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公开(公告)号:US11915685B2
公开(公告)日:2024-02-27
申请号:US18189145
申请日:2023-03-23
Applicant: Sony Interactive Entertainment Inc.
Inventor: Zhenhao Ge , Lakshmish Kaushik , Saket Kumar , Masanori Omote
CPC classification number: G10L15/063 , G10L13/02
Abstract: Techniques are described for training neural networks on variable length datasets. The numeric representation of the length of each training sample is randomly perturbed to yield a pseudo-length, and the samples sorted by pseudo-length to achieve lower zero padding rate (ZPR) than completely randomized batching (thus saving computation time) yet higher randomness than strictly sorted batching (thus achieving better model performance than strictly sorted batching).
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公开(公告)号:US20220148569A1
公开(公告)日:2022-05-12
申请号:US17107362
申请日:2020-11-30
Applicant: Sony Interactive Entertainment Inc.
Inventor: Zhenhao Ge , Lakshmish Kaushik , Saket Kumar , Masanori Omote
Abstract: Techniques are described for training neural networks on variable length datasets. The numeric representation of the length of each training sample is randomly perturbed to yield a pseudo-length, and the samples sorted by pseudo-length to achieve lower zero padding rate (ZPR) than completely randomized batching (thus saving computation time) yet higher randomness than strictly sorted batching (thus achieving better model performance than strictly sorted batching).
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公开(公告)号:US20220068001A1
公开(公告)日:2022-03-03
申请号:US17396664
申请日:2021-08-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Lakshmish Kaushik , Saket Kumar
Abstract: Text and speech from a computer simulation are processed by a machine learning engine to animate the face of a computer avatar.
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公开(公告)号:US20220067384A1
公开(公告)日:2022-03-03
申请号:US17105375
申请日:2020-11-25
Applicant: Sony Interactive Entertainment Inc.
Inventor: Lakshmish Kaushik , Saket Kumar , Jaekwon Yoo , Kevin Zhang , Soheil Khorram , Sharath Rao , Chockalingam Ravi Sundaram
Abstract: Video and audio from a computer simulation are processed by a machine learning engine to identify candidate segments of the simulation for use in a video summary of the simulation. Text input is then used to reinforce whether a candidate segment should be included in the video summary.
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公开(公告)号:US11217245B2
公开(公告)日:2022-01-04
申请号:US16555616
申请日:2019-08-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Lakshmish Kaushik , Zhenhao Ge
Abstract: A wake-up word for a digital assistant may be specified by a user to trigger the digital assistant to respond to the wake-up word, with the user providing one or more initial pronunciations of the wake-up word. The wake-up word may be unique, or at least not determined beforehand by a device manufacturer or developer of the digital assistant. The initial pronunciation(s) of the keyword may then be augmented with other potential pronunciations of the wake-up word that might be provided in the future, and those other potential pronunciations may then be pruned down to a threshold number of other potential pronunciations. One or more recordings of the initial pronunciation(s) of the wake-up may then be used to train a phoneme recognizer model to better recognize future instances of the wake-up word being spoken by the user or another person using the initial pronunciation or other potential pronunciations.
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公开(公告)号:US20210245061A1
公开(公告)日:2021-08-12
申请号:US16783905
申请日:2020-02-06
Applicant: Sony Interactive Entertainment Inc.
Inventor: Lakshmish Kaushik
IPC: A63F13/798 , A63F13/69
Abstract: An inexperienced computer simulation player is assisted in playing the simulation by identifying in previously-played simulations successful players in terms of simulation play. The virtual weapons selected by those players are identified and a recommendation of the weapon presented to the inexperienced player of the computer simulation.
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