摘要:
A system for processing a user input on a user interface provides an affordance layer that is responsive when the user input includes a touch or tap. The system provides a first interaction layer that is responsive when the user input includes a first pressure of a first threshold. The system provides a second interaction layer that is responsive when the user input includes a second pressure of a second threshold.
摘要:
Systems and methods that dynamically render etching inputs are provided, and include a touch surface having a sensor and configured to detect user input, and a non-transitory memory, wherein the non-transitory memory includes instructions for capturing an etching input that is applied to an image or video file, determining a haptic effect that corresponds to the etching input, the haptic effect depending on a type of etching input, and transmitting a modified image or modified video file that includes the etching input and the haptic effect.
摘要:
Disclosed are systems and methods for converting a control track designed for use with a number and/or type of haptic output devices to be used with other numbers and/or types of haptic output devices. For example, a computing device may convert the control track into another control track that can be applied to other types and/or numbers of haptic output devices. The converted control track may be compatible for use with a smartphone or other system that includes a different number and/or type of haptic feedback devices than the system for which the haptic track was originally designed. In this manner, the user of the smartphone or other system may experience haptic feedback using a device that is different from another haptic feedback system for which the control track was originally designed for use. The conversion may occur locally at the smartphone or other system and/or remotely at another device.
摘要:
A system determines a mood of an associated user. Based on the determined mood, an action to be performed by the system is determined. The system then initiates the determined action by transmitting an object that corresponds to the determined mood to another system.
摘要:
A video game system records video gameplay by a player interacting with an endpoint, such as a game controller. The recording includes recording a haptic track of haptic effects generated on the endpoint during the gameplay and recording a video track of video generated during the gameplay. The recording further includes encoding the haptic track with the video track.
摘要:
Systems and methods for mapping message contents to virtual physical properties for vibrotactile messaging are disclosed. For example, one disclosed method includes the steps of receiving a sensor signal from a sensor, the sensor configured to detect an interaction with a messaging device, determining a virtual physical property of a virtual message object based at least in part on the sensor signal, determining a haptic effect based at least in part on the virtual physical parameter; and generating a haptic signal configured to cause an actuator to output the haptic effect.
摘要:
A system includes a video recorder configured to record a point-of-view video of an event, a sensor configured to sense vibrations associated with the event, a processor configured to synchronize the recorded point-of-view video and the sensed vibrations, and a playback device that includes a display and a haptic output device. The playback device is configured to play back the synchronized point-of-view video and vibrations, and the haptic output device is configured to generate haptic effects based on the vibrations.