal map of the surface of the object. A specular normal map and a diffuse normal map of the surface of the object may be generated separately, by placing polarizers on the light sources and in front of the camera so as to illuminate the surface of the object with polarized spherical gradient illumination patterns.
摘要:
Acquisition, modeling, compression, and synthesis of realistic facial deformations using polynomial displacement maps are described. An analysis phase can be included where the relationship between motion capture markers and detailed facial geometry is inferred. A synthesis phase can be included where detailed animated facial geometry is driven by a sparse set of motion capture markers. For analysis, an actor can be recorded wearing facial markers while performing a set of training expression clips. Real-time high-resolution facial deformations are captured, including dynamic wrinkle and pore detail, using interleaved structured light 3D scanning and photometric stereo. Next, displacements are calculated between a neutral mesh driven by the motion capture markers and the high-resolution captured expressions. These geometric displacements are stored in one or more polynomial displacement maps parameterized according to the local deformations of the motion capture dots. For synthesis, the polynomial displacement maps can be driven with new motion capture data.
摘要:
Acquisition, modeling, compression, and synthesis of realistic facial deformations using polynomial displacement maps are described. An analysis phase can be included where the relationship between motion capture markers and detailed facial geometry is inferred. A synthesis phase can be included where detailed animated facial geometry is driven by a sparse set of motion capture markers. For analysis, an actor can be recorded wearing facial markers while performing a set of training expression clips. Real-time high-resolution facial deformations are captured, including dynamic wrinkle and pore detail, using interleaved structured light 3D scanning and photometric stereo. Next, displacements are calculated between a neutral mesh driven by the motion capture markers and the high-resolution captured expressions. These geometric displacements are stored in one or more polynomial displacement maps parameterized according to the local deformations of the motion capture dots. For synthesis, the polynomial displacement maps can be driven with new motion capture data.
摘要:
An apparatus for generating a surface normal map of an object may include a plurality of light sources having intensities that are controllable so as to generate one or more gradient illumination patterns. The light sources are configured and arranged to illuminate the surface of the object with the gradient illumination patterns. A camera may receive light reflected from the illuminated surface of the object, and generate data representative of the reflected light. A processing system may process the data so as to estimate the surface normal map of the surface of the object. A specular normal map and a diffuse normal map of the surface of the object may be generated separately, by placing polarizers on the light sources and in front of the camera so as to illuminate the surface of the object with polarized spherical gradient illumination patterns.
摘要:
An interactive, autostereoscopic system for displaying an object in 3D includes a mirror configured to spin around a vertical axis when actuated by a motor, a high speed video projector, and a processing system including a graphics card interfaced to the video projector. An anisotropic reflector is bonded onto an inclined surface of the mirror. The video projector projects video signals of the object from the projector onto the inclined surface of the mirror while the mirror is spinning, so that light rays representing the video signals are redirected toward a field of view of a 360 degree range. The processing system renders the redirected light rays so as to interactively generate a horizontal-parallax 3D display of the object. Vertical parallax can be included in the display by adjusting vertically the displayed views of the object, in response to tracking of viewer motion by a tracking system.
摘要:
An illumination reproduction apparatus and process for illuminating a subject with the illumination at a location in a scene when the subject is not in the scene. Scene illumination data is generated that specifies the illumination at the location in the scene from a plurality of spatial directions. The subject is then illuminated with the illumination at the location in the scene by driving a plurality of light sources surrounding the subject with the scene illumination data.
摘要:
A reflectometry apparatus and method is presented that allow the diffuse and specular reflectance parameters of an object to be independently and reliably measured, and that allow the variations in surface normal and surface height to be estimated. An extended light source having an elongated configuration, for example a linear cylindrical light source such as a neon tube, is moved across the surface of an object while a digital camera detects the reflected light to acquire a series of images of the object surface. A reflectance trace table is synthesized for a range of model parameters using a virtualized rendition of the linear light source. For each pixel, the observed reflectances are compared to the synthesized reflectance trace table, to determine the reflectance parameters that most closely match the observed data.
摘要:
An apparatus to measure surface orientation maps of an object may include a light source that is configured to illuminate the object with a controllable field of illumination. One or more cameras may be configured to capture at least one image of the object. A processor may be configured to process the image(s) to extract the reflectance properties of the object including an albedo, a reflection vector, a roughness, and/or anisotropy parameters of a specular reflectance lobe associated with the object. The controllable field of illumination may include limited-order Spherical Harmonics (SH) and Fourier Series (FS) illumination patterns with substantially similar polarization. The SH and FS illumination patterns are used with different light sources.
摘要:
A system may almost instantly capturing high-resolution geometry and reflectance data of a portion of a human subject. The system may include multiple cameras, each oriented to controllably capture an image of the portion of the human subject from a different location in space; multiple lights, each oriented to controllably illuminate the portion of the human subject from a location in space significantly different than the location in space of the other lights; and a controller. The controller may divide the cameras into subgroups with each subgroup of cameras containing at least one camera and with each camera belonging to only one of the subgroups; cause each subgroup of cameras to sequentially capture a single image of the portion of the human subject; and cause at least one of the lights to light while each subgroup of cameras captures a single image of the portion of the human subject. The system may include an image processing system that generates the high resolution geometry and reflectance data based on only one image from each camera.A polarizing optical element may be between each camera and the portion of the human subject. A polarizer filter may be between each light and the portion of the human subject. A controller may cause all of the cameras to simultaneously capture a single image of the portion of the human subject while the portion of the human subject is illuminated by all of the lights. The specular reflections from the portion of the human subject that are captured by one of the cameras may have a color distribution across the portion of the human subject that is different than the specular reflections from the portion of the human subject that are captured by another of the cameras.
摘要:
An interactive, autostereoscopic system for displaying an object in 3D includes a mirror configured to spin around a vertical axis when actuated by a motor, a high speed video projector, and a processing system including a graphics card interfaced to the video projector. An anisotropic reflector is bonded onto an inclined surface of the mirror. The video projector projects video signals of the object from the projector onto the inclined surface of the mirror while the mirror is spinning, so that light rays representing the video signals are redirected toward a field of view of a 360 degree range. The processing system renders the redirected light rays so as to interactively generate a horizontal-parallax 3D display of the object. Vertical parallax can be included in the display by adjusting vertically the displayed views of the object, in response to tracking of viewer motion by a tracking system.