OPTIMIZED MULTI-PASS RENDERING ON TILED BASE ARCHITECTURES
    11.
    发明申请
    OPTIMIZED MULTI-PASS RENDERING ON TILED BASE ARCHITECTURES 有权
    优化的多级渲染在倾斜的基础结构

    公开(公告)号:US20150187117A1

    公开(公告)日:2015-07-02

    申请号:US14154996

    申请日:2014-01-14

    CPC classification number: G06T1/20 G06T15/005

    Abstract: The present disclosure provides systems and methods for multi-path rendering on tile based architectures including executing, with a graphics processing unit (GPU), a query pass, executing, with the GPU, a condition true pass based on the query pass without executing a flush operation, executing, with the GPU, a condition false pass based on the query pass without executing a flush operation, and responsive to executing the condition true pass and the condition false pass, executing, with the GPU, a flush operation.

    Abstract translation: 本公开提供了用于基于瓦片的架构上的多路径渲染的系统和方法,包括使用图形处理单元(GPU)执行查询遍,所述查询遍与GPU一起执行基于查询遍的条件真传递而不执行 刷新操作,与GPU一起执行基于查询传递的条件错误通过而不执行刷新操作,并且响应于执行条件真传递和条件伪传递,执行与GPU的冲洗操作。

    FAULT-TOLERANT PREEMPTION MECHANISM AT ARBITRARY CONTROL POINTS FOR GRAPHICS PROCESSING
    12.
    发明申请
    FAULT-TOLERANT PREEMPTION MECHANISM AT ARBITRARY CONTROL POINTS FOR GRAPHICS PROCESSING 有权
    用于图形处理的仲裁控制点的容错预防机制

    公开(公告)号:US20150070369A1

    公开(公告)日:2015-03-12

    申请号:US14023170

    申请日:2013-09-10

    Abstract: This disclosure presents techniques and structures for preemption at arbitrary control points in graphics processing. A method of graphics processing may comprise executing commands in a command buffer, the commands operating on data in a read-modify-write memory resource, double buffering the data in the read-modify-write memory resource, such that a first buffer stores original data of the read-modify-write memory resource and a second buffer stores any modified data produced by executing the commands in the command buffer, receiving a request to preempt execution of the commands in the command buffer before completing all commands in the command buffer, and restarting execution of the commands at the start of the command buffer using the original data in the first buffer.

    Abstract translation: 本公开提供在图形处理中的任意控制点处的抢占的技术和结构。 图形处理的方法可以包括在命令缓冲器中执行命令,操作在读 - 修改 - 写存储器资源中的数据的命令,双重缓冲读 - 修改 - 写存储器资源中的数据,使得第一缓冲器存储原始 读取 - 修改 - 写入存储器资源的数据和第二缓冲器存储通过在命令缓冲器中执行命令而产生的任何修改的数据,在完成命令缓冲器中的所有命令之前接收到抢占命令缓冲器中的命令执行的请求, 并使用第一缓冲器中的原始数据重新启动命令缓冲区开始处的命令。

    RENDERING USING RAY TRACING TO GENERATE A VISIBILITY STREAM
    15.
    发明申请
    RENDERING USING RAY TRACING TO GENERATE A VISIBILITY STREAM 有权
    渲染利用雷达追踪生成可见性流

    公开(公告)号:US20160364901A1

    公开(公告)日:2016-12-15

    申请号:US14738535

    申请日:2015-06-12

    CPC classification number: G06T15/06 G06T1/20 G06T1/60 G06T15/005 G06T15/40

    Abstract: A method and apparatus for ray tracing may include a method, manufacture and apparatus for ray tracing that may include dividing a render target into a plurality of bins. Next, a visibility pass is performed using ray tracing to generate a visibility stream such that the visibility stream indicates, for each bin of the plurality of bins, which primitives are visible in the bin. Then, for at least one bin of the plurality of bins, each primitive in the bin that is indicated in the visibility stream as being visible in the bin is rendered.

    Abstract translation: 用于光线跟踪的方法和装置可以包括用于光线跟踪的方法,制造和装置,其可以包括将呈现目标划分成多个仓。 接下来,使用光线跟踪来执行可见度通过以产生可见性流,使得可见度流针对多个区段中的每个仓表示哪些图元在仓中可见。 然后,对于多个箱中的至少一个箱,呈​​现在可见度流中在箱中可见的在仓中的每个基元在仓中可见。

    Optimized multi-pass rendering on tiled base architectures
    16.
    发明授权
    Optimized multi-pass rendering on tiled base architectures 有权
    在平铺基础架构上优化多遍渲染

    公开(公告)号:US09280845B2

    公开(公告)日:2016-03-08

    申请号:US14154996

    申请日:2014-01-14

    CPC classification number: G06T1/20 G06T15/005

    Abstract: The present disclosure provides systems and methods for multi-path rendering on tile based architectures including executing, with a graphics processing unit (GPU), a query pass, executing, with the GPU, a condition true pass based on the query pass without executing a flush operation, executing, with the GPU, a condition false pass based on the query pass without executing a flush operation, and responsive to executing the condition true pass and the condition false pass, executing, with the GPU, a flush operation.

    Abstract translation: 本公开提供了用于基于瓦片的架构上的多路径渲染的系统和方法,包括使用图形处理单元(GPU)执行查询遍,所述查询遍与GPU一起执行基于查询遍的条件真传递而不执行 刷新操作,与GPU一起执行基于查询传递的条件错误通过而不执行刷新操作,并且响应于执行条件真传递和条件伪传递,执行与GPU的冲洗操作。

    COMMAND INSTRUCTION MANAGEMENT
    17.
    发明申请
    COMMAND INSTRUCTION MANAGEMENT 有权
    指挥指导管理

    公开(公告)号:US20140354660A1

    公开(公告)日:2014-12-04

    申请号:US14027816

    申请日:2013-09-16

    CPC classification number: G06T1/20 G06F9/3881 G06F9/50 G06F9/5022 G06T1/60

    Abstract: Techniques are described for writing commands to memory units of a chain of memory units of a command buffer. The techniques may write the commands, and if during the writing, it is determined that there is not sufficient space in the chain of memory unit, the techniques may flush previously confirmed commands. If after the writing, the techniques determine that there is not sufficient space in an allocation list for the handles associated with the commands, the techniques may flush previously confirmed commands.

    Abstract translation: 描述了将命令写入命令​​缓冲器的存储器单元链的存储器单元的技术。 这些技术可以写入命令,并且如果在写入期间确定存储器单元链中没有足够的空间,则这些技术可以刷新先前确认的命令。 如果在写入之后,这些技术确定在与命令相关联的句柄的分配列表中没有足够的空间,该技术可以冲洗以前确认的命令。

    SYSTEM AND METHOD FOR VIRTUAL USER INTERFACE CONTROLS IN MULTI-DISPLAY CONFIGURATIONS
    18.
    发明申请
    SYSTEM AND METHOD FOR VIRTUAL USER INTERFACE CONTROLS IN MULTI-DISPLAY CONFIGURATIONS 审中-公开
    用于多显示配置中的虚拟用户界面控制的系统和方法

    公开(公告)号:US20140267074A1

    公开(公告)日:2014-09-18

    申请号:US13830738

    申请日:2013-03-14

    CPC classification number: G06F3/04886 G06F3/1431 G06F9/451

    Abstract: Methods, devices, and computer program products for virtual user interface controls in multi-display configurations are described herein. In one aspect, an electronic device includes a processor configured to generate a first image of the screen, the first image of the screen not containing a touch-sensitive user interface, generate a second image, the second image comprising a touch-sensitive user-interface configured to be overlayed onto the first image of the screen, transmit one or more of the first image of the screen and the second image to the first display device, and output the first image of the screen to a second display device.

    Abstract translation: 本文描述了用于多显示器配置中的虚拟用户界面控制的方法,设备和计算机程序产品。 一方面,一种电子设备包括:处理器,被配置为生成屏幕的第一图像,所述屏幕的第一图像不包含触敏用户界面,生成第二图像,所述第二图像包括触摸敏感的用户界面, 接口被配置为覆盖在屏幕的第一图像上,将屏幕的第一图像和第二图像中的一个或多个传送到第一显示设备,并将屏幕的第一图像输出到第二显示设备。

    RENDERING GRAPHICS DATA USING VISIBILITY INFORMATION
    19.
    发明申请
    RENDERING GRAPHICS DATA USING VISIBILITY INFORMATION 有权
    使用可见性信息渲染图形数据

    公开(公告)号:US20140198119A1

    公开(公告)日:2014-07-17

    申请号:US13744111

    申请日:2013-01-17

    CPC classification number: G06T11/40 G06T15/005

    Abstract: In some examples, aspects of this disclosure relate to a method for rendering an image. For example, the method includes generating visibility information indicating visible primitives of the image. The method also includes rendering the image using a binning configuration, wherein the binning configuration is based on the visibility information.

    Abstract translation: 在一些示例中,本公开的方面涉及用于呈现图像的方法。 例如,该方法包括产生指示图像的可见原始图像的可见性信息。 该方法还包括使用合并配置呈现图像,其中分档配置基于可见性信息。

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