摘要:
A system and method for coordinating advertisements on multiple playback devices during playback of heterogeneous content are provided. In general, a virtual group of playback devices or users of the playback devices is formed and managed by a virtual group (VG) control function. In operation, the VG control function operates to coordinate advertisement slots in heterogeneous content being played by the playback devices and provide targeted advertisements to the playback devices for insertion into the coordinated advertisement slots. The targeted advertisements may be, for example, targeted advertisements for each user or playback device, targeted advertisements for subsets of the users or playback devices in the virtual group, targeted advertisements for the virtual group, targeted complementary advertisements for subsets of users or playback devices in the virtual group, or targeted complementary advertisements for the virtual group.
摘要:
A late-binding multi-client streamer utilizing Remote Direct Memory Access (RDMA) transfers to obtain video and advertisement content is provided. For each client device, the streamer receives a video content selection. In response, the streamer initiates an RDMA transfer of the video content or a segment of the video content from a storage device of a video content server to an associated video buffer and begins streaming the video content from the video buffer to the client device. When an upcoming advertisement slot in the video content is detected, the streamer initiates an RDMA transfer of an advertisement for the ad slot from a storage device associated with an advertisement content server to an associated ad buffer. The streamer then inserts the advertisement from the ad buffer into the ad slot in the video content as the video content is streamed to the client device.
摘要:
A semantic based trick play method and system in a media player is provided in which a semantic trick play command is received from a user while the user is experiencing a current content of a media item. Metadata is detected with respect to a current playback position of the media item, and at least one further playback position is determined in the current content of the media item or a related content in another media item. The further playback position is semantically related to the metadata of the current playback position. Playback is then moved to the at least one further playback position, so that the user experiences a media content of the at least one further playback position.
摘要:
A system and method are provided for controlling Quality of Service (QoS), content quality, or both QoS and content quality in a content sharing network based on user relationships. More specifically, QoS, content quality, or both QoS and content quality may be controlled based on a relationship of a user of a network node requesting content and either a user of a network node hosting the requested content or an owner of the requested content, a relationship between the user of the network node requesting the content and the content, or any combination thereof.
摘要:
A system and method are provided for creating communities based on a semantic understanding of content requested by a number of user devices. More specifically, a mediating server operates to interconnect a number of user devices to destination servers. In operation, the mediating server routes requests from the user devices to the appropriate destination servers. The mediating server examines the responses from the destination servers to gain a semantic understanding of the content requested by the user devices. Thereafter, the mediating server establishes communities for the user devices based on the semantic understanding of the content requested by the user devices. For example, the mediating server may invite users of the user devices that have requested semantically similar content to join a chat session around a common topic.
摘要:
Systems and methods are provided for obtaining look-ahead segments for a streaming media item during playback such that the viewer can easily skip to the look-ahead segments without experiencing any substantial interruption or delay in playback. In general, a streaming media source begins streaming a media item to a streaming media client for playback. In one embodiment, the streaming media client selects one or more segments of the media item as one or more look-ahead segments to prefetch from the streaming media source. Then, while the media item is being streamed to the streaming media client for playback, the streaming media client prefetches the one or more look-ahead segments of the media item from the streaming media source. The look-ahead segments are thereafter utilized to enable the viewer to skip ahead in playback without experiencing a substantial interruption or delay in playback.
摘要:
Systems and methods are disclosed for routing mobile users to safe, or secure, locations. In one embodiment, based on threat information obtained from one or more source, a threat level is determined for a location of a user of a mobile device. The threat level is indicative of physical safety and/or network safety at the location of the user of the mobile device. The threat level may be a function of a transaction type of a transaction being performed or desired to be performed by the user of the mobile device. If the location is unsafe, a safe location is identified, and the user of the mobile device is routed to the safe location.
摘要:
Methods, systems, and products are disclosed for classifying content segments. A set of annotations is received that occur within a segment of time-varying content. Each annotation is scored to each node in an ontology. The segment is classified based on at least one of the scores.
摘要:
The present disclosure relates to a matchmaking system that can receive a matchmaking request from a first user who wishes to establish communications with a second user. The matchmaking request includes recognition information about the second user that is leveraged upon proximity of the first user to the second user. The matchmaking system attempts to identify the second user based on the recognition information. If the identification of the second user is successful, the matchmaking system sends data to the second user's communications device to establish communications. In one embodiment of the present disclosure, the recognition information includes biometric data of the second user. In an alternate embodiment of the present disclosure, the recognition information includes location information pertaining to a current location of the second user. In an additional embodiment of the present disclosure, the recognition information includes device information associated with the second user's communications device.
摘要:
Systems and methods relating to callback triggers for mobile or electronic documents are provided. In general, a callback trigger defines a triggering event and a callback action to be performed in response to an occurrence of the triggering event during consumption of the electronic document by an end user. As such, when the triggering event defined by a callback trigger is detected during consumption of the electronic document by an end user, a corresponding callback action is performed. In one embodiment, one or more callback triggers for the electronic document include at least one customized callback trigger.