Abstract:
It relates to computer communication technology. A method and system for transmitting voice messages are disclosed. The method includes: voice data collected by the first intercom terminal are received; whether the size of the voice data collected reaches a predefined threshold are circularly detected; and when the size of the voice data collected reaches the predefined threshold, or when the voice data collected doesn't reach the predefined size but contains a voice message terminator, the voice data collected are upload to the transit server via a predefined network, to realize asynchronization between voice data collection and uploading. Thus the problem of the prolongation of the intercom data transmission time associated with existing processes is solved by such an effective intercom data transmission method. In this method, the collection and uploading of the voice data can be done asynchronously, thus the delay of intercom can be reduced and the experience of the users of intercom terminal can be improved.
Abstract:
A method is performed at a computer server for enabling voice communication between two terminals through IM service. Upon receiving a message from a remote computer, the message including an IM identifier of a callee terminal user and a mobile device identifier of the terminal, the computer system updates an entry for the callee terminal user in a database. Upon receiving a request from a caller terminal user at a caller terminal to start voice communication with the callee terminal user, the computer server identifies the entry that includes the IM identifier of the callee terminal user and sends a voice communication request to a service control point (SCP) in a switched telephone network. The SCP then returns an IP address and a port number of the callee terminal and launches a call request against the callee terminal. The computer server establishes a voice communication channel between the two terminals.
Abstract:
It relates to computer communication technology. A method and system for transmitting voice messages are disclosed. The method includes: voice data collected by the first intercom terminal are received; whether the size of the voice data collected reaches a predefined threshold are circularly detected; and when the size of the voice data collected reaches the predefined threshold, or when the voice data collected doesn't reach the predefined size but contains a voice message terminator, the voice data collected are upload to the transit server via a predefined network, to realize asynchronization between voice data collection and uploading. Thus the problem of the prolongation of the intercom data transmission time associated with existing processes is solved by such an effective intercom data transmission method. In this method, the collection and uploading of the voice data can be done asynchronously, thus the delay of intercom can be reduced and the experience of the users of intercom terminal can be improved.
Abstract:
In a method for control accessing to a communication account, a second terminal obtains the identification information of a first terminal, and sends the communication account information and identification information of the first terminal to the communication platform; the communication platform sends the communication account information to the first terminal based on the identification information. The first terminal sends the communication account information to a near-field communication (NFC) device and reads the communication account information stored in the NFC device when the distance between them is within the preset range. The first terminal then sends its identification information and the communication account information read from the NFC device to the communication platform. Based on communication account information and identification information, the communication platform controls the first terminal to log in by the use of communication account information.
Abstract:
An electronic device with one or more processors, memory, and a display detects a first trigger event and, in response to detecting the first trigger event, collects a audio sample of environmental audio data associated with a media item. The device transmits information corresponding to the audio sample to a server. In response to transmitting the information, the device obtains attribute information corresponding to the audio sample, where the attribute information includes metadata for the media item, a time indicator of a position of the audio sample in the media item, and stream information for the media item. The device displays a portion of the attribute information. The device detects a second trigger event and, in response to detecting the second trigger event: determines a last obtained time indicator; streams the media item based on the stream information; and presents the media item from the last obtained time indicator.
Abstract:
A conversation method is performed at a first mobile communication terminal. The method includes: receiving a conversation request from a second mobile communication terminal, the conversation request containing a call invitation request that expires after a first time period; displaying the call invitation request; establishing a call connection with the second terminal in response to detecting a first predefined user operation on the call invitation request within the first time period; replacing the display of the call invitation request with the display of the conversation request after the first time period, the conversation request further including a call initiation command that expires after a second time period; and initiating a call to the second terminal if detecting a second predefined user operation on the call initiation command after the first time period and within the second time period, the second time period being longer than the first time period.
Abstract:
Embodiments of the present invention disclose a method and an apparatus for controlling a play mode, and a mobile terminal. The method includes: detecting whether a mobile terminal is in a preset status according to an operation of a user on the mobile terminal; if the mobile terminal is in the preset status, acquiring a distance between the user and the mobile terminal; and if the distance between the user and the mobile terminal is smaller than a preset threshold, controlling the mobile terminal to enter an earphone play mode. Trough the present invention, the play mode of the mobile terminal can be effectively and accurately controlled, thereby avoiding unnecessary operations and improving the intelligence of the mobile terminal.
Abstract:
An information processing method is performed at a terminal that is communicatively connected to a remote server. The method includes: logging into a first user account of a social application; pulling, from the remote server, information associated with a social group including the first user account and at least one second user account; selecting second multi-media information propagated by a third user account of the social application when the second multi-media information and interaction information by the second user account on the second multi-media information satisfy preset policies of the remote server; displaying the second multi-media information propagated by the third user account of the social application and the interaction information by the second user account in the social group on the second multi-media information; and receiving and displaying first prompt information sent by the second user account on the terminal.
Abstract:
Method and device for processing a payment are disclosed. The method is performed at a user device and includes: receiving a user instruction for starting a payment through a pre-set payment platform; selecting a respective loading process from a plurality of loading processes for invoking a payment application, wherein: the plurality of loading processes include two or more of: (1) a first loading process for invoking the payment application immediately in a foreground process, (2) a second loading process for simulating at least one payment interface of the payment application in the purchase application before loading the payment application in the user device, and (3) a third loading process for completing the payment using simulated payment interfaces of the payment application without loading the payment application in the user device.
Abstract:
A method for storing information items from a client device to a remote server is performed at the client device having memory and one or more processors, the remote server being communicatively coupled to the client device. The client device renders an information item and an information storing option associated with the information item using a first application at the client device. Upon detecting a user selection of the information storing option, the client device invokes a second application, which may or may not run on the client device, to upload data associated with the information item rendered on the client device to the remote server and then resumes the rendition of the information item using the first application at the client device.