Information supply terminal
    2.
    发明申请
    Information supply terminal 审中-公开
    信息供应终端

    公开(公告)号:US20050144032A1

    公开(公告)日:2005-06-30

    申请号:US11012140

    申请日:2004-12-16

    CPC分类号: G06Q30/06 G06Q30/0601

    摘要: It was impossible before to offer paid contents and the like to information terminals without requiring access authentication based on previous registration of user information. An object of the present invention is to provide an information supply terminal for offering contents to an information terminal without requiring network connection authentication based on previous registration of user information when a user accesses the information supply terminal storing contents, by means of the information terminal, wherein an information terminal selected by means of an input section provided in the information supply terminal is identified, on the basis of terminal identification information that is unique to the information terminal of the user, and contents are sent by means of radio communications.

    摘要翻译: 在不需要基于用户信息的先前登记的访问认证的情况下,向信息终端提供付费内容等是不可能的。 本发明的目的是提供一种信息提供终端,用于当用户通过信息终端访问存储内容的信息提供终端时,基于用户信息的先前登记而不需要网络连接认证来向信息终端提供内容, 其特征在于,基于所述信息提供终端中设置的输入部选择的信息终端,基于所述用户的信息终端所特有的终端识别信息,通过无线通信来发送内容。

    Information transmission method and information transmission system in which content is varied in process of information transmission
    3.
    发明申请
    Information transmission method and information transmission system in which content is varied in process of information transmission 失效
    在信息传输过程中内容变化的信息传输方法和信息传输系统

    公开(公告)号:US20070213975A1

    公开(公告)日:2007-09-13

    申请号:US11588324

    申请日:2006-10-27

    IPC分类号: G06F17/27

    摘要: An information transmission method in which in a process of transmitting information the transmission is conducted so as to increase uncertainty has not been established. Information terminals have a plurality of fixed phrases for sentence generation, and sentences are generated by inserting words, which are inputted into the information terminals or selected in relation to an event created on the information terminals, into a fixed phrase for sentence generation selected from the plurality of fixed phrases for sentence generation. For a sentence received at another information terminal via a communication channel, a determination is made as to whether or not to vary that sentence, and when variation is to be carried out, a new sentence is generated by replacing a fixed phrase for sentence generation contained in the received sentence with a different associated fixed phrase for sentence generation or by replacing a word contained in the received sentence with another word or symbol, and forwarding the generated new sentence via the communication channel to the other information terminal.

    摘要翻译: 在传送信息的过程中进行信息传输以增加不确定性的信息传输方法尚未建立。 信息终端具有用于语句生成的多个固定短语,并且通过将输入到信息终端中或与在信息终端上创建的事件相关的选择的单词插入到从 多个固定短语用于生成句子。 对于通过通信信道在另一个信息终端接收的句子,确定是否改变该句子,并且当要进行变化时,通过替换包含的句子产生的固定短语来生成新的句子 在接收到的句子中具有用于生成语句的不同相关联的固定短语,或者通过用另一个单词或符号替换所接收的句子中包含的单词,并将生成的新句子经由通信信道转发到另一个信息终端。

    Game device, game control method, program and storage medium
    6.
    发明授权
    Game device, game control method, program and storage medium 失效
    游戏装置,游戏控制方法,程序和存储介质

    公开(公告)号:US07540805B2

    公开(公告)日:2009-06-02

    申请号:US11060809

    申请日:2005-02-18

    IPC分类号: A63F13/00

    摘要: The game device comprises display means for displaying game images, operation means operated by game players, and control means for controlling a game. On the game device, a competition game which is played by a plurality of game players is made to win and lose. The game device further comprises storage means which count values of a prescribed trick played by the game players, nicknames related to the prescribed trick, and nicknaming conditions for giving the nicknames. The control means judges based on operation states of the operation means operated by the game players whether or not the prescribed trick has been played by the game players in the progress of the game, renews the count values when it is judged that the prescribed trick has been played, and gives the nickname to the game players when the count values have satisfied the nicknaming conditions. The display means displays in the game images the nicknames, related to the game players. The game device can give a name expressing individuality of the game player.

    摘要翻译: 游戏装置包括用于显示游戏图像的显示装置,由游戏玩家操作的操作装置和用于控制游戏的控制装置。 在游戏装置上,由多名游戏玩家进行的比赛游戏进行胜利和失败。 游戏装置还包括存储装置,其对由游戏玩家发挥的规定技巧的值进行计数,与规定的技巧相关的昵称以及用于给出昵称的昵称条件。 控制装置基于游戏者操作的操作装置的操作状态来判断游戏者在游戏进行中是否已经播放了规定的技巧,当判定规定的技巧具有 已经播放,并且当计数值满足了昵称的条件时,给予游戏玩家昵称。 显示装置在游戏图像中显示与游戏玩家相关的昵称。 游戏装置可以给出表示游戏玩家的个性的名称。

    Game device, game control method, program and storage medium
    7.
    发明申请
    Game device, game control method, program and storage medium 失效
    游戏装置,游戏控制方法,程序和存储介质

    公开(公告)号:US20050245304A1

    公开(公告)日:2005-11-03

    申请号:US11060809

    申请日:2005-02-18

    IPC分类号: A63F13/10 A63F13/00 A63F13/12

    摘要: The game device comprises display means for displaying game images, operation means operated by game players, and control means for controlling a game. On the game device, a competition game which is played by a plurality of game players is made to win and lose. The game device further comprises storage means which count values of a prescribed trick played by the game players, nicknames related to the prescribed trick, and nicknaming conditions for giving the nicknames. The control means judges based on operation states of the operation means operated by the game players whether or not the prescribed trick has been played by the game players in the progress of the game, renews the count values when it is judged that the prescribed trick has been played, and gives the nickname to the game players when the count values have satisfied the nicknaming conditions. The display means displays in the game images the nicknames, related to the game players. The game device can give a name expressing individuality of the game player.

    摘要翻译: 游戏装置包括用于显示游戏图像的显示装置,由游戏玩家操作的操作装置和用于控制游戏的控制装置。 在游戏装置上,由多名游戏玩家进行的比赛游戏进行胜利和失败。 游戏装置还包括存储装置,其对由游戏玩家发挥的规定技巧的值进行计数,与规定的技巧相关的昵称以及用于给出昵称的昵称条件。 控制装置基于游戏者操作的操作装置的操作状态来判断游戏者在游戏进行中是否已经播放了规定的技巧,当判定规定的技巧具有 已经播放,并且当计数值满足了昵称的条件时,给予游戏玩家昵称。 显示装置在游戏图像中显示与游戏玩家相关的昵称。 游戏装置可以给出表示游戏玩家的个性的名称。