User-controlled network configuration for handling multiple classes of service
    1.
    发明授权
    User-controlled network configuration for handling multiple classes of service 有权
    用户控制的网络配置,用于处理多类服务

    公开(公告)号:US09106539B2

    公开(公告)日:2015-08-11

    申请号:US12411879

    申请日:2009-03-26

    CPC classification number: H04L41/0883 H04L41/0803

    Abstract: A process and system for user-controlled configuration of an Internet-protocol (IP) network wherein the user may supply input for generating a network classification profile (NCP), which includes a number of classes of service (COSs) for prioritizing network traffic. Network packets belonging to a COS may be classified according to a packet parameter. The NCP may be used to prioritize packets sent to the network from a network ingress router. A queuing profile for scheduling packets received from the network based on the NCP may also be generated and used by a network egress router. The packet parameter may be based on information in the packet header.

    Abstract translation: 用于因特网协议(IP)网络的用户控制配置的过程和系统,其中用户可以提供用于生成网络分类简档(NCP)的输入,所述网络分类简档(NCP)包括用于优先化网络流量的多个服务等级(COS)。 可以根据分组参数对属于COS的网络分组进行分类。 NCP可以用于从网络入口路由器优先发送到网络的分组。 用于根据NCP调度从网络接收的分组的排队简档也可以由网络出口路由器生成并使用。 分组参数可以基于分组报头中的信息。

    Authentication system for gaming machines and related methods
    3.
    发明授权
    Authentication system for gaming machines and related methods 有权
    游戏机验证系统及相关方法

    公开(公告)号:US08484450B2

    公开(公告)日:2013-07-09

    申请号:US12629859

    申请日:2009-12-02

    Abstract: Various embodiments disclosed herein are directed to gaming devices having a secured basic input/output system (BIOS) and methods for determining the validity of the gaming device's BIOS. According to one embodiment, the gaming device includes a secured module for authenticating the BIOS of the gaming device. During the boot-up process, the secured module selects a challenge from a plurality of challenges, and the selected challenge is issued to the BIOS. The BIOS generates a response to the challenge, and the secured module determines whether the BIOS response matches the calculated response of the secured module. If the BIOS response matches the secured module response, the gaming device continues the boot process. Otherwise, the boot process is halted by the gaming device.

    Abstract translation: 本文公开的各种实施例涉及具有安全的基本输入/输出系统(BIOS)的游戏设备和用于确定游戏设备的BIOS的有效性的方法。 根据一个实施例,游戏设备包括用于认证游戏设备的BIOS的安全模块。 在启动过程中,安全模块从多个挑战中挑选出挑战,并且将选择的挑战发布到BIOS。 BIOS产生对挑战的响应,并且安全模块确定BIOS响应是否匹配所计算的安全模块的响应。 如果BIOS响应与安全模块响应匹配,游戏设备将继续启动进程。 否则,引导过程被游戏设备停止。

    USER-CONTROLLED NETWORK CONFIGURATION FOR HANDLING MULTIPLE CLASSES OF SERVICE
    4.
    发明申请
    USER-CONTROLLED NETWORK CONFIGURATION FOR HANDLING MULTIPLE CLASSES OF SERVICE 有权
    用户控制的网络配置,用于处理多个服务类

    公开(公告)号:US20100246436A1

    公开(公告)日:2010-09-30

    申请号:US12411879

    申请日:2009-03-26

    CPC classification number: H04L41/0883 H04L41/0803

    Abstract: A process and system for user-controlled configuration of an Internet-protocol (IP) network wherein the user may supply input for generating a network classification profile (NCP), which includes a number of classes of service (COSs) for prioritizing network traffic. Network packets belonging to a COS may be classified according to a packet parameter. The NCP may be used to prioritize packets sent to the network from a network ingress router. A queuing profile for scheduling packets received from the network based on the NCP may also be generated and used by a network egress router. The packet parameter may be based on information in the packet header.

    Abstract translation: 用于因特网协议(IP)网络的用户控制配置的过程和系统,其中用户可以提供用于生成网络分类简档(NCP)的输入,所述网络分类简档(NCP)包括用于优先化网络流量的多个服务等级(COS)。 可以根据分组参数对属于COS的网络分组进行分类。 NCP可以用于从网络入口路由器优先发送到网络的分组。 用于根据NCP调度从网络接收的分组的排队简档也可以由网络出口路由器生成并使用。 分组参数可以基于分组报头中的信息。

    Method and apparatus for customer-controlled routing management
    5.
    发明授权
    Method and apparatus for customer-controlled routing management 有权
    用于客户控制的路由管理的方法和设备

    公开(公告)号:US07764702B2

    公开(公告)日:2010-07-27

    申请号:US11960335

    申请日:2007-12-19

    CPC classification number: H04L41/0873 H04L41/0883 H04L41/0886 H04L45/02

    Abstract: In one embodiment, the present invention is a method and apparatus for customer-controlled routing management. In one embodiment, a system for managing routing in a virtual private network includes a configuration management system for receiving settings from a user of the virtual private network, the settings specifying at least one of: virtual private network topology and routing preferences, and for provisioning the virtual private network in accordance with the user settings and a validation management system for validating the provisioned virtual private network.

    Abstract translation: 在一个实施例中,本发明是用于客户控制的路由管理的方法和装置。 在一个实施例中,用于管理虚拟专用网络中的路由的系统包括用于从虚拟专用网络的用户接收设置的配置管理系统,该设置指定以下至少一个:虚拟专用网络拓扑和路由选择,以及用于供应 根据用户设置的虚拟专用网络和用于验证所提供的虚拟专用网络的验证管理系统。

    PROCESS FOR PRODUCING SULPHOXIDE COMPOUNDS
    6.
    发明申请
    PROCESS FOR PRODUCING SULPHOXIDE COMPOUNDS 失效
    生产硫化氧化合物的方法

    公开(公告)号:US20100179328A1

    公开(公告)日:2010-07-15

    申请号:US12376631

    申请日:2007-08-08

    CPC classification number: C07D401/12

    Abstract: Disclosed herein, a process for producing sulphoxide compound of the Formula (I) by asymmetrically oxidizing a prochiral sulphide of the Formula (II) with an effective amount of oxidizing agent in the presence of a chiral transition metal complex without using an organic solvent and base.

    Abstract translation: 本文公开了一种通过在手性过渡金属络合物的存在下用有效量的氧化剂不对称地氧化式(II)的前手性硫化物而制备式(I)的亚砜化合物的方法,而不使用有机溶剂和碱 。

    Gaming system having gaming machines with projected or polarized image reel symbols
    9.
    发明授权
    Gaming system having gaming machines with projected or polarized image reel symbols 有权
    具有游戏机的游戏系统具有投射或偏振的图像卷轴符号

    公开(公告)号:US08882579B2

    公开(公告)日:2014-11-11

    申请号:US13568037

    申请日:2012-08-06

    CPC classification number: G07F17/3211

    Abstract: A system for providing a multi-game gaming machine having mechanical reel strips is displayed. The use of the projection devices onto blank mechanical reel strips transforms the multi-game gaming machine to a mechanical reel video game. These projection devices project the multi-game symbol images over the exposed portions of the mechanical reel strips. The projection devices are to be positioned such that its image projection covers one, two, or three reels of the available viewable area. The multi-game symbol projected images are theme based and can be easily changed or updated. The multi-game gaming machine has access to changing reel strips, and as such a number of sets of symbols can be displayed based on a game selection and corresponding image polarizer orientation.

    Abstract translation: 显示用于提供具有机械卷轴条的多玩游戏机的系统。 将投影设备用于空白机械卷轴条上将多玩游戏机转换成机械卷轴视频游戏。 这些投影设备将多个游戏符号图像投影在机械卷轴条的暴露部分上。 投影装置的定位应使其图像投影覆盖可用可视区域的一个,两个或三个卷轴。 多游戏符号投影图像是基于主题的,可以轻松更改或更新。 多游戏机可以访问变化的卷轴条,并且可以基于游戏选择和对应的图像偏振器取向显示许多组符号。

    GAMING SYSTEM HAVING GAMING MACHINES WITH PROJECTED OR POLARIZED IMAGE REEL SYMBOLS
    10.
    发明申请
    GAMING SYSTEM HAVING GAMING MACHINES WITH PROJECTED OR POLARIZED IMAGE REEL SYMBOLS 有权
    具有投影或偏光影像符号的游戏机的游戏系统

    公开(公告)号:US20120302318A1

    公开(公告)日:2012-11-29

    申请号:US13568037

    申请日:2012-08-06

    CPC classification number: G07F17/3211

    Abstract: A system for providing a multi-game gaming machine having mechanical reel strips is displayed. The use of the projection devices onto blank mechanical reel strips transforms the multi-game gaming machine to a mechanical reel video game. These projection devices project the multi-game symbol images over the exposed portions of the mechanical reel strips. The projection devices are to be positioned such that its image projection covers one, two, or three reels of the available viewable area. The multi-game symbol projected images are theme based and can be easily changed or updated. The multi-game gaming machine has access to changing reel strips, and as such a number of sets of symbols can be displayed based on a game selection and corresponding image polarizer orientation.

    Abstract translation: 显示用于提供具有机械卷轴条的多玩游戏机的系统。 将投影设备用于空白机械卷轴条上将多玩游戏机转换成机械卷轴视频游戏。 这些投影设备将多个游戏符号图像投影在机械卷轴条的暴露部分上。 投影装置的定位应使其图像投影覆盖可用可视区域的一个,两个或三个卷轴。 多游戏符号投影图像是基于主题的,可以轻松更改或更新。 多游戏机可以访问变化的卷轴条,并且可以基于游戏选择和对应的图像偏振器取向显示许多组符号。

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