STACKING MEANS ENABLING IMPROVED FORMATION OF ILLUSTRATIONS
    4.
    发明申请
    STACKING MEANS ENABLING IMPROVED FORMATION OF ILLUSTRATIONS 审中-公开
    堆叠手段改善了图形的形成

    公开(公告)号:US20100289215A1

    公开(公告)日:2010-11-18

    申请号:US12747055

    申请日:2009-02-10

    IPC分类号: A63F9/08

    摘要: The present invention relates generally to an improved and enhanced means enabling formation of illustrations wherein the overall illustration formed may comprise differing desired heights to show depth or three dimensional effect of illustrations formed by employing a plurality of stacker units in combination with puzzle units to enhance the height desired, said stacker unit comprising a holed head configured to have a central inwardly burrow and a leg for lodgment onto a substrate member having a plurality of holes of compatible dimension for complementary and snug abutment leaving the holed head of the stacker unit above the substrate member [now acting as an elevated substrate member] for accommodating the leg of a puzzle unit thus enhancing the height of the puzzle unit.

    摘要翻译: 本发明一般涉及能够形成插图的改进和增强的装置,其中形成的整体图示可以包括不同的期望高度,以显示通过使用多个堆垛单元与拼图单元组合来形成的图示的深度或三维效果,以增强 所述堆垛单元包括被构造成具有中心向内的洞穴和用于放置在具有多个相容尺寸的孔的基底构件上的孔头,所述孔具有互补和紧密邻接,从而使堆叠器单元的孔头位于衬底上方 用于容纳拼图单元的腿部的[现在用作升高的基底构件],从而增强拼图单元的高度。

    Collection holder
    5.
    发明申请
    Collection holder 失效
    收藏夹

    公开(公告)号:US20030226300A1

    公开(公告)日:2003-12-11

    申请号:US10343169

    申请日:2003-01-27

    发明人: Toshie Ootsuka

    IPC分类号: G09F007/06

    摘要: The present invention provides a collection holder which allows a plurality of collection pieces of given shapes to be attached thereto for display. The collection holder is for mounting thereto the collection pieces of given shapes, being formed in a polyhedron with mounting faces for the pieces being connected together in a shell.

    摘要翻译: 本发明提供了一种收集夹具,其允许将多个给定形状的收集件附接到其上以进行显示。 收集架用于将具有给定形状的收集件安装在多面体上,该多面体具有用于将壳体连接在一起的安装面。

    Three interrelated games
    6.
    发明申请
    Three interrelated games 审中-公开
    三个相互关联的游戏

    公开(公告)号:US20030027611A1

    公开(公告)日:2003-02-06

    申请号:US09827844

    申请日:2001-04-06

    IPC分类号: G06F019/00

    摘要: Three interrelated games, sharing elements of their spacecraft navigation components consisting of game boards, game markers, and rules articulating spacecraft game marker movement to game board polygons and figures; wherein one game simulates a stellar civilization's economic development subsumed by a universal moral or karmic dynamic analogous to natural law, generating a synergy between each player's advancement of their own economic interests and their sacrifices for the advancements of other players, using a non-tessellating game board and incorporating a population homeostasis mechanism; and wherein the remaining two games are more fundamentally interrelated by their simulations of sports-like competitionnullone using a tessellating and the other a non-tessellating game boardnullbetween fleets of spacecraft which attempt to remove each other from play using laser registers upon hull photo-receptor targets while concurrently attempting to circumnavigate a star to gain points which are exchanged for spacecraft differentiated by power. All games include hypertime and/or hyperspace mechanisms which simulate transcending time and space. Also developed are the essential features of the three games' implementations using software distributed upon computer networks and interacting real-time thereon.

    摘要翻译: 三个相互关联的游戏,分享他们的航天器导航组件的元素,包括游戏板,游戏标记和规则,将游戏标记运动指向游戏板多边形和数字; 其中一个游戏模拟通过与自然法相似的普遍道德或行为动态所包含的恒星文明经济发展,通过使用非镶嵌游戏,在每个玩家提升自己的经济利益和为其他玩家进步的牺牲之间产生协同作用 并纳入人口动态平衡机制; 其余的两场比赛通过他们对体育比赛的模拟 - 一个使用细分的模拟,另一个是非镶嵌游戏板 - 在船体之间试图从游戏中使用激光登记器在船体上相互移除的基础上更为根本地相互关联 同时试图环绕一颗星来获得由电力分化的航天器交换的点。 所有的游戏包括超时和/或超空间机制,模拟超越的时间和空间。 还开发了使用分布在计算机网络上并在其上实时交互的软件的三个游戏的实现的基本特征。

    Matching puzzle with multiple solutions
    7.
    发明授权
    Matching puzzle with multiple solutions 失效
    匹配的难题与多个解决方案

    公开(公告)号:US5692749A

    公开(公告)日:1997-12-02

    申请号:US701197

    申请日:1996-08-21

    申请人: Roger Vogeler

    发明人: Roger Vogeler

    IPC分类号: A63F3/00 A63F9/06 A63F9/10

    摘要: A tiling, pattern-matching puzzle having a large number of distinct, challenging solutions while maintaining in each solution an overall unity and perceptible wholeness. This is achieved by providing each puzzle piece with a surface design comprising a number of distinct regions separated by contour lines terminating at precisely spaced points along the edges of the piece.

    摘要翻译: 平铺的模式匹配拼图具有大量独特且具有挑战性的解决方案,同时保持每个解决方案的整体统一性和可察觉的整体性。 这通过为每个拼图片提供包括由沿着该片的边缘的精确间隔的点终止的轮廓线分隔的多个不同区域的表面设计来实现。

    Multiplayer chess apparatus and method of play
    9.
    发明申请
    Multiplayer chess apparatus and method of play 审中-公开
    多人棋设备和玩法

    公开(公告)号:US20050179203A1

    公开(公告)日:2005-08-18

    申请号:US11060932

    申请日:2005-02-18

    IPC分类号: A63F3/00 A63F3/02 A63F9/06

    摘要: A multiplayer chess apparatus and method of play is disclosed. The apparatus consists of 108 hexagon-shaped tiles and 54 tokens. The tiles are arranged to create a field of play with the shape of a 6-tile by 7-tile hexagon. The tokens are placed on the tiles in three sets, one for each of three players. The tokens represent standard chess pieces on one side, and the reverse sides represent variant chess pieces. During play, according to the method of play, tokens can be moved, stacked, unstacked, or removed from play. Tiles can also be removed from play. The shape of the field of play, the use of tokens for chess pieces, and the method of play facilitate resolution of the petty diplomacy problem in chess. The apparatus can be adapted for use by more than three players.

    摘要翻译: 公开了一种多人棋设备和游戏方法。 该设备由108个六角形瓦片和54个令牌组成。 这些瓷砖被安排成以六瓦七角六边形的形状创建一个游戏场。 令牌被放置在瓷砖上,三组,每组三名玩家一个。 标记代表一侧的标准棋子,反面代表不同的棋子。 在游戏过程中,根据玩法,令牌可以移动,堆放,拆包,或从游戏中移除。 瓷砖也可以从游戏中移除。 游戏领域的形状,棋子的标记使用方法和游戏方式有助于解决国际象棋中的小型外交问题。 该装置可以适用于三名以上的玩家。

    Game system and method of playing a game
    10.
    发明授权
    Game system and method of playing a game 失效
    游戏系统和玩游戏的方法

    公开(公告)号:US06866266B1

    公开(公告)日:2005-03-15

    申请号:US10638169

    申请日:2003-08-08

    申请人: Gary Thorne

    发明人: Gary Thorne

    摘要: A game system and method of playing a game for providing amusement for a plurality of players. The game system includes a plurality of game tokens is designed for being selectively placed on a support surface. The game tokens comprise a plurality of sets of game tokens whereby each of the sets of game tokens is designed for representing one of a plurality of players. Each of the game tokens comprises plurality of side faces whereby at least one of the side faces of one of the game tokens abuts one of the side faces of an adjacent one of the game tokens when the associated one of the game tokens is placed on the support surface.

    摘要翻译: 一种用于为多个玩家提供娱乐的游戏的游戏系统和方法。 游戏系统包括多个游戏令牌被设计成选择性地放置在支撑表面上。 游戏令牌包括多组游戏令牌,其中每组游戏令牌被设计用于表示多个玩家中的一个。 每个游戏令牌包括多个侧面,其中游戏令牌中的一个的侧面中的至少一个与游戏令牌中的相邻一个游戏令牌的一个侧面相邻, 支撑面。