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公开(公告)号:US12277263B2
公开(公告)日:2025-04-15
申请号:US17856731
申请日:2022-07-01
Applicant: Sony Interactive Entertainment Inc.
Inventor: Hee Gyung Sun , Benjamin Andrew Rottler
IPC: G06F3/01 , A63F13/211 , A63F13/428 , A63F13/87 , G02B27/00 , G02B27/01 , G06F3/04817
Abstract: Gaze tracking to track gaze of a user within a user view screen including: combining the gaze tracking with head movement tracking, wherein head movements of the head movement tracking provide rough estimate of a direction of the gaze of the user, while eye movements of the gaze tracking provide fine tuning of the direction of the gaze of the user within the user view screen; dividing the user view screen into a plurality of gaze zones when gaze zone estimation is turned on; and combining the gaze tracking with the gaze zone estimation to select a gaze zone from the plurality of gaze zones as the direction of the gaze of the user.
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公开(公告)号:US12277203B2
公开(公告)日:2025-04-15
申请号:US17286633
申请日:2019-10-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Yoshihiko Suwa , Masayuki Ebata , Yasunori Yasuda , Yoshiyuki Imada , Hirotaka Ishikawa , Yu Sugita , Takashi Isa
IPC: G06F21/32
Abstract: An input device for inputting a user operation includes a data-for-authentication holding unit that holds data for authentication regarding one or more registered users, a fingerprint sensor that accepts fingerprint information of a user, and a fingerprint authentication unit that checks the accepted fingerprint information against the data for authentication regarding the one or more registered users. When the fingerprint authentication unit 84 succeeds in biometric authentication, a communication unit transmits a network account of the user to an information processing device. The information processing device includes a user authentication unit that checks the received network account against network accounts of registered users held in a registered user information holding unit.
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公开(公告)号:US12277197B2
公开(公告)日:2025-04-15
申请号:US18241440
申请日:2023-09-01
Applicant: Sony Interactive Entertainment Inc.
Inventor: David Haydon , Monica Dabaghi , Urson Urbanik , Cullen Coughlin , Yun Chen
Abstract: In a server configured to operate on a network, secured access to shared digital content may be implemented by analyzing information about a first user and a second user with a neural network trained with a machine learning algorithm to determine a relationship between the first and second users. The first user may be granted access to one or more content items belonging to the second user based on the determined relationship and the second user's access to the one or more content items may be disabled. The first user's access to the content items may be disabled when the second user requests access to them and access of the content items may be returned to the second user after access for the first user to the one or more content items has been disabled.
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公开(公告)号:US20250114707A1
公开(公告)日:2025-04-10
申请号:US18482726
申请日:2023-10-06
Applicant: Sony Interactive Entertainment Inc.
Inventor: Deepali Arya , Jason Wang
IPC: A63F13/57
Abstract: As understood herein, not all objects in a computer game are of equal priority. Given this recognition, present principles apply a range of spatial and temporal resolutions to various objects in the same game depending on the priority of the objects in the game.
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公开(公告)号:US20250114699A1
公开(公告)日:2025-04-10
申请号:US18482677
申请日:2023-10-06
Applicant: Sony Interactive Entertainment Inc.
Inventor: Celeste Bean , Yayoi Ukai
IPC: A63F13/53
Abstract: Methods and systems for personalizing an avatar for a user for use in a game includes extracting features of the avatar associated with the user. Receiving inputs from the user for customizing at least a feature of the game that is identified as customizable. Constraints of the game are determined and used during updating of a skin of the avatar, wherein the skin of the avatar is updated by adjusting the feature to include the attribute customized using the inputs of the user. The updated skin used to generate an updated avatar that is stored in a user profile of the user and used to represent the user in the game.
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公开(公告)号:US20250114697A1
公开(公告)日:2025-04-10
申请号:US18481968
申请日:2023-10-05
Applicant: Sony Interactive Entertainment Inc.
Inventor: Manoj Srivistava , Eric Hsuming Chen , Mario Sarria , Hideyuki Mizusawa
IPC: A63F13/358 , A63F13/52
Abstract: Techniques are described for reducing latency in computer game network streaming by using plural encoders and decoders, with one encoder-decoder pair being used for regions of interest (ROI) in the video and being given priority in transmitting and rendering over background video that is processed by another encoder/decoder pair.
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公开(公告)号:US12268969B2
公开(公告)日:2025-04-08
申请号:US17990482
申请日:2022-11-18
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Michael Taylor , Glenn Black
IPC: A63F13/86 , A63F13/31 , A63F13/35 , A63F13/44 , A63F13/537 , A63F13/54 , A63F13/58 , A63F13/85 , G06N3/08 , A63F13/285 , G06N3/04
Abstract: A media system employs techniques to create a framework for evaluating gameplay content in a vector-space. These techniques include monitoring frames for content streams that correspond to gameplay in a game environment, determining feature-values for features associated with the frames, mapping the content streams to position vectors in the vector-space based on the feature-values, and assigning a set of position vectors in the vector-space to an area in the game environment based on a relative proximity of the set of position vectors in the vector-space.
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公开(公告)号:US20250111171A1
公开(公告)日:2025-04-03
申请号:US18478272
申请日:2023-09-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jon Brelin , Rathish Krishnan , Jason Wang , Deepali Arya , Hung-Ju Lee
IPC: G06F40/58 , G06F40/263 , G06F40/47
Abstract: Techniques are described for translating computer game chat to a different language for a partner gamer. If the chat is determined to be related to a game being played as opposed to social chat, a glossary may be used tailored to that game to first determine if a spoken term is in the glossary. If it is, a lookup of an equivalent term from the glossary can be used instead of passing the term through a translation engine, increasing accuracy and saving translation time.
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公开(公告)号:US12266151B2
公开(公告)日:2025-04-01
申请号:US17633799
申请日:2020-08-13
Applicant: Sony Interactive Entertainment Inc.
Inventor: Yoshikazu Onuki
IPC: G06V10/764 , G06V10/77 , G06V40/16
Abstract: An information processing apparatus includes a data collection section, a relation learning section, and a map generation section. The data collection section collects a feature quantity of a physical movement of a user and situation information indicating a situation of the user when the physical movement is made. The relation learning section creates a learned model for classification of the feature quantity of the physical movement according to the situation information, by learning a relation between the feature quantity of the physical movement and the situation information. The map generation section generates, on the basis of the learned model, a map that is capable of associating the situation information with the feature quantity of the physical movement.
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公开(公告)号:US20250103263A1
公开(公告)日:2025-03-27
申请号:US18730793
申请日:2023-01-19
Applicant: Sony Interactive Entertainment Inc.
Inventor: Koichi YOSHIDA , Sachiyo AOKI , Yasunari HATASAWA , Takahiro AIZAWA
IPC: G06F3/14
Abstract: There is provided an information processing device that accepts an input of an emulation setting relating to a function of a display monitor as a target of emulation and executes a display output of an image rendered by executing an application program to a display monitor actually connected, in such a manner as to emulate a state in which a display monitor with a function represented by the accepted emulation setting is virtually connected.
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