摘要:
In an aspect, a toy assembly is provided. The toy assembly includes a housing, an inner object inside the housing, a sensor, a motor and a controller. A portion of the inner object is drivable into engagement with the housing to break the housing and expose the inner object. The sensor detects interaction with a user. The motor is operatively connected to the inner object such that operation of the motor drives rotation of the inner object in the housing. The controller determines whether a selected condition has been met based on at least one interaction with the user, and operates the motor to rotate the inner object and drive the portion of the inner object into engagement with the housing to break the housing and expose the inner object if the condition is met.
摘要:
An animatronic doll having a motor, a head frame pivotally mounted to a neck carrier, a bevel gear and a pinion gear connected to a head shaft, a first gear, and a second gear. The pinion gear is engaged with a rack of the head frame. The first gear is configured to be driven by the bevel gear and is rotatable between a first position, a second position, and a third position. The first gear does not drive the second gear when the first gear is rotated between the first position and the second position. The first gear drives the second gear when the first gear is rotated between the second position and the third position. Rotation of the head shaft rotates the pinion gear and pivots the head frame. Rotation of the second gear may rotate arms of the doll. The arms may include friction clutches.
摘要:
An animal tail-wagging simulation device includes a housing, a circuit board mounted in the housing and provided with a driving coil, and a swinging arm pivotably coupled with the housing via a shaft. The swinging arm has an upper U-shaped portion. The driving coil is disposed in a middle of the U-shaped portion. Two sides of the U-shaped portion are provided respectively with two permanent magnets. When the driving coil is energized, electromagnetic field is generated and interacts with the permanent magnets to drive the swinging arm to swing. A swinging unit is provided at a lower end of the swinging arm. The swinging unit includes a swinging plate pivotably coupled with the swinging arm, and an adjustable counterweight.
摘要:
One or more methods, apparatuses, and/or systems are disclosed herein for selectively grasping one or more target objects. The apparatus includes a string and a winding mechanism. The winding mechanism is configured to selectively unwind and wind the string, wherein a first portion of the apparatus is configured to be separated from a second portion of the apparatus when the string is unwound and wherein the first and second portions are configured to be adjacent to one another when the string is wound. A plurality of members are pivotally mounted to the apparatus and operably coupled to the winding mechanism, wherein the plurality of members are configured to grasp an object responsive to actuation of a button that is located within an area defined by the plurality of members.
摘要:
A robot 150 is placed on a touch panel. When touch sensor action sections 156a to 156c provided on a bottom face 150b of the robot act on a touch pad, an information processing device shows a face image in a rectangular area 16 of a display screen 14 of the touch panel. The rectangular area 16 corresponds to the bottom face of the robot. The face image is grabbed from the bottom face 150b of the robot 150 and appears in a face section 152. Further, the brightness of pixels in areas 18a and 18b of the display screen 14 is changed. The areas 18a and 18b correspond to optical sensors 160a and 160b provided on the bottom face 150b of the robot. The robot 150 detects the change in question, converting the change into a motion of an internal actuator, sound output, light emission, and so on in accordance with predetermined rules.
摘要:
In one embodiment there is provided a mechanical device capable of mimicking a serpentine motion. The mechanical device includes a plurality of segmented portions interconnected consecutively at pivoted junctions. A rotational motor and an eccentric weight are secured about one segmented portion and at least one pair of legs extends from a segmented portion towards a contact surface and causes the segmented portion to move in a direction defined as the rotational motor rotates the eccentric weight. The additional segmented portions following the segmented leg portion follow in a serpentine motion as these portions rock and pivot to counter-balance the undulation caused by the segmented leg portion.
摘要:
An action figure is provided with a serial number that provides an access code which allows owners to engage in enjoyable games or other activities via the Internet or other gaming systems. The interactive action figure system comprises a toy, statue, or other three-dimensional figurine with a serial number, and preferably a computer network accessible over the interne and a particular gaming framework managed by a network device. Owners of action figure toys may “log onto” the network using the action figure serial number as an access code to activate a particular computer character identity and participate in games such as hand-to-hand combat games, action-adventure series, or learning games. The action figure may be, for example, a warrior, sports figure, doll or teddy bear to appeal to a wide range of users. Once a particular character is activated, game play proceeds according to preset rules. The game character's traits, powers, and other features may be enhanced or otherwise modified by purchasing preferably-three-dimensional accessories and inputting serial numbers into the gaming system that are also supplied with the accessories.
摘要:
A low cost cam mechanism facilitating an automatic shut off mechanism preserving battery life in a toy. A rotatable cam including a recess captures an internal actuator and completely shuts down a motor at a defined cam rotation to preserve the battery life in the toy. A resetting biasing lever coupled, to a manually operable actuator advances the cam and is then moved from engagement so as to completely shut down the motor at the defined cam rotation even if the manually operable actuator continues to be depressed. Further Thusly the internal actuator 18 facilitates limited activations of the motor for automatically shutting off a rotating cam mechanism to prevent repetitive continued operation. Further the internal actuator may provide powering up the motor and rotating the cam for “try me” operation for limited demonstrative operations of the toy while packaged or configured in a point of sale environment.
摘要:
A method, system, and medium are provided for a wireless musical figurine belonging to a set of wireless musical figurines that play audio files in coordination with one another. One system of the musical figurine includes a wireless transceiver utilized to communicate with one or more musical figurines. The musical figurine also includes a set of master audio files of a first quality level, and a set of slave audio files of a second quality level. An audio player plays an audio file from the set of master audio files or the set of slave audio files. A master audio file is played when the musical figurine is initiated in accordance with a user indication, and a slave audio file is played when the musical figurine is initiated by another musical figurine. The musical figurine may also have movement capabilities which may be coordinated with the playing of an audio file to present a dancing figurine.
摘要:
An action figure is provided with a serial number that provides an access code which allows owners to engage in enjoyable games or other activities via the Internet or other gaming systems. The interactive action figure system comprises a toy, statue, or other three-dimensional figurine with a serial number, and preferably a computer network accessible over the internet and a particular gaming framework managed by a network device. Owners of action figure toys may “log onto” the network using the action figure serial number as an access code to activate a particular computer character identity and participate in games such as hand-to-hand combat games, action-adventure series, or learning games. The action figure may be, for example, a warrior, sports figure, doll or teddy bear to appeal to a wide range of users. Once a particular character is activated, game play proceeds according to preset rules. The game character's traits, powers, and other features may be enhanced or otherwise modified by purchasing preferably-three-dimensional accessories and inputting serial numbers into the gaming system that are also supplied with the accessories.