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公开(公告)号:US20250103149A1
公开(公告)日:2025-03-27
申请号:US18832487
申请日:2022-12-28
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: TAKANORI MINAMINO , KENZO NISHIKAWA
IPC: G06F3/0346 , A63F13/211 , A63F13/213 , G06F3/01 , G06F3/03 , G06T7/73
Abstract: A photographed image acquisition unit 212 acquires an image obtained by photographing a device. A sensor data acquisition unit 214 acquires sensor data indicating an angular speed of the device. A position and posture deriving unit 244 derives the position of the device in a three-dimensional space from a position coordinate of the device in the photographed image when the device is included in the photographed image. A part position estimation unit 246 estimates a position of a predetermined part in a body of a user on the basis of the estimated position of the device. A position and posture deriving unit 244 derives, as the position of the device, a position rotated by a rotation amount corresponding to the sensor data with the position of the part estimated by the position and posture deriving unit 244 used as a rotation center when the device is not included in the photographed image.
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公开(公告)号:US20250099860A1
公开(公告)日:2025-03-27
申请号:US18475148
申请日:2023-09-26
Applicant: Sony Interactive Entertainment Inc.
Inventor: Emil Sannino , Shogo Suzuki
Abstract: Viewers of a computer game can send reactions such as graphic-based reactions to another person playing the computer game. The reactions are then used to trigger in-game power-ups such as health power-ups and character ability power-ups. In some examples, meeting certain criteria for the reactions may trigger the power-up, such as a threshold number of reactions being received within a threshold period of time and/or a particular sequence of different reactions being received.
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公开(公告)号:US20250093972A1
公开(公告)日:2025-03-20
申请号:US18727671
申请日:2022-12-28
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Kenzo NISHIKAWA
IPC: G06F3/0346 , A63F13/211 , A63F13/213 , A63F13/285 , G01P7/00 , G06T7/73
Abstract: A sensor data acquisition unit 214 acquires sensor data indicating an acceleration of a device including a vibrator. A second estimation processing unit 250 estimates a speed of the device on the basis of the sensor data. A vibration determination unit 262 determines whether or not the vibrator is vibrating on the basis of the sensor data. A stationary determination unit 264 determines whether or not the device is stationary on the basis of the sensor data. A second estimation processing unit 250 reduces the estimated speed of the device in a case where it is determined that the vibrator is vibrating and the device is stationary.
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公开(公告)号:US12251634B2
公开(公告)日:2025-03-18
申请号:US18309431
申请日:2023-04-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Michael Taylor , Glenn Black
Abstract: A method for dynamically modifying audio playback of a video game is provided. The method includes ascertaining game music data associated with the video game. The game music data may include a plurality of game soundtracks classified according to predetermined criteria. The method may include collecting feedback while the user is playing the video game, the feedback including data associated with the user's performance; an express user action; an evaluation of game results; the user's emotional state; and a user input. The method may continue with determining one or more replacement soundtracks based on criteria associated with the one or more replacement soundtracks. The method may further include dynamically modifying the game music data while the user is playing the video game by replacing at least one of the plurality of game soundtracks with the one or more replacement soundtracks to obtain modified game music data.
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公开(公告)号:US20250083039A1
公开(公告)日:2025-03-13
申请号:US18963389
申请日:2024-11-27
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mark E. Cerny , Kelvin M. Yong
IPC: A63F13/355 , A63F13/335 , A63F13/358 , A63F13/44 , G07F17/32 , H04L65/70 , H04L65/80 , H04L67/10 , H04L67/1095 , H04L67/131 , H04N21/2343 , H04N21/242 , H04N21/43 , H04N21/4402 , H04N21/442 , H04N21/478 , H04N21/8547
Abstract: A method is disclosed including setting, at a plurality of devices, a plurality of VSYNC signals to a plurality of VSYNC frequencies, wherein a corresponding device VSYNC signal of a corresponding device is set to a corresponding device VSYNC frequency. The method including sending a plurality of signals between the plurality of devices, which are analyzed and used to adjust the relative timing between corresponding device VSYNC signals of at least two devices.
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公开(公告)号:US12246247B2
公开(公告)日:2025-03-11
申请号:US17522876
申请日:2021-11-09
Applicant: Sony Interactive Entertainment Inc.
Inventor: Glenn Black , Arthur Kwun
Abstract: An accessibility computer game controller includes a central control button on a round base and peripheral control buttons on the base surrounding the central control button. The peripheral control buttons can have distinct sizes and shapes. An analog stick unit is reciprocatingly engaged with the base and includes a control portion rotatable relative to the base.
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公开(公告)号:US20250071157A1
公开(公告)日:2025-02-27
申请号:US18238414
申请日:2023-08-25
Inventor: Brielle Powell , Celeste Bean , Victoria Walker , Olga Rudi , Steven Osman
IPC: H04L65/403 , G06F3/0482 , G06F40/169
Abstract: Systems and methods of intelligent reporting within online communities are provided. A current communication session associated with a plurality of user device may be monitored. The current communication session may include a stream of audio-visual content generated in real-time based on interactions between the user devices. A recording trigger may be detected within the current communication session. A recording of a portion of the stream of audio-visual content may be recorded in response to the detected trigger event. The recording may be analyzed to attribute one or more sub-portions within the recording to one or more of the user devices. At least one of the sub-portions attributed to an identified one of the user devices may be determined to meet a moderation event. A report regarding the identified user device may be generated that includes the at least one sub-portion that meets the moderation event.
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公开(公告)号:US20250070511A1
公开(公告)日:2025-02-27
申请号:US18723509
申请日:2022-09-30
Applicant: Sony Interactive Entertainment Inc.
Inventor: Masaho MORITA , Yoshihiro AOYANAGI , Kenta KIDOBA , Kazuyuki SUZUKI , Takeshi IGARASHI , Hitoshi FUNATSU
IPC: H01R13/639 , H01R13/50 , H01R13/627 , H01R13/635
Abstract: Provided is an attachment device that is able to improve the stability of connection between a cable connector and a connector of an input device and also facilitate the operation for engaging an engagement section with the input device. The attachment device includes a connector retaining section and an engagement member. The engagement member is provided on the connector retaining section, and includes an engagement section for engaging with the input device. The engagement member is movable between an engagement position and an accommodation position. The engagement position is a position where the engagement section is protruded from the connector retaining section. The accommodation position is a position where the engagement section is accommodated in the connector retaining section.
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公开(公告)号:US20250069416A1
公开(公告)日:2025-02-27
申请号:US18948925
申请日:2024-11-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Yuichiro NAKAMURA , Yasushi OKUMURA
Abstract: A head-mounted display, a display control method, and a program that facilitate a user to understand proximity between the user and an object around the user are provided. A display block is arranged in front of the eyes of the user wearing a HMD. In accordance with proximity between the user and an object around the user, the HMD controls the display block so as to have the user visually recognize a forward direction of the display block.
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公开(公告)号:US12236006B2
公开(公告)日:2025-02-25
申请号:US18578011
申请日:2022-02-14
Applicant: Sony Interactive Entertainment Inc.
Inventor: Yuto Hayakawa , Shoi Yonetomi , Yurika Mulase , Masanori Nomura
Abstract: An image forming device stores a play area where a user wearing a head mounted display is movable during play of an application in a space around the user. The image forming device causes the head mounted display to display an image indicating the stored play area. The image forming device receives an operation performed by the user to edit the play area. The image forming device expands or reduces the play area according to the operation performed by the user.
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