WEARABLE BEAMFORMING SPEAKER ARRAY
    1.
    发明申请

    公开(公告)号:US20200169809A1

    公开(公告)日:2020-05-28

    申请号:US16203537

    申请日:2018-11-28

    IPC分类号: H04R3/12 H04R5/04 H04R5/02

    摘要: Embodiments of the present disclosure set forth a system comprising a speaker array, one or more sensors configured to produce sensor data, and a processor coupled to the one or more sensors and the speaker array. The processor is configured to determine, based on the sensor data, for each speaker included in the speaker array, a position of the speaker relative to at least one of a target location, and one or more other speakers included in the speaker array, determine, based on the positions of the speakers included in the speaker array, a first set of directional sound components. The processor is further configured to generate a first set of speaker signals for the speaker array based on the first set of directional sound components, where, when outputted by the speaker array, the first set of speaker signals produces an acoustic field at the target location.

    GESTURE INTERACTIVE WEARABLE SPATIAL AUDIO SYSTEM
    4.
    发明申请
    GESTURE INTERACTIVE WEARABLE SPATIAL AUDIO SYSTEM 审中-公开
    GESTURE交互式可爱空间音响系统

    公开(公告)号:US20160320847A1

    公开(公告)日:2016-11-03

    申请号:US15107774

    申请日:2014-12-31

    IPC分类号: G06F3/01 H04S7/00 G06F3/16

    摘要: One embodiment of the present invention sets forth a technique for modifying an audio parameter based on a gesture. The technique includes acquiring sensor data associated with a hand of a user and analyzing the sensor data to determine at least one hand position. The technique further includes detecting a hand gesture based on the at least one hand position and, in response to the hand gesture, modifying a spatial audio parameter associated with an audio stream to generate a modified audio stream. The technique further includes causing the modified audio stream to be reproduced for output to the user.

    摘要翻译: 本发明的一个实施例提出了一种基于手势修改音频参数的技术。 该技术包括获取与用户的手相关联的传感器数据并分析传感器数据以确定至少一个手位置。 该技术还包括基于至少一个手位置检测手势,并且响应于手势修改与音频流相关联的空间音频参数以生成修改的音频流。 该技术还包括使修改的音频流被再现以输出给用户。

    PROXIMITY BASED TEMPORARY AUDIO SHARING
    5.
    发明申请
    PROXIMITY BASED TEMPORARY AUDIO SHARING 有权
    基于临时音频共享

    公开(公告)号:US20160162252A1

    公开(公告)日:2016-06-09

    申请号:US14564247

    申请日:2014-12-09

    IPC分类号: G06F3/16

    摘要: Systems, methods, and computer program products to perform an operation comprising upon determining that a first media device playing a first audio content and a second media device playing a second audio content are within a predefined distance, causing at least a segment of the first audio content to be played on the second media device, and causing at least a segment of the second audio content to be played on the first media device.

    摘要翻译: 用于执行操作的系统,方法和计算机程序产品包括在确定播放第一音频内容的第一媒体设备和播放第二音频内容的第二媒体设备在预定义距离内时,引起第一音频的至少一部分 要在第二媒体设备上播放的内容,并且使第二音频内容的至少一段在第一媒体设备上播放。

    HAPTIC NOTIFICATION SYSTEM FOR VEHICLES
    6.
    发明申请

    公开(公告)号:US20190276051A1

    公开(公告)日:2019-09-12

    申请号:US16319319

    申请日:2017-07-21

    IPC分类号: B60W50/16 G06F3/01

    摘要: One embodiment of the present disclosure sets forth a technique for directing a user to modify an aspect of a vehicle via haptic output. The technique includes identifying one or more characteristics of a real-world condition located along a route of a vehicle. The technique further includes determining, based on the one or more characteristics of the real-world condition, a type of haptic sensation to deliver to a user associated with the vehicle. The technique further includes transmitting a first set of controls signals to at least one haptic output device that is proximate to the user, where the at least one haptic output device generates, based on the first set of control signals, haptic output corresponding to they type of haptic sensation.

    GENERATING PERSONALIZED AUDIO CONTENT BASED ON MOOD

    公开(公告)号:US20190171409A1

    公开(公告)日:2019-06-06

    申请号:US15833997

    申请日:2017-12-06

    摘要: In one embodiment, a personalization application provides emotionally personalized audio content to co-located users. In operation, the personalization application acquires first personalized audio content for a first user based on an emotional state associated with the first user. The personalization application then causes a first audio device associated with the first user to output the first audio content. In addition, the personalization application causes a second audio device associated with a second user that is co-located with the first user to output second audio content while the first audio devices outputs the first audio content. Notably, the second audio content is different from the first audio content.

    SHAPE-SHIFTING HEADPHONES
    9.
    发明申请

    公开(公告)号:US20200037061A1

    公开(公告)日:2020-01-30

    申请号:US16044445

    申请日:2018-07-24

    IPC分类号: H04R1/10

    摘要: A head-worn audio system includes a first support frame; a first contact element coupled to the first support frame and configured to contact a first portion of a head of a user; a first actuator coupled to the first support frame and the first contact element; and a processor that is communicatively coupled to the first actuator and is configured to: generate a first actuator signal based on first information that is to be conveyed to the user; and transmit the first actuator signal to the first actuator, wherein the first actuator generates a first force on the first contact element based on the first actuator signal, the first force corresponding to the information to be conveyed to the user.

    TECHNIQUES FOR GENERATING MULTIPLE AUDITORY SCENES VIA HIGHLY DIRECTIONAL LOUDSPEAKERS

    公开(公告)号:US20180206055A1

    公开(公告)日:2018-07-19

    申请号:US15744761

    申请日:2015-07-14

    摘要: In one embodiment of the present invention, a central communications controller creates customized hearing experiences without unnecessarily encumbering listeners. In operation, for each listener, the central communications controller selects distracting and/or confidential sounds and generates a cancellation signal that substantially attenuates (i.e., “cancels out”) the selected sounds without corrupting remaining sounds. To selectively filter the sounds for a listener, the central communications controller leverages one or more highly directional loudspeakers to deliver the cancellation signal directly to the ears corresponding to the listener. More specifically, for a given ear, the central communications controller transmits the cancellation signal to a highly direction loudspeaker that targets the location of the ear. In this fashion, the central communications controller provides a listener-customized listening experience—selectively cancelling sounds at Identify sounds to be suppressed and generate ears—without relying on constraining sound delivery systems such as headphones, in-ear auditory devices, and the like.