Abstract:
A virtual reality (VR) headset includes a plurality of marker groups each corresponding to a different location on the VR headset. Each marker group includes one or more passive locators having positions relative to each other. Passive locators included in a marker group are configured to reflect one or more bands of light emitted by a source device. A VR system determines positions of passive locators relative to each other in a marker group and bands of light reflected by the passive locators included in the marker group to determine a location on the VR headset. Based on the location on the VR headset, the VR system determines a position of the VR headset and identifies content to provide to the VR headset.
Abstract:
Technology is provided for a head mounted display housing for use with a portable display device. The head mounted display housing includes a housing body including a facial interface portion and a frame portion. The facial interface portion is configured to confront the face of a user. A strap assembly is coupled to the housing body and retains the facial interface portion against a user's face. The frame portion has surrounding channels configured to contain the portable display device and an opening to receive the portable display device into the channels. A door mount is positioned adjacent the opening, and a door is coupled to the door mount. The door moves between an open position to allow access to the surrounding channels and a closed position to retain the portable display device in the frame portion. The door includes a pair of tabs configured to latch against the frame portion.
Abstract:
A headset for virtual reality applications includes an optical element configured to modify light from an electronic display in the headset and to direct the modified light to a user. The optical element may include a Fresnel lens secured to a lens by securing the Fresnel lens to a mold and inserting a casting material into the mold so the casting material forms the lens and a portion of the casting material exists on and past an edge of the Fresnel lens. This encases the edge of the Fresnel lens in the casting material, securing the Fresnel lens to the lens.
Abstract:
A headset for virtual reality applications includes an array of light emitting diodes (LEDs) emitting light captured by a camera included in a virtual reality system, allowing the virtual reality system to detect the position and orientation of the headset in three-dimensional space. To manufacture the headset, a flexible strip including a circuit having the LEDs is molded into an outer shell of the headset using a casting material that is transmissible to wavelengths of light transmitted by the LEDs. An interior surface of the outer shell of the headset is within a specified distance of the LEDs. The outer shell may also include fabric that is also molded into the outer shell in the same or in a similar process.
Abstract:
A headset for virtual reality applications includes an optical element configured to modify light from an electronic display in the headset and to direct the modified light to a user. The optical element may include a Fresnel lens secured to a lens by securing the Fresnel lens to a mold and inserting a casting material into the mold so the casting material forms the lens and a portion of the casting material exists on and past an edge of the Fresnel lens. This encases the edge of the Fresnel lens in the casting material, securing the Fresnel lens to the lens.
Abstract:
A virtual reality (VR) headset includes a plurality of marker groups each corresponding to a different location on the VR headset. Each marker group includes one or more passive locators having positions relative to each other. Passive locators included in a marker group are configured to reflect one or more bands of light emitted by a source device. A VR system determines positions of passive locators relative to each other in a marker group and bands of light reflected by the passive locators included in the marker group to determine a location on the VR headset. Based on the location on the VR headset, the VR system determines a position of the VR headset and identifies content to provide to the VR headset.
Abstract:
A headset for virtual reality applications includes an array of light emitting diodes (LEDs) emitting light captured by a camera included in a virtual reality system, allowing the virtual reality system to detect the position and orientation of the headset in three-dimensional space. To manufacture the headset, a flexible strip including a circuit having the LEDs is molded into an outer shell of the headset using a casting material that is transmissible to wavelengths of light transmitted by the LEDs. An interior surface of the outer shell of the headset is within a specified distance of the LEDs. The outer shell may also include fabric that is also molded into the outer shell in the same or in a similar process.
Abstract:
A virtual reality (VR) headset includes an electronic display element, an optics block, and an adjustment mechanism. The electronic display element outputs image light. The optics block includes a cone and an additional cone coupled to a lens and an additional lens, respectively. Image light is directed to the lens and to the additional lens via the cone and additional cone, respectively. Each of the cones comprises an opaque material that is deformable to adjust a distance from a base portion of a cone to a top portion of a cone may be adjusted, via, compression, elongation, or both. An adjustment mechanism may receive input from a user and configured to adjust the distance one or more of the cone and the additional cone.
Abstract:
A headset for virtual reality applications includes an array of light emitting diodes (LEDs) emitting light captured by a camera included in a virtual reality system, allowing the virtual reality system to detect the position and orientation of the headset in three-dimensional space. To manufacture the headset, a flexible strip including a circuit having the LEDs is molded into an outer shell of the headset using a casting material that is transmissible to wavelengths of light transmitted by the LEDs. An interior surface of the outer shell of the headset is within a specified distance of the LEDs. The outer shell may also include fabric that is also molded into the outer shell in the same or in a similar process.