USE OF PROJECTILE DATA TO CREATE A VIRTUAL REALITY SIMULATION OF A LIVE-ACTION SEQUENCE

    公开(公告)号:US20220401841A1

    公开(公告)日:2022-12-22

    申请号:US17898858

    申请日:2022-08-30

    IPC分类号: A63F13/573 A63F13/812

    摘要: Projectile data associated with a projectile launched by a player in a live-action sequence may be used to render an accurate graphical representation of the projectile (and its trajectory) within a virtual reality environment, e.g., for use in a virtual reality game or similar. For example, certain implementations described herein include the use of projectile data characterizing the path of a cricket ball bowled by a player (e.g., the “bowler”) in a live-action cricket match for recreating the same (or substantially the same) path in a virtual reality cricket game. To this end, the present disclosure includes techniques for transforming projectile data for use in a virtual reality environment, creating realistic projectile movement in a virtual reality setting, and determining and recreating post-bounce behavior of a projectile for virtual representation of a bounced projectile.