Online live dealer multi-hand draw poker gaming system and method

    公开(公告)号:US11049357B2

    公开(公告)日:2021-06-29

    申请号:US16377918

    申请日:2019-04-08

    Applicant: UPLAY1

    Inventor: Bruce Merati

    Abstract: A method and apparatus for providing hybrid draw poker games to online players, poker hands comprise both physical card values dealt by a dealer and electronically-generated card values from the gaming server. The gaming server receives an indication from each of the remote players of how many hands each player would like to play, and a wager amount for each hand. Electronic indications of an initial set of physical cards dealt by the dealer are then provided to the online players. In response, each player provides an indication of card values that each player would like to retain and/or an indication of card values that each player would like to discard. The gaming server assigns the retained card values selected by each player to each player's respective hands, and then generates electronic replacement card values for each hand of each player. The gaming server then performs a win/lose analysis for each hand.

    Systems and methods of serving game video for remote play

    公开(公告)号:US11027198B2

    公开(公告)日:2021-06-08

    申请号:US16399966

    申请日:2019-04-30

    Abstract: Methods and systems are provided for executing video games by a gaming computer and enabling remote play. In example, a method includes receiving a command from a first player via a first client and a computing network. The method updates a game state of a video game based on the command received from the first player and receiving a first point of view of the first player via the computing network. The method communicates at least part of the game state to a first image generator executed by the gaming computer and sends via the computing network to the first client a first image based on the game state and the first point of view using the first image generator. The first image is configured for rendering by the first client. The first image is a video image of a plurality of video images presented to the first client, which is accessing the gaming computer for remote play.

    Computer system and game system
    65.
    发明授权

    公开(公告)号:US11013992B2

    公开(公告)日:2021-05-25

    申请号:US16587112

    申请日:2019-09-30

    Abstract: Among game elements, such as a character and an item, use status of a game element of a specific type or property (comprehensively “specific item”) is monitored. For example, the use status is monitored with respect to various monitoring parameters related to a transaction between users, a fusion, use in a game, or the like, of the game element. Then, when one or more of the monitoring parameters satisfy a predetermined adjustment support condition, an adjustment support control to increase a use quantity of the specific item of a monitoring target is performed. The use quantity of the specific item includes, for example, an available quantity of the specific item in the game or a total number of specific items that can be possessed and acquired by players.

    PLAYER DENSITY BASED REGION DIVISION FOR REGIONAL CHAT

    公开(公告)号:US20210129018A1

    公开(公告)日:2021-05-06

    申请号:US16676287

    申请日:2019-11-06

    Applicant: Niantic, Inc.

    Abstract: The virtual location of a player in a location-based game is determined from the real-world location of the player's client device. The location-based game provides the player access to one or more chat room based on their location. To determine the locations of chat room, a server analyzes player locations in a geographic region, clusters player locations to identify centroids, and adjusts the clusters based on constraints. The server selects chat room locations (e.g., at points of interest) to more evenly balance the number of players in each chat room while complying with one or more restraints on the size of the geographic area served by each chat room.

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