摘要:
A user configurable playing surface and stadium venue includes interlocking floor parts that form a playing surface. Each of the interlocking floor parts has a series of openings. A set of wall elements are provided that each have insertion tabs configured to mate with the interlocking floor parts using the series of openings to form said stadium venue with a perimeter boundary.
摘要:
A game machine includes: game medium release means that releases a plurality of game media to a determination area included in a game space based on an operation input from operation section; detection means that detects the occurrence or non-occurrence of a predetermined event at a plurality of determination points provided in the determination area, the predetermined event occurring due to a released game medium among the plurality of game media; and determination means that performs a win determination process based on the occurrence or non-occurrence of the predetermined event at the plurality of determination points provided in the determination area, the determination means determining that the player has won the game when a plurality of determination points among the plurality of determination points at which the predetermined event has occurred satisfy a winning condition.
摘要:
The present disclosure relates to a robotic system including one or more self-propelled motorized vehicles 120 (SPMV) whose motion is controlled in accordance with electronic image data acquired by one or more observing camera(s) 110 configured to image a scene including the SPMV 120. In some embodiments, the SPMV includes one or more on-board lights 124, and the SPMV is operated according to analyzing images acquired by the observing camera before and after an illumination transition of one or more of the point-lights. Some embodiments relate techniques to computer gaming and/or to stereoscopic image processing techniques.
摘要:
A game apparatus and method of playing a game is disclosed herein. The game apparatus having: a central area that is configured to be rotated in a first direction; an outer member surrounding the central area, the outer member being configured to be rotated in a second direction, the second direction being opposite to the first direction; a wall member separating an outer periphery of the central area from an inner periphery of the outer member; and a plurality of grabbing devices disposed about the outer member, each of the plurality of grabbing devices being configured to grab an object from the outer member and move it to the central area by tossing it over the wall member.
摘要:
A virtual shuffleboard table gaming apparatus including a housing having a playing field, a game acquisition circuit, and a display. As a puck is propelled towards a puck return at the distal end of the playing field, the puck temporarily obstructs at least two beams from transmitters. Sensors that receive the transmitted beams provide information to the game acquisition circuit indicative of the time when the beams were blocked and unblocked. The duration of time the beams are block are used by a game controller to calculate the angle of travel, location, and velocity of the puck. This information is then used by the game controller to determine the travel path and resting place of a virtual puck on a virtual playing field, as well as determine whether the virtual puck rests in a scoring zone and maintain a game score.
摘要:
A beer pong arcade game apparatus and methods of operation are described. Initially, a new round is started and out limit is set. For each shot, it is determined whether the player has successfully made the ball into one of the plurality of cups. If the user makes the ball into one of the cups, that cup is retracted below or flush with a surface. Alternatively, if the user fails to make the ball into one of the cups, the out limit is decremented. The game ends if the out limit reaches zero before the player manages to make all of the cups. However, if the player manages to make all cups before exceeding the out limit, then a new round is started with a new out limit and a new set of cups.
摘要:
A game system, in an exemplary embodiment, includes a progressive bonus apparatus connected to a plurality of individual game units. The progressive bonus apparatus receives score contributions from each game unit to, for example, increase a progressive score. Each game unit connected to the progressive bonus apparatus may take the form of an game with a video rotating wheel. The position of the video wheel when it stops rotating indicates a predetermined result.
摘要:
A virtual shuffleboard table gaming apparatus including a housing having a playing field, a game acquisition circuit, and a display. As a puck is propelled towards a puck return at the distal end of the playing field, the puck temporarily obstructs at least two beams from transmitters. Sensors that receive the transmitted beams provide information to the game acquisition circuit indicative of the time when the beams were blocked and unblocked. The duration of time the beams are block are used by a game controller to calculate the angle of travel, location, and velocity of the puck. This information is then used by the game controller to determine the travel path and resting place of a virtual puck on a virtual playing field, as well as determine whether the virtual puck rests in a scoring zone and maintain a game score.
摘要:
A game unit including an indicator wheel and an award dispenser. In certain embodiments, when players achieve a predetermined result on a game unit, they receive a non-monetary award such as a ticket or token. Preferably, a game unit may take the form of a game with a rotating wheel which displays a result of a game event or status.
摘要:
A billiard game machine is used for playing a billiard game. A player operates a dummy cue (19) to thrust a cue ball object displayed on the screen (9a) of a display (9) disposed at a position corresponding to a back part of a dummy billiard table (7) so that the cue ball object rolls on a table object displayed on the screen (9a) of the display (9) and hits against an object ball object. A dummy bridge (11) for supporting the dummy cue (19) so that the dummy cue (19) is able to move for longitudinal back and forth movement in a predetermined range is disposed on the dummy billiard table (7). The billiard game machine enhances the verisimilitude of the billiard game.