Expanded field of view re-rendering for VR spectating

    公开(公告)号:US10543430B2

    公开(公告)日:2020-01-28

    申请号:US15181266

    申请日:2016-06-13

    Abstract: A method is provided: comprising: receiving, by a gaming server, game state data from a player client device, the game state data being defined from a game state of a first instance of a video game that is executed by the player client device; applying, by the gaming server, the received game state data and the view direction data to a second instance of the video game that is executed by the gaming server, to generate a wide field of view (FOV) spectator video; receiving, by a video server, view direction data from a spectator client device, the view direction data being determined from a tracked pose of a head-mounted display (HMD); applying, by the video server, the view direction data to define a portion of the wide FOV spectator video, the portion of the wide FOV spectator video identifying a sub-area of the wide FOV spectator video that is less than an entire area of the wide FOV spectator video; streaming the portion of the wide FOV spectator video to the spectator client device for rendering on the HMD.

    INTEGRATION OF TRACKED FACIAL FEATURES FOR VR USERS IN VIRTUAL REALITY ENVIRONMENTS

    公开(公告)号:US20190080519A1

    公开(公告)日:2019-03-14

    申请号:US16190067

    申请日:2018-11-13

    Inventor: Steven Osman

    Abstract: A method for rendering a virtual reality (VR) scene viewable via a head mounted display (HMD) is provided. The method includes detecting eye gaze of a user using one or more eye gaze sensors disposed in a display housing of the HMD. And, capturing images of a mouth of the user using one or more cameras disposed on the HMD, wherein the images of the mouth include movements of the mouth. Then, the method includes generating a virtual face of the user. The virtual face includes virtual eye movement obtained from the eye gaze of the user and virtual mouth movement obtained from said captured images of the mouth. The method includes presenting an avatar of the user in the VR scene with the virtual face. The avatar of the user is viewable by another user having access to view the VR scene from a perspective that enables viewing of the avatar having the virtual face of the user. Facial expressions and movements of the mouth of the user wearing the HMD are viewable by said other user, and the virtual face of the user is presented without the HMD.

    Second Screen Virtual Window Into VR Environment

    公开(公告)号:US20180311585A1

    公开(公告)日:2018-11-01

    申请号:US15963047

    申请日:2018-04-25

    Inventor: Steven Osman

    Abstract: Methods for observing a virtual reality environment of a virtual reality player is are provided. One method includes establishing, by a handheld device of an observer, a connection with a computer executing the virtual reality environment being presented to the virtual reality player using a head mounted display (HMD). Capturing, by a first camera of the handheld device, a current position of the virtual reality player in a real world space. Capturing, by a second camera of the handheld device, a face position of the observer. The face position being monitored to determine a viewing direction to a screen of the handheld device. The screen of the handheld device is configured to present the virtual reality environment and at least part of the virtual reality player interacting in the virtual reality environment. A current position of the handheld device and the face position of the observer are continually shared with the computer executing the virtual reality environment presented to the virtual reality player. The method then enables receiving, from the computer, a video stream of the virtual reality environment that includes at least part of the virtual reality player adjusted for the current position of the virtual reality player in the real world and the viewing direction of the observer to the screen of the handheld device.

Patent Agency Ranking