INTERACTIVE DISPLAY
    11.
    发明申请
    INTERACTIVE DISPLAY 审中-公开
    互动显示

    公开(公告)号:US20090322672A1

    公开(公告)日:2009-12-31

    申请号:US12524869

    申请日:2008-01-25

    IPC分类号: G09G5/00

    CPC分类号: G06F3/0421

    摘要: An interactive display (1) comprising a display area (2) for displaying first information for a user is provided with a rim area (3) for detecting second information originating from the display area (2) via an object (20) for determining a position of the object. The rim area (3) may comprise a sensor (31-50) for detecting the second information that may comprise light originating from the display area (2). The rim area (3) may further comprise a lens (51-70) for focusing the light on the sensor (31-50). The lens (51-70) maybe a lenticular and/or cylindrical and/or convex lens. The object (20) comprises a reflector (21) for reflecting the second information from the display area (2) to the rim area (3). A device (100) comprises an interactive display (1) and a controller (101) for controlling the interactive display (1) for defining a part of the display area (2) from which part the second information originates and/or for defining a frequency and/or time-dependency and/or intensity of the second information.

    摘要翻译: 包括用于显示用户的第一信息的显示区域(2)的交互式显示器(1)具有边缘区域(3),用于经由物体(20)检测源自显示区域(2)的第二信息,用于确定 对象的位置。 边缘区域(3)可以包括用于检测可能包括来自显示区域(2)的光的第二信息的传感器(31-50)。 边缘区域(3)还可以包括用于将光聚焦在传感器(31-50)上的透镜(51-70)。 透镜(51-70)可以是透镜和/或圆柱形和/或凸透镜。 物体(20)包括用于将第二信息从显示区域(2)反射到边缘区域(3)的反射器(21)。 一种设备(100)包括交互式显示器(1)和控制器(101),用于控制所述交互式显示器(1),用于定义所述显示区域(2)的一部分,所述第二信息来自所述显示区域的一部分和/ 第二信息的频率和/或时间依赖性和/或强度。

    Advanced Control Device for Home Entertainment Utilizing Three Dimensional Motion Technology
    12.
    发明申请
    Advanced Control Device for Home Entertainment Utilizing Three Dimensional Motion Technology 有权
    家庭娱乐先进控制装置利用三维运动技术

    公开(公告)号:US20080252491A1

    公开(公告)日:2008-10-16

    申请号:US10597273

    申请日:2005-01-17

    IPC分类号: G08C17/00 H03K17/94

    摘要: A hand held device fur generating commands and transferring data between the hand-held device and a base device (including consumer electronic equipment). The hand-held device detects the motion of the device itself, interpreting the motion as a command, and executing or transferring the command. The motion of the device can include gestures made by the user while holding the device, such as the motion of throwing the hand-held device toward a base device. The commands generated by the user range from basic on/off commands to complex processes, such as the transfer of data. In one embodiment, the user can train the device to learn new motions associated with existing or new commands. The hand-held device analyzes the basic components of the motion to create a motion model such that the motion can be uniquely identified in the future.

    摘要翻译: 手持设备在手持设备和基本设备(包括消费电子设备)之间产生命令和传送数据。 手持设备检测设备本身的运动,将运动解释为命令,并执行或传送命令。 设备的运动可以包括用户握持设备时所做的手势,例如将手持设备投向基础设备的运动。 用户生成的命令从基本的on / off命令到复杂的进程,如数据传输。 在一个实施例中,用户可以训练该设备以学习与现有或新命令相关联的新动作。 手持装置分析运动的基本组成部分,以创建运动模型,以便将来可以唯一地识别运动。

    Torch
    13.
    发明授权
    Torch 有权
    火炬

    公开(公告)号:US08400399B2

    公开(公告)日:2013-03-19

    申请号:US13133986

    申请日:2009-12-11

    IPC分类号: G06F3/033

    摘要: The invention relates to a location based gaming device. The gaming device comprises an elongated handheld body and a location control unit arranged in the body. The location control unit outputs location data. A light unit is arranged at a distal side of the body. A controller is adapted to control said light unit, the controller comprising a memory to store track data. The controller is arranged to change a light characteristic between an on track and an off track mode depending on a proximity function between the track data and the compass directional data and/or location data. Accordingly a device is provided that can provide intuitive direction indications, which may be interpretable by players of younger ages.

    摘要翻译: 本发明涉及一种基于位置的游戏设备。 游戏装置包括细长的手持式主体和布置在身体中的位置控制单元。 位置控制单元输出位置数据。 在身体的远侧设置灯单元。 控制器适于控制所述光单元,所述控制器包括用于存储轨道数据的存储器。 控制器被布置为根据轨道数据和罗盘方向数据和/或位置数据之间的接近功能来改变轨道和离轨道模式之间的光特性。 因此,提供了可以提供直观的方向指示的装置,其可以由年龄较小的玩家解释。

    Personal audio system with earpiece remote controller
    14.
    发明授权
    Personal audio system with earpiece remote controller 失效
    带耳机遥控器的个人音响系统

    公开(公告)号:US07925029B2

    公开(公告)日:2011-04-12

    申请号:US10552769

    申请日:2004-04-15

    IPC分类号: H04R1/10 H04R25/00

    摘要: In a personal audio system (100), a remote controller (120) has a touch-sensitive area (122) and is worn in or by a human ear. A temporal pattern in the area (122), which is being touched, is detected and used for remotely controlling a device (110) for personal audio by means of a control signal (130). This prevents the hassle involved in finding, manipulating and operating a conventional remote control that is typically dangling somewhere along a wire.

    摘要翻译: 在个人音响系统(100)中,遥控器(120)具有触摸感应区域(122),并被佩戴在人耳中或由人耳佩戴。 被触摸的区域(122)中的时间模式被检测并用于通过控制信号(130)远程控制用于个人音频的设备(110)。 这样可以防止发现,操纵和操作通常悬挂在电线某处的常规遥控器的麻烦。

    MULTIUSER PLAYLIST GENERATION
    15.
    发明申请
    MULTIUSER PLAYLIST GENERATION 有权
    多媒体播放列表创建

    公开(公告)号:US20090240355A1

    公开(公告)日:2009-09-24

    申请号:US11721216

    申请日:2005-12-08

    IPC分类号: G06F17/00

    CPC分类号: G11B27/034 G11B27/34

    摘要: Multi-user playlist generation is provided. Users submit their playlists; a pie chart (3-1) is displayed (S3) representing the multi-user playlist generated from the plurality of playlists, such that m the pie chart each user playlist is represented as a piece of the pie (3-11, 3-12); a first piece of the pie is selected as the user playlist from which a selection is next chosen by displaying (S5) a spinning effect with respect to the pie for a random or a pseudorandom period of time; and choosing (S7) the selection from the determined user playlist and playing the selection chosen. The selection may include a song, a piece of music, a picture, a video, a film, or a TV program. The user playlists may be provided by a user as a list of songs, a genre, an artist, or a user preference profile.

    摘要翻译: 提供多用户播放列表生成。 用户提交播放列表; 显示表示从多个播放列表生成的多用户播放列表(3-1)的饼图(3-1),使得将每个用户播放列表的饼图表示为饼的一部分(3-11,3- 12); 选择第一片作为用户播放列表,通过显示(S5)关于随机或伪随机时间段的馅饼的旋转效果,从中选择下一选择; 以及从确定的用户播放列表中选择(S7)选择并播放所选择的选择。 该选择可以包括歌曲,音乐片段,图片,视频,电影或电视节目。 用户播放列表可以由用户提供为歌曲,流派,艺术家或用户偏好简档的列表。

    SOUND STEPS
    18.
    发明申请
    SOUND STEPS 有权
    声音步骤

    公开(公告)号:US20120034979A1

    公开(公告)日:2012-02-09

    申请号:US13139758

    申请日:2009-12-14

    IPC分类号: A63F9/24

    摘要: According to one aspect, the invention provides an interactive gaming system comprising at least one tile, each tile comprising a pressure sensor, a controller being for generating a control signal associated with the pressure exerted on the tile and tile communicator for wirelessly sending the control signal to a control unit. The system further comprises a control unit comprising control unit communicator arranged for wirelessly receiving the control signal from a tile, a game controller comprising a game memory and an interpreter for interpreting the control signal in the light of a stored game and a signal generator for generating signals associated with the interpreted control signal. A tile further comprises an orientation sensor for identifying on which side of the tile the pressure is exerted. In one aspect the present invention provides a more versatile gaming system.

    摘要翻译: 根据一个方面,本发明提供了一种包括至少一个瓦片的交互式游戏系统,每个瓦片包括压力传感器,用于产生与施加在瓦片上的压力相关联的控制信号和瓦片通信器的控制器,用于无线地发送控制信号 到控制单元。 该系统还包括控制单元,该控制单元包括控制单元通信器,该控制单元通信器被布置为从瓦片无线地接收控制信号;游戏控制器,包括游戏存储器和解释器,用于根据存储的游戏解释控制信号;以及信号发生器, 与解释的控制信号相关联的信号。 瓷砖还包括定向传感器,用于识别瓦片的哪一侧施加压力。 一方面,本发明提供了一种更多功能的游戏系统。

    TORCH
    19.
    发明申请
    TORCH 有权
    火炬

    公开(公告)号:US20110263305A1

    公开(公告)日:2011-10-27

    申请号:US13133986

    申请日:2009-12-11

    IPC分类号: A63F9/24 A63F13/06

    摘要: The invention relates to a location based gaming device. The gaming device comprises an elongated handheld body and a location control unit arranged in the body. The location control unit outputs location data. A light unit is arranged at a distal side of the body. A controller is adapted to control said light unit, the controller comprising a memory to store track data; The controller is arranged to change a light characteristic between an on track and an off track mode depending on a proximity function between the track data and the compass directional data and/or location data. Accordingly a device is provided that can provide intuitive direction indications, which may be interpretable by players of younger ages.

    摘要翻译: 本发明涉及一种基于位置的游戏设备。 游戏装置包括细长的手持式主体和布置在身体中的位置控制单元。 位置控制单元输出位置数据。 在身体的远侧设置灯单元。 控制器适于控制所述光单元,所述控制器包括用于存储轨道数据的存储器; 控制器被布置为根据轨道数据和罗盘方向数据和/或位置数据之间的接近功能来改变轨道和离轨道模式之间的光特性。 因此,提供了可以提供直观的方向指示的装置,其可以由年龄较小的玩家解释。

    Media item selection
    20.
    发明授权
    Media item selection 有权
    媒体项目选择

    公开(公告)号:US07840289B2

    公开(公告)日:2010-11-23

    申请号:US10569722

    申请日:2004-08-23

    IPC分类号: G06F17/00

    摘要: Creating a playlist of media items for a desired perceiving experience requires many actions for searching and selecting media items that fit the desired perceiving experience. The invention provides an alternative for creating a perceiving experience without the use of a playlist. To this end, the invention provides a method (1) for selecting a media item from a plurality of media items, each of the plurality of media items being linked to at least one out of a plurality of content related attribute-value pairs, the method (1) comprising the steps of defining (10) for at least one attribute of said plurality of attribute-value pairs at least two desired probabilities of selecting a media item having a predetermined value for said at least one attribute, resulting in a desired probability distribution (22) of at least two predetermined values for which a desired probability has been defined, selecting (14) an actual value from said at least two predetermined values in accordance with said desired probability distribution (22), and selecting (16) one of said plurality of media items having an attribute-value pair corresponding to said actual value and the attribute linked to said actual value. The invention further provides a system (1) and a media player (5) for selecting a media item.

    摘要翻译: 为所需的感知体验创建媒体项目的播放列表需要许多操作来搜索和选择适合所需感知体验的媒体项目。 本发明提供了用于在不使用播放列表的情况下创建感知体验的替代方案。 为此,本发明提供了一种用于从多个媒体项目中选择媒体项目的方法(1),所述多个媒体项目中的每一个链接到多个内容相关属性值对中的至少一个, 方法(1)包括以下步骤:为所述多个属性值对的至少一个属性定义(10)至少两个期望的概率,以选择具有所述至少一个属性的预定值的媒体项目,从而产生期望的 根据所述期望概率分布(22)从所述至少两个预定值中选择(14)实际值,并选择(16)至少两个预定值的概率分布(22) 所述多个媒体项中的一个具有对应于所述实际值的属性值对和与所述实际值相关联的属性。 本发明还提供一种用于选择媒体项目的系统(1)和媒体播放器(5)。