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公开(公告)号:US20180314323A1
公开(公告)日:2018-11-01
申请号:US16027211
申请日:2018-07-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Anton Mikhailov , Eric Larsen , Jeffrey Roger Stafford
CPC classification number: G06F3/012 , G02B27/0093 , G02B27/017 , G02B27/0172 , G06F3/0346 , G06T7/251 , G06T7/73 , G06T19/006 , G06T2207/10016 , G06T2207/30204
Abstract: A head mounted display is provided. The head mounted display includes an optics block having a display screen. The optics block has a forward-facing region, a lower-facing region, a top-facing region, an inside-facing region, and side regions that extend from the forward-facing region toward the inside-facing region. The display screen is viewable from the inside-facing region. A band adjustment unit is located opposite the optics block. A headband has a front portion and an adjustable portion. The adjustable portion of the headband is connected to the band adjustment unit to contract a size of the headband or expand the size of the headband. The front portion of the headband has a connection to the top-facing region of the optics block that is proximate to the inside-facing region. A pad is disposed inside of the front portion of the headband. The pad provides for at least partial support of the optics block when the head mounted display is worn by a user.
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公开(公告)号:US09799121B2
公开(公告)日:2017-10-24
申请号:US14725260
申请日:2015-05-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Richard Marks , Anton Mikhailov , Ennin Huang , Gary M. Zalewski
IPC: A63F9/24 , G06T7/20 , G06F3/01 , G06F3/03 , G06F3/0346 , A63F13/211 , A63F13/219 , A63F13/213 , A63F13/22 , A63F13/28 , A63F13/216 , A63F13/235 , A63F13/24 , A63F13/25 , A63F13/825 , G06F3/038 , G06F3/0484
CPC classification number: G06T7/20 , A63F13/211 , A63F13/213 , A63F13/216 , A63F13/219 , A63F13/22 , A63F13/235 , A63F13/24 , A63F13/25 , A63F13/28 , A63F13/825 , G06F3/016 , G06F3/017 , G06F3/0304 , G06F3/0346 , G06F3/0383 , G06F3/04842 , G06F2203/013 , G06F2203/0333 , G06F2203/0381 , G06F2203/0383 , G06T2207/10016 , G06T2207/10024 , G06T2207/30241 , G06T2207/30242
Abstract: Methods and systems for processing input by a computing device are presented. One method includes operations for receiving images of a control device that includes an object section, and for determining a location of the control device utilizing image analysis for each captured image. Additionally, the movement of the control device is tracked based on the determined locations, where the tracking of the movement includes receiving inertial sensor information obtained by sensors in the control device, and determining an orientation of the control device based on the sensor information. Additionally, the method includes an operation for translating the movement and orientation of the control device into input for a game executing in the computing device, where the input is translated into a motion and orientation of an object in the game based on the movement of the control device.
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公开(公告)号:US11816255B2
公开(公告)日:2023-11-14
申请号:US17393348
申请日:2021-08-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Anton Mikhailov , Eric Larsen , Jeffrey Roger Stafford
CPC classification number: G06F3/012 , G02B27/0093 , G02B27/017 , G02B27/0172 , G06F3/0346 , G06T7/251 , G06T7/73 , G06T19/006 , G06T2207/10016 , G06T2207/30204
Abstract: A head mounted display is provided. The head mounted display includes an optics block having a display screen. The optics block has a forward-facing region, a lower-facing region, a top-facing region, an inside-facing region, and side regions that extend from the forward-facing region toward the inside-facing region. The display screen is viewable from the inside-facing region. A band adjustment unit is located opposite the optics block. A headband has a front portion and an adjustable portion. The adjustable portion of the headband is connected to the band adjustment unit to contract a size of the headband or expand the size of the headband. The front portion of the headband has a connection to the top-facing region of the optics block that is proximate to the inside-facing region. A pad is disposed inside of the front portion of the headband. The pad provides for at least partial support of the optics block when the head mounted display is worn by a user.
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公开(公告)号:US20210365110A1
公开(公告)日:2021-11-25
申请号:US17393348
申请日:2021-08-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Anton Mikhailov , Eric Larsen , Jeffrey Roger Stafford
Abstract: A head mounted display is provided. The head mounted display includes an optics block having a display screen. The optics block has a forward-facing region, a lower-facing region, a top-facing region, an inside-facing region, and side regions that extend from the forward-facing region toward the inside-facing region. The display screen is viewable from the inside-facing region. A band adjustment unit is located opposite the optics block. A headband has a front portion and an adjustable portion. The adjustable portion of the headband is connected to the band adjustment unit to contract a size of the headband or expand the size of the headband. The front portion of the headband has a connection to the top-facing region of the optics block that is proximate to the inside-facing region. A pad is disposed inside of the front portion of the headband. The pad provides for at least partial support of the optics block when the head mounted display is worn by a user.
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公开(公告)号:US10987574B2
公开(公告)日:2021-04-27
申请号:US16736787
申请日:2020-01-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Anton Mikhailov , Xiadong Mao
IPC: G06F1/00 , A63F13/213 , G09G3/00 , G02B27/01 , G09G3/34 , H04N13/254 , H04N13/271 , G06F3/01 , A63F13/285 , A63F13/26 , A63F13/211 , A63F13/42 , A63F13/5255 , A63F13/212 , A63F13/00 , G06T19/00 , A63F13/803
Abstract: A head mounted display (HMD) is provided. In one example configuration, the HMD has housing and a view port. The view port has a screen for rendering a virtual reality scene. The HMD has a communications device for exchanging data over a network. The HMD has a depth camera integrated in the housing and oriented to capture depth data of an environment in front of the housing. A processor is provided and is configured to use the depth data captured by the depth camera to identify real objects in the environment. A real object is rendered into the virtual reality scene. The real object is tracked such that movements of the real object are shown as movements in the virtual reality scene. The real object captured by the depth camera in the environment is a hand of a user wearing the HMD. The hand of the user is rendered as a virtual hand, and movements of the virtual hand are displayed in the screen of the viewport from a perspective that is in front of the user.
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公开(公告)号:US20170259169A1
公开(公告)日:2017-09-14
申请号:US15605854
申请日:2017-05-25
Applicant: Sony Interactive Entertainment Inc.
Inventor: Dominic S. Mallinson , Anton Mikhailov
IPC: A63F13/235 , A63F13/32 , A63F13/71 , A63F13/77 , A63F13/211 , A63F13/92 , A63F13/98
CPC classification number: A63F13/235 , A63F13/06 , A63F13/211 , A63F13/32 , A63F13/71 , A63F13/77 , A63F13/92 , A63F13/98 , A63F2300/1031
Abstract: Methods and systems of pairing controllers for game play are presented. In one example, a method of pairing controllers to a base computing device for playing a game executed on the base computing device is provided. The method includes receiving a pairing request from one of a first or a second controller. The pair request is generated in response physical contact between the first and second controllers. The method assigns the first and second controllers as a first pairing for a first player and assigns the first pairing to a first color. The method includes transmitting the first color to the first or second controllers, such that at least one of the first and second controllers for the first pairing is configured to illuminate in the first color. Additional pairs of controllers will be assigned a different color, so that each player has a color differentiated color on their respective controller.
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公开(公告)号:US20160375364A1
公开(公告)日:2016-12-29
申请号:US15263242
申请日:2016-09-12
Applicant: Sony Interactive Entertainment Inc.
Inventor: Anton Mikhailov
IPC: A63F13/79 , A61B5/1172 , A63F13/73 , A63F13/22 , A63F13/35 , A63F13/235 , A63F13/213
CPC classification number: A63F13/79 , A61B5/1172 , A63F13/213 , A63F13/22 , A63F13/235 , A63F13/35 , A63F13/73 , A63F2300/1018 , A63F2300/1031 , A63F2300/208 , A63F2300/5546
Abstract: Methods, systems, and computer programs for obtaining profile data of a user from a wearable device are provided. One example method includes connecting a peripheral device with a base computing device via a data connection. The peripheral device usable for interfacing with a computer game when executed by the base computing device. The method also includes detecting, by the peripheral device, a wearable device of a user that is using the peripheral device. The wearable device having an electronic circuit and a memory for storing information usable to identify a profile of the user. The method further includes reading or obtaining, by the peripheral device, the information from the memory of the wearable device, then sending the information to the base computing device. The information is used by the base computing device to identify the profile of the user. The profile of the user being used to obtain calibration data for the user, to avoid requiring the user to perform calibration each time the user interacts with the computer game.
Abstract translation: 提供了用于从可穿戴设备获取用户的简档数据的方法,系统和计算机程序。 一个示例性方法包括经由数据连接将外围设备与基本计算设备连接。 所述外围设备可用于在由所述基本计算设备执行时与计算机游戏接口。 该方法还包括由外围设备检测正在使用外围设备的用户的可穿戴设备。 具有电子电路的可穿戴装置和用于存储用于识别用户的简档的信息的存储器。 该方法还包括由外围设备读取或从可穿戴设备的存储器获取信息,然后将信息发送到基本计算设备。 基本计算设备使用该信息来识别用户的简档。 用户的配置文件用于获得用户的校准数据,以避免每当用户与计算机游戏交互时要求用户执行校准。
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公开(公告)号:US10150028B2
公开(公告)日:2018-12-11
申请号:US13842872
申请日:2013-03-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Anton Mikhailov , Richard Marks , Eric Larsen
IPC: A63F9/24 , A63F13/235 , A63F13/219 , A63F13/5252 , G06T5/00 , A63F13/20 , A63F13/213 , A63F13/42 , A63F13/843 , A63F13/428 , A63F13/24 , G06F3/01 , A63F13/424 , A63F13/22
Abstract: A method for managing multi-player interactivity with an interactive application is provided, including the following method operations: determining a location of a first controller; determining a location of a second controller; determining a location of a biometric identifier of a first user; determining a location of a biometric identifier of a second user; pairing the first controller to the first user based on the location of the first controller and the location of the biometric identifier of the first user; pairing the second controller to the second user based on the location of the second controller and the location of the biometric identifier of the second user.
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公开(公告)号:US09925459B2
公开(公告)日:2018-03-27
申请号:US14198422
申请日:2014-03-05
Applicant: Sony Interactive Entertainment Inc.
Inventor: Anton Mikhailov
IPC: A63F9/24 , A63F13/422 , A63F13/211 , A63F13/20 , A63F13/42
CPC classification number: A63F13/422 , A63F13/20 , A63F13/211 , A63F13/42
Abstract: Detection and prevention of false positives associated with a handheld controller are provided. Information is stored in memory regarding indicia of false positive input associated with a handheld controller used to control media usage. Sensor information is monitored at the handheld controller. It may be detected that the monitored sensor information matches one or more indicia of false positive input. Subsequent input received from the handheld controller may then be nullified, such that the nullified input is not registered and does not result in control changes to the associated media. It may then be detected that the monitored sensor information no longer matches one or more indicia of false positive input. Subsequently, nullification is ended, and subsequent input received from the handheld game controller is registered normally and results in control changes to the associated media.
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公开(公告)号:US20170293459A1
公开(公告)日:2017-10-12
申请号:US15635035
申请日:2017-06-27
Applicant: Sony Interactive Entertainment Inc.
Inventor: Brian Watson , Anton Mikhailov , Jeffrey Stafford , Glenn Black
CPC classification number: G06F3/1454 , A63F13/213 , A63F13/26 , A63F13/27 , A63F13/53 , A63F13/54 , A63F13/86 , A63F2300/538 , G02B27/01 , G02B27/017 , G02B27/2228 , G06F3/002 , G06F3/011 , G06F3/012 , G06T1/20 , G06T19/006 , G06T19/20 , G06T2210/22 , G06T2219/024 , G06T2219/2016
Abstract: Systems and method for processing video frames generated for display on a head mounted display (HMD) to a second screen are provided. In one example, a client system having a processor for generating video frames in response to interactive game play of a video game using the HMD is provided. The generated video frames include in-band regions that include the video game content (VGC) to be displayed on the HMD. A processing device having an input interface for receiving the generated video frames. The processing device including extract logic for extracting a portion of the generated video frames, and a codec unit configured to process the portion of the generated video frames. Further included is a graphics processor unit (GPU) for processing the portion of the generated video frames and formatting for display on the second screen. The portion of the generated video frames processed by the GPU being provided to a first output interface of the processing device. The generated video frames received via the input interface being provided as a pass-through to a second output interface of the processing device. The first output interface of the processing device is connectable to the second screen and the second output interface of the processing device is connectable to the HMD.
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