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公开(公告)号:US20160267717A1
公开(公告)日:2016-09-15
申请号:US15161589
申请日:2016-05-23
发明人: Avi Bar-Zeev , J. Andrew Goossen , John Tardif , Mark S. Grossman , Harjit Singh
CPC分类号: G06T19/006 , G02B27/0093 , G02B27/017 , G02B27/0172 , G02B2027/0134 , G02B2027/0138 , G02B2027/014 , G06F3/012 , G06F3/013 , G06F3/0304 , G06T1/20 , G06T7/70 , G06T15/20 , G06T2219/024 , G09G3/007 , G09G2340/125 , G09G2370/02
摘要: A system that includes a head mounted display device and a processing unit connected to the head mounted display device is used to fuse virtual content into real content. In one embodiment, the processing unit is in communication with a hub computing device. The processing unit and hub may collaboratively determine a map of the mixed reality environment. Further, state data may be extrapolated to predict a field of view for a user in the future at a time when the mixed reality is to be displayed to the user. This extrapolation can remove latency from the system.
摘要翻译: 使用包括头戴式显示装置和连接到头戴式显示装置的处理单元的系统将虚拟内容融合成实际内容。 在一个实施例中,处理单元与集线器计算设备通信。 处理单元和集线器可协同地确定混合现实环境的映射。 此外,状态数据可以被外推,以便在将混合现实显示给用户时将来对用户的视野进行预测。 这种外推可以消除系统的延迟。
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公开(公告)号:US11087518B2
公开(公告)日:2021-08-10
申请号:US15228936
申请日:2016-08-04
发明人: Eyal Ofek , Blaise H. Aguera y Arcas , Avi Bar-Zeev , Gur Kimchi , Jason Szabo
IPC分类号: G06T13/40 , G06F9/451 , G06T19/00 , A63F13/537 , A63F13/79 , A63F13/69 , G02B27/01 , G06F3/01 , G06F3/16
摘要: The claimed subject matter relates to an architecture that can provide for a second-person avatar. The second-person avatar can rely upon a second-person-based perspective such that the avatar is displayed to appear to encompass all or portions of a target user. Accordingly, actions or a configuration of the avatar can serve as a model or demonstration for the user in order to aid the user in accomplishing a particular task. Updates to avatar activity or configuration can be provided by a dynamic virtual handbook. The virtual handbook can be constructed based upon a set of instruction associated with accomplishing the desired task and further based upon features or aspects of the user as well as those of the local environment.
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公开(公告)号:US20190020733A1
公开(公告)日:2019-01-17
申请号:US16115747
申请日:2018-08-29
发明人: Avi Bar-Zeev , Gur Kimchi , Brian C. Beckman , Scott Isaacs , Meir Ben-Itay , Eran Yariv , Blaise Aguera y Arcas
摘要: In server/client architectures, the server application and client applications are often developed in different languages and execute in different environments specialized for the different contexts of each application (e.g., low-level, performant, platform-specialized, and stateless instructions on the server, and high-level, flexible, platform-agnostic, and stateful languages on the client) and are often executed on different devices. Convergence of these environments (e.g., server-side JavaScript using Node.js) enables the provision of a server that services client applications executing on the same device. The local server may monitor local events occurring on the device, and may execute one or more server scripts associated with particular local events on behalf of local clients subscribing to the local event (e.g., via a subscription model). These techniques may enable development of local event services in the same language and environment as client applications, and the use of server-side code in the provision of local event service.
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公开(公告)号:US09588341B2
公开(公告)日:2017-03-07
申请号:US15043144
申请日:2016-02-12
发明人: Avi Bar-Zeev , John Lewis
CPC分类号: G02B27/0101 , G02B27/0149 , G02B27/017 , G02B2027/0127 , G02B2027/0134 , G02B2027/0138 , G02B2027/014 , G02B2027/0159 , G02B2027/0187 , G06F3/012 , G06F3/013 , G06T19/006
摘要: The technology provides an augmented reality display system for displaying a virtual object to be in focus when viewed by a user. In one embodiment, the focal region of the user is tracked, and a virtual object within the user focal region is displayed to appear in the focal region. As the user changes focus between virtual objects, they appear to naturally move in and out of focus as real objects in a physical environment would. The change of focus for the virtual object images is caused by changing a focal region of light processing elements in an optical path of a microdisplay assembly of the augmented reality display system. In some embodiments, a range of focal regions are swept through at a sweep rate by adjusting the elements in the optical path of the microdisplay assembly.
摘要翻译: 该技术提供了一种增强现实显示系统,用于在用户观看时显示要聚焦的虚拟对象。 在一个实施例中,跟踪用户的焦点区域,并且显示用户聚焦区域内的虚拟对象以出现在焦点区域中。 当用户改变虚拟对象之间的焦点时,它们似乎自然地在物理环境中作为真实对象自动地进出焦点。 通过改变增强现实显示系统的微显示器组件的光路中的光处理元件的焦点区域,引起虚拟对象图像的焦点变化。 在一些实施例中,通过调整微显示器组件的光路中的元件,以扫描速率扫描一定范围的焦点区域。
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公开(公告)号:US09286730B2
公开(公告)日:2016-03-15
申请号:US14605701
申请日:2015-01-26
发明人: Avi Bar-Zeev , Bob Crocco , Alex Aben-Athar Kipman , John Lewis
CPC分类号: G06T19/006 , G02B26/026 , G02B27/017 , G02B27/0172 , G02B2027/0118 , G02B2027/0178 , G02B2027/0187
摘要: An optical see-through head-mounted display device includes a see-through lens which combines an augmented reality image with light from a real-world scene, while an opacity filter is used to selectively block portions of the real-world scene so that the augmented reality image appears more distinctly. The opacity filter can be a see-through LCD panel, for instance, where each pixel of the LCD panel can be selectively controlled to be transmissive or opaque, based on a size, shape and position of the augmented reality image. Eye tracking can be used to adjust the position of the augmented reality image and the opaque pixels. Peripheral regions of the opacity filter, which are not behind the augmented reality image, can be activated to provide a peripheral cue or a representation of the augmented reality image. In another aspect, opaque pixels are provided at a time when an augmented reality image is not present.
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公开(公告)号:US20150295990A1
公开(公告)日:2015-10-15
申请号:US14749780
申请日:2015-06-25
发明人: Brian Beckman , Elad Gerson , Gur Kimchi , Avi Bar-Zeev , Selvi Chenai , Henricus Johannes Maria Meijer
CPC分类号: H04L67/02 , G06F9/4488 , G06F9/547 , G06F17/30498 , G06F17/30513 , H04L67/42
摘要: Embodiments enable the evaluation of injected queries within a monad. One or more operators with closures are received from a first process. The operators with closures represent one or more functions to be applied by a second process. The second process evaluates the received operators with closures to apply the functions within the monad. During evaluation, the second process converts the closures to simply typed closures. Further, the second process binds the converted closures within the monad to restrict execution of the functions. In some embodiments, the queries (e.g., sequences of one or more operators with closures) are composed using a set of query operators from the language integrated query (LINQ) framework encoded in uniform resource locators (URLs) in the representational state transfer (REST) style.
摘要翻译: 实施例能够评估在monad内注入的查询。 从第一个进程接收到一个或多个具有关闭的运算符。 具有关闭的操作符代表要由第二进程应用的一个或多个功能。 第二个过程使用关闭来评估接收到的运算符,以便在monad中应用这些函数。 在评估期间,第二个过程将闭包转换为简单类型的闭包。 此外,第二过程绑定monad中的转换闭包以限制函数的执行。 在一些实施例中,使用来自在表示状态转移(REST)中的统一资源定位符(URL)中编码的语言集成查询(LINQ)框架的一组查询运算符来组合查询(例如,具有闭包的一个或多个运算符的序列) )风格。
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公开(公告)号:US10542122B2
公开(公告)日:2020-01-21
申请号:US15156842
申请日:2016-05-17
发明人: Avi Bar-Zeev , Gur Kimchi , Brian C. Beckman , Scott Isaacs , Meir Ben-Itay , Eran Yariv , Blaise Aguera y Arcas
IPC分类号: G06F9/46 , H04L29/06 , G06F1/3215 , H04L29/08 , G06F1/3203
摘要: In server/client architectures, the server application and client applications are often developed in different languages and execute in different environments specialized for the different contexts of each application (e.g., low-level, performant, platform-specialized, and stateless instructions on the server, and high-level, flexible, platform-agnostic, and stateful languages on the client) and are often executed on different devices. Convergence of these environments (e.g., server-side JavaScript using Node.js) enables the provision of a server that services client applications executing on the same device. The local server may monitor local events occurring on the device, and may execute one or more server scripts associated with particular local events on behalf of local clients subscribing to the local event (e.g., via a subscription model). These techniques may enable development of local event services in the same language and environment as client applications, and the use of server-side code in the provision of local event service.
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