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公开(公告)号:US20210243101A1
公开(公告)日:2021-08-05
申请号:US16893327
申请日:2020-06-04
Applicant: NVIDIA CORPORATION
Inventor: Joohwan Kim , Benjamin Boudaoud , Josef B. Spjut , Morgan S. McGuire , Seth P. Schneider , Rouslan L. Dimitrov , Lars Nordskog , Cody J. Robson , Sau Yan Keith Li , Gerrit Ary Slavenburg , Tom J. Verbeure
Abstract: A display device for measuring the end-to-end latency of a computing system. The computing system includes an input device, a computing device, and the display device. The display device is directly connected with the input device and receives input data packets generated by the input device in response to received user input events. The display device passes the input packets to the computing device for graphics processing. The display device measures the end-to-end latency comprising the sum of three latencies. A first latency comprises an input delay of the input device. A second latency comprises an amount of time between generation of the input packet and a corresponding change in pixel values caused by the input event at the display device. A third latency comprises a display latency. The display device also displays latency information associated with the measured end-to-end latency.
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公开(公告)号:US12141946B2
公开(公告)日:2024-11-12
申请号:US17464403
申请日:2021-09-01
Applicant: Nvidia Corporation
Inventor: Adam Christopher Marrs , Josef B. Spjut , Holger Heinrich Gruen , Morgan McGuire , Rahul Sathe
Abstract: During the rendering of an image, specific pixels in the image are identified where antialiasing would be helpful. Antialiasing is then performed on these identified pixels, where anti-aliasing is a technique used to add greater realism to a digital image by smoothing jagged edges. This reduces a cost of performing antialiasing by reducing a number of pixels within an image on which antialiasing is performed.
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公开(公告)号:US20190318455A1
公开(公告)日:2019-10-17
申请号:US16363941
申请日:2019-03-25
Applicant: NVIDIA Corporation
Inventor: Holger Heinrich Gruen , Adam Christopher Marrs , Josef B. Spjut , Rahul Sathe , Morgan McGuire
Abstract: During the rendering of an image, specific pixels in the image are identified where antialiasing would be helpful. Antialiasing is then performed on these identified pixels, where antialiasing is a technique used to add greater realism to a digital image by smoothing jagged edges. This reduces a cost of performing antialiasing by reducing a number of pixels within an image on which antialiasing is performed.
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公开(公告)号:US11784906B2
公开(公告)日:2023-10-10
申请号:US16893327
申请日:2020-06-04
Applicant: NVIDIA CORPORATION
Inventor: Joohwan Kim , Benjamin Boudaoud , Josef B. Spjut , Morgan S. McGuire , Seth P. Schneider , Rouslan L. Dimitrov , Lars Nordskog , Cody J. Robson , Sau Yan Keith Li , Gerrit Ary Slavenburg , Tom J. Verbeure
IPC: H04L43/106 , H04L43/0852 , G06F3/14 , G09G5/14 , G06T1/20
CPC classification number: H04L43/106 , G06F3/14 , G06T1/20 , G09G5/14 , H04L43/0852 , G09G2340/0407
Abstract: A display device for measuring the end-to-end latency of a computing system. The computing system includes an input device, a computing device, and the display device. The display device is directly connected with the input device and receives input data packets generated by the input device in response to received user input events. The display device passes the input packets to the computing device for graphics processing. The display device measures the end-to-end latency comprising the sum of three latencies. A first latency comprises an input delay of the input device. A second latency comprises an amount of time between generation of the input packet and a corresponding change in pixel values caused by the input event at the display device. A third latency comprises a display latency. The display device also displays latency information associated with the measured end-to-end latency.
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公开(公告)号:US20210398253A1
公开(公告)日:2021-12-23
申请号:US17464403
申请日:2021-09-01
Applicant: Nvidia Corporation
Inventor: Adam Christopher Marrs , Josef B. Spjut , Holger Heinrich Gruen , Morgan McGuire , Rahul Sathe
Abstract: During the rendering of an image, specific pixels in the image are identified where antialiasing would be helpful. Antialiasing is then performed on these identified pixels, where anti-aliasing is a technique used to add greater realism to a digital image by smoothing jagged edges. This reduces a cost of performing antialiasing by reducing a number of pixels within an image on which antialiasing is performed.
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公开(公告)号:US11113790B2
公开(公告)日:2021-09-07
申请号:US16363927
申请日:2019-03-25
Applicant: NVIDIA Corporation
Inventor: Adam Christopher Marrs , Josef B. Spjut , Holger Heinrich Gruen , Morgan McGuire , Rahul Sathe
Abstract: During the rendering of an image, specific pixels in the image are identified where antialiasing would be helpful. Antialiasing is then performed on these identified pixels, where anti-aliasing is a technique used to add greater realism to a digital image by smoothing jagged edges. This reduces a cost of performing antialiasing by reducing a number of pixels within an image on which antialiasing is performed.
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公开(公告)号:US20190318454A1
公开(公告)日:2019-10-17
申请号:US16363927
申请日:2019-03-25
Applicant: NVIDIA Corporation
Inventor: Adam Christopher Marrs , Josef B. Spjut , Holger Heinrich Gruen , Morgan McGuire , Rahul Sathe
Abstract: During the rendering of an image, specific pixels in the image are identified where antialiasing would be helpful. Antialiasing is then performed on these identified pixels, where anti-aliasing is a technique used to add greater realism to a digital image by smoothing jagged edges. This reduces a cost of performing antialiasing by reducing a number of pixels within an image on which antialiasing is performed.
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