SYSTEM, DEVICE AND METHOD FOR PROVIDING USER INTERFACE FOR A VIRTUAL REALITY ENVIRONMENT
    11.
    发明申请
    SYSTEM, DEVICE AND METHOD FOR PROVIDING USER INTERFACE FOR A VIRTUAL REALITY ENVIRONMENT 有权
    用于为虚拟现实环境提供用户界面的系统,设备和方法

    公开(公告)号:US20160180574A1

    公开(公告)日:2016-06-23

    申请号:US14975492

    申请日:2015-12-18

    Applicant: Oculus VR, LLC

    Abstract: A device connectable to a near eye display or to a virtual reality headset and to a portable computing platform having a processor is provided herein. The device may include: an illuminator configured to illuminate a proximity of a user wearing the headset or the near eye display with patterned light; and an IR camera configured to capture reflections of said patterned light coming from at least one object located in the proximity of the user, wherein the processor is configured to: establish data and power connection between the device and said portable computing platform and said near eye display; and generate a depth map of said object based on the reflections.

    Abstract translation: 本文提供了可连接到近眼显示器或虚拟现实耳机的设备以及具有处理器的便携式计算平台。 该装置可以包括:照明器,被配置为照亮佩戴耳机的用户或具有图案光的近眼显示器的接近; 以及被配置为捕获来自位于用户附近的至少一个物体的所述图案化光的反射的IR照相机,其中所述处理器被配置为:在所述设备和所述便携式计算平台与所述近眼之间建立数据和电力连接 显示; 并且基于所述反射生成所述对象的深度图。

    METHOD AND SYSTEM FOR PROVIDING DEPTH MAPPING USING PATTERNED LIGHT
    13.
    发明申请
    METHOD AND SYSTEM FOR PROVIDING DEPTH MAPPING USING PATTERNED LIGHT 审中-公开
    使用图案提供深度绘图的方法和系统

    公开(公告)号:US20160196657A1

    公开(公告)日:2016-07-07

    申请号:US14988411

    申请日:2016-01-05

    Applicant: Oculus VR, LLC

    Abstract: A method and system for estimating edge data in patterned light analysis are provided herein. The method may include: obtaining an original depth map of an object generated based on structured light analysis of a pattern comprising stripes; determining portions of the original depth map in which z-axis value is inaccurate given an edge of the object; detecting geometric feature of the object associated with the determined portion, based on neighboring portions of the depth map; and estimating the missing z-axis data along the edge of the object, based on the detecting geometric feature of the object.

    Abstract translation: 本文提供了用于估计图案光分析中的边缘数据的方法和系统。 该方法可以包括:获得基于包括条纹的图案的结构光分析生成的对象的原始深度图; 确定在给定对象的边缘的情况下z轴值不准确的原始深度图的部分; 基于所述深度图的相邻部分来检测与所确定的部分相关联的对象的几何特征; 并且基于对象的检测几何特征来估计沿对象边缘的缺失的z轴数据。

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