Abstract:
An information processing method, which is applied to a server, includes: a public message is transmitted to a first client, the public message being a message issued to the first client by the server, the public message carrying first information and a second information set including N pieces of second information, with N being a positive integer, the first information is information only allowed to be gotten by the first client and the second information is information only allowed to be gotten by a client in a sharing relationship with the first client; and a request for getting the second information is received from a second client, it is verified whether the second client is in the sharing relationship with the first client, and after the second client is determined to be in the sharing relationship with the first client, the second client is allowed to get the second information.
Abstract:
An information processing method is performed at a terminal that is communicatively connected to a remote server. The method includes: logging into a first user account of a social application; pulling, from the remote server, information associated with a social group including the first user account and at least one second user account; selecting, among the information associated with the social group, second multi-media information propagated by a third user account of the social application when the second multi-media information and interaction information by the at least one second user account in the social group on the second multi-media information satisfy preset policies of the remote server; and displaying, on the terminal, the second multi-media information propagated by the third user account of the social application and the interaction information by the at least one second user account in the social group on the second multi-media information.
Abstract:
An information exchange method and system, a server and an instant messaging client are provided. The method may include: when receiving a chat session request message sent by a first instant messaging client in an intercom group, receiving, by a server, chat session audio information transmitted by the first instant messaging client; and when receiving a chat session stop message sent by the first instant messaging client, distributing, by the server, the chat session audio information to instant messaging clients, except the first instant messaging client, in the intercom group for real-time playing. The instant messaging client implements an intercom talk function based on a network, thereby saving the purchase cost and improving the confidentiality and stability of information exchange.
Abstract:
A mobile terminal collects information items identified by a user of the mobile terminal, the collected information items having different formats of data that are to be rendered by different applications at the mobile terminal. The mobile terminal synchronizes itself with the remote server so that the user can access the plurality of information items stored at the remote server from another terminal. Next, the mobile terminal displays some information items in a chronological order. In response to detecting a user selection of one information item, the mobile terminal determines whether data associated with the information item is in the mobile terminal or not. If the data is present in the mobile terminal, the mobile terminal then renders the data on the mobile terminal. Otherwise, the mobile terminal first downloads the data from the remote server and then renders the data on the mobile terminal.
Abstract:
An information processing method is performed at a server that is communicatively connected to a client device. The method includes: receiving a first request from a first user account of a social application running on the client device; establishing a communications session between the client device and the server after the first request is authenticated; pushing, via the communications session, to the first user account information associated with a social group including the first user account and at least one second user account; and pushing, via the communications session, to the first user account second multi-media information propagated by a third user account of the social application and interaction information by the at least one second user account in the social group on the second multi-media information that satisfy a preset policy.
Abstract:
A third-party application client performs authorization authentication with a user client and a platform server. The third party application obtains an access token and an open ID. The third-party application client interacts with the platform server for information related to the user ID by using the token, calls the user client or is called by the user client according to the open ID. The third-party application client may interact with the platform server for the information related to the user ID by using the token, so that other resources or information of the user accumulated for the platform server can be used by the third-party application client continuously.
Abstract:
A mobile terminal collects information items identified by a user of the mobile terminal, the collected information items having different formats of data that are to be rendered by different applications at the mobile terminal. The mobile terminal synchronizes itself with the remote server so that the user can access the plurality of information items stored at the remote server from another terminal. Next, the mobile terminal displays some information items in a chronological order. In response to detecting a user selection of one information item, the mobile terminal determines whether data associated with the information item is in the mobile terminal or not. If the data is present in the mobile terminal, the mobile terminal then renders the data on the mobile terminal. Otherwise, the mobile terminal first downloads the data from the remote server and then renders the data on the mobile terminal.
Abstract:
Device, system and method for creating virtual credit are provided. The method includes acquiring user real-name information from a user interface by a terminal device, wherein an electronic exchange account associating with the acquired user real-name information is not saved in a first server; sending the user real-name information to a second server; detecting if a credit card account associating with the user real-name information is saved in the second server, and creating a virtual credit card account if the credit card account is saved in the second server; and storing the virtual credit card associated with the virtual credit card account in the data storage of the first server.
Abstract:
Method and device for processing a payment are disclosed. The method is performed at a user device and includes: receiving a user instruction for starting a payment through a pre-set payment platform; selecting a respective loading process from a plurality of loading processes for invoking a payment application, wherein: the plurality of loading processes include: a first loading process for invoking the payment application immediately in a foreground process and a second loading process for simulating at least one payment interface of the payment application in the purchase application before loading the payment application in the user device; and presenting a first payment interface at the mobile terminal in response to the user instruction and the selection of the respective loading process.
Abstract:
Embodiments of the present invention disclose a method and an apparatus for controlling a play mode, and a mobile terminal. The method includes: detecting whether a mobile terminal is in a preset status according to an operation of a user on the mobile terminal; if the mobile terminal is in the preset status, acquiring a distance between the user and the mobile terminal; and if the distance between the user and the mobile terminal is smaller than a preset threshold, controlling the mobile terminal to enter an earphone play mode. Trough the present invention, the play mode of the mobile terminal can be effectively and accurately controlled, thereby avoiding unnecessary operations and improving the intelligence of the mobile terminal.