摘要:
Embodiments relate generally to electrical/electronic hardware, computer software, wired and wireless network communications, portable, wearable, and stationary media devices. Media devices may include a plurality of RF transceivers, an audio system, and a proximity detection system. The RF transceivers and/or audio system may be used to wirelessly communicate between media devices and allow configuration and other data to be wirelessly transmitted from one media device to another media device. The proximity detection system may be configured to detect a presence of a user or multiple users and upon detecting presence, take some action defined by a user preference and/or environmental conditions around the media device. One or more user devices in proximity of the media device post detection may wirelessly communicate with the media device and the media device may orchestrate handling of content from those devices or from a wirelessly accessible location such as the Cloud or Internet.
摘要:
Techniques associated with a smart media ecosystem using local data and remote social graph data are described, including identifying an account associated with a user based on a detection of a presence of a compatible device, the compatible device being associated with the account in a profile, receiving an input indicating a request for media content, retrieving remote social graph data from a remote database, cross-referencing the remote social graph with profile data being stored locally, the profile data associated with media preferences, updating the profile data with a learned media preference generated by a learning module, selecting targeted media content based on the profile data, and sending a control signal to a media device, the control signal configured to cause the media device to output the targeted media content.
摘要:
Embodiments relate generally to electrical/electronic hardware, computer software, wired and wireless network communications, portable, wearable, and stationary media devices. RF transceivers and/or audio system in each media device may be used to wirelessly communicate between media devices and allow configuration and other data to be wirelessly transmitted from one media device to another media device. The proximity detection system may be configured to detect a presence of a user or multiple users and upon detecting presence, access content on a user device, and record the content while also playing back the content on the media device. One or more user devices in proximity of the media device post detection may wirelessly communicate with the media device and the media device may orchestrate handling of content from those devices or from a wirelessly accessible location such as the Cloud or Internet.
摘要:
Techniques associated with intelligent device connection for wireless media in an ad hoc acoustic network are described, including receiving a radio signal at an intelligent device connection unit implemented in a media device, determining a source of the radio signal to be outside of an acoustic network being associated with the media device, generating a location data associated with a location of the source, receiving an acoustic signal from the source, evaluating the acoustic signal and metadata associated with the acoustic signal to determine additional location data, updating the location data, generating acoustic network data using the location data, the acoustic network data associating the source with the acoustic network, and sending setup data to the source.
摘要:
Techniques for media device, application, and content management using sensory input are described, including receiving input from one or more sensors coupled to a data-capable strapband, processing the input to determine a pattern, referencing a pattern library using the pattern, generating a control signal to a media application, the control signal being determined based on whether the pattern matches another pattern in the pattern library, and selecting a media file configured to be presented, the media file being selected using the control signal.
摘要:
Techniques for data-capable band management in an integrated application and network communication data environment are described, including receiving input from one or more sensors coupled to a wearable computing device, receiving a parameter used to determine when a synchronization between the wearable computing device and a device in data communication with the wearable computing device is to be performed, processing the input to determine if the parameter is satisfied, performing the synchronization between the wearable computing device and the device if the parameter is satisfied, and presenting an interface on the device, the interface being configured to display information associated with the synchronization.
摘要:
Techniques associated with a combination speaker and light source responsive to states of an organism based on sensor data are described, including receiving state data from a wearable device configured to generate the state data using sensor data, generating light data using the state data, generating audio data using the state data, providing the light data and the audio data to a controller configured to generate one or more control signals using the light data and the audio data, the one or more control signals configured to adjust a light source and a speaker, the light source and the speaker implemented in a combination speaker and light source device.
摘要:
Techniques for managing a network of speaker lights and wearable devices using intelligent connection managers are described. Disclosed are techniques for receiving data representing a distance between a wearable device and a speaker light, the speaker light associated with an identifier, and generating an audio control signal and a light control signal as a function of the distance. The audio control signal may include data representing an audio parameter and data representing the identifier, and the light control signal may include data representing a light parameter and data representing the identifier. Presentation of an audio signal using the audio parameter and a light using the light parameter may be caused at the speaker light. The audio signal and the light may be substantially directed towards the wearable device or a user.
摘要:
Techniques associated with a combination speaker and light source powered using a light socket are described, including an acoustically sealed housing, a light socket connector coupled to the housing and configured to provide power to elements within the speaker and light source system when the light socket connector is coupled with a light socket, a light source housed within the housing and configured to be powered using the light socket connector, an optical diffuser on a front end of the housing, a parabolic reflector housed within the housing, the parabolic reflector configured to reflect light from the light source toward the optical diffuser, and a speaker coupled to the housing and configured to output audio.
摘要:
Embodiments relate generally to electrical and electronic hardware, computer software, wired and wireless network communications, and portable and wearable media devices. Media devices may include a plurality of RF transceivers and an audio system. The RF transceivers and/or audio system may be used to wirelessly communicate between media devices and allow configuration and other data to be wirelessly transmitted from one media device to another media device. A user device may be used to Bluetooth® (BT) pair with a media device and to install a configuration on the media device. Other media devices may be configured using the configuration without breaking the BT pairing and without the other media device having to BT pair with the user device. Each media device may include at least one antenna and may include an antenna that is de-tunable.