Gaming Device With Rotatably Placed Cameras

    公开(公告)号:US20220134219A1

    公开(公告)日:2022-05-05

    申请号:US17574478

    申请日:2022-01-12

    Abstract: A method to identify positions of fingers of a hand is described. The method includes capturing images of a first hand using a plurality of cameras that are part of a wearable device. The wearable device is attached to a wrist of a second hand and the plurality of cameras of the wearable device is disposed around the wearable device. The method includes repeating capturing of additional images of the first hand, the images and the additional images captured to produce a stream of captured image data during a session of presenting the virtual environment in a head mounted display (HMD). The method includes sending the stream of captured image data to a computing device that is interfaced with the HMD. The computing device is configured to process the captured image data to identify changes in positions of the fingers of the first hand.

    Gaming Device With Rotatably Placed Cameras
    44.
    发明申请

    公开(公告)号:US20200241649A1

    公开(公告)日:2020-07-30

    申请号:US16848389

    申请日:2020-04-14

    Abstract: A method to identify positions of fingers of a hand is described. The method includes capturing images of a first hand using a plurality of cameras that are part of a wearable device. The wearable device is attached to a wrist of a second hand and the plurality of cameras of the wearable device is disposed around the wearable device. The method includes repeating capturing of additional images of the first hand, the images and the additional images captured to produce a stream of captured image data during a session of presenting the virtual environment in a head mounted display (HMD). The method includes sending the stream of captured image data to a computing device that is interfaced with the HMD. The computing device is configured to process the captured image data to identify changes in positions of the fingers of the first hand.

    SYSTEMS AND METHODS FOR DETERMINING MOVEMENT OF A CONTROLLER WITH RESPECT TO AN HMD

    公开(公告)号:US20200174552A1

    公开(公告)日:2020-06-04

    申请号:US16207029

    申请日:2018-11-30

    Abstract: Systems and methods for determining movement of a hand-held controller (HHC) with respect to a head-mounted display (HMD) are described. A camera is located at a lower region of the HMD for capturing images of the HHC. The images of the HHC are used to determine a position and an orientation of the HHC with reference to the HMD. Also, the camera or another camera can be used to determine a position and orientation of the HMD with respect to a real-world environment. The position and orientation of the HMD and the position and orientation of the HHC are used to change to state of an application executed on a game cloud.

    Gaming Device With Rotatably Placed Cameras
    48.
    发明申请

    公开(公告)号:US20180292911A1

    公开(公告)日:2018-10-11

    申请号:US16005496

    申请日:2018-06-11

    Abstract: A method to identify positions of fingers of a hand is described. The method includes capturing images of a first hand using a plurality of cameras that are part of a wearable device. The wearable device is attached to a wrist of a second hand and the plurality of cameras of the wearable device is disposed around the wearable device. The method includes repeating capturing of additional images of the first hand, the images and the additional images captured to produce a stream of captured image data during a session of presenting the virtual environment in a head mounted display (HMD). The method includes sending the stream of captured image data to a computing device that is interfaced with the HMD. The computing device is configured to process the captured image data to identify changes in positions of the fingers of the first hand.

    Integrating Audience Participation Content into Virtual Reality Content

    公开(公告)号:US20180095708A1

    公开(公告)日:2018-04-05

    申请号:US15472226

    申请日:2017-03-28

    Abstract: A method and system for integrating audience participation content into virtual reality (VR) content presented by head mounted display (HMD) of an HMD user is provided. The method includes providing a VR scene to the HMD of an HMD user and receiving indications from one or more spectator devices of one or more spectators that correspond to requests for audience participation content for participating in the VR scene. The method and system is capable of sending audience participation content to the spectator devices for enabling spectator interactivity with the audience participation content via respective spectator devices. The method and system provided also enables a receiving of the spectator input, which may then be subsequently integrated into the VR scene of the HMD.

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