摘要:
Users may access a virtual space and/or video game taking place in the virtual space by logging into user accounts via computing platforms. The user accounts may include values for one or more attributes of the user accounts. The user accounts may be periodically rewarded based on values included in the user accounts matching a winning value. The values in the user accounts may include account-specific values that may be unique to a corresponding user account. A winning value may be determined from a pool of account-specific values such that for a given winning value, a single winning user account may be determined.
摘要:
Users may access a virtual space and/or video game taking place in the virtual space by logging into user accounts via computing platforms. The user accounts may include values for one or more attributes of the user accounts. The user accounts may be periodically rewarded based on values included in the user accounts matching a winning value. The values in the user accounts may include account-specific values that may be unique to a corresponding user account. A winning value may be determined from a pool of account-specific values such that for a given winning value, a single winning user account may be determined.
摘要:
A device, method, and an action figure toy for implementing encrypted content for implementation in a game are disclosed. The encrypted content may relate to physical objects, such as action figure toys corresponding movie characters and/or any other physical objects. Such content may be encrypted separately and distinctively during a development stage of the game. Decryption information for decrypting the encrypted content may be stored on and distributed with corresponding physical objects. A set of encrypted content associated with such a physical object may be decrypted upon presence of the physical object detected by a reader configured to read information stored on the physical object and responsive to receiving the decryption key stored on the physical object. The decrypted content may be implemented in the game responsive to the presence of the physical object on the reader.
摘要:
Token detection at a single computing platform may be linked with a user identification to unlock content and/or effectuate modifications in virtual space instances presented via multiple computing platforms, in accordance with one or more implementations. Exemplary implementations may enhance consistency in a user's experiences of a virtual space across multiple computing platforms.
摘要:
Exemplary implementations may facilitate modifications to characters and/or virtual items within a virtual space, or to the virtual space itself, made responsive to detection of a token. In some implementations, a physical accessory may depict a character in the virtual space. By way of non-limiting example, the physical accessory may include a toy figurine resembling the character. A detectable token (i.e., a physical object) may be removably attached to the physical accessory. According to some implementations, responsive to the physical accessory being detected along with the removably attached token, a modification within the virtual space may be made to the character and/or a virtual item associated with the character. In some implementations, detection of the token alone may effectuate such a modification.
摘要:
A system and method for providing customized instances of a game within a virtual space. The system may be configured to obtain values associated with one or more users of the virtual space. The game, which is playable within the virtual space, may initially comprise predefined features and initially undefined features. The customizations may define the initially undefined features to provide custom-defined features. As such, when played, the game may include the predefined features and the custom-defined features. Customizations defining the initially undefined features to provide custom-defined features for a given instance of the game may be determined based on the values associated with a given user. The system may be configured to provide the given instance of the game to the given user.
摘要:
Exemplary implementations may facilitate modifications to characters and/or virtual items within a virtual space, or to the virtual space itself, made responsive to detection of a token. In some implementations, a physical accessory may depict a character in the virtual space. By way of non-limiting example, the physical accessory may include a toy figurine resembling the character. A detectable token (i.e., a physical object) may be removably attached to the physical accessory. According to some implementations, responsive to the physical accessory being detected along with the removably attached token, a modification within the virtual space may be made to the character and/or a virtual item associated with the character. In some implementations, detection of the token alone may effectuate such a modification.
摘要:
A system for associating virtual activity of a user in a virtual space and a real-world activity of a user in a physical environment are presented herein. User activities and/or experiences within the physical environment and/or the virtual environment may be created (e.g., new experiences/personalizations being presented to the user), changed, accelerated, and/or otherwise managed such that each one enhances the other and/or enriches the overall experiences of the users over time.
摘要:
Token detection at a single computing platform may be linked with a user identification to unlock content and/or effectuate modifications in virtual space instances presented via multiple computing platforms, in accordance with one or more implementations. Exemplary implementations may enhance consistency in a user's experiences of a virtual space across multiple computing platforms.
摘要:
Token detection at a single computing platform may be linked with a user identification to unlock content and/or effectuate modifications in virtual space instances presented via multiple computing platforms, in accordance with one or more implementations. Exemplary implementations may enhance consistency in a user's experiences of a virtual space across multiple computing platforms.