摘要:
A method for a stackable block game, where first a version of the game to play is decided. Then, one or more than one player rolls a pair of dice. Next, determining if the roll is over six, a player stacks one big game piece. If the roll is equal to or under six, wherein the player stacks one medium game piece. If the roll is double sixes, the player stacks one log. If the roll is double fours, the player places one small game piece and either one big game piece or one medium game piece. If the roll is double ones, the player places one snake game piece, or two small game pieces for any other set of doubles. Next, determining if any game pieces are all used, the player must skip a turn. Finally, when all game piece are played, and completing the game.
摘要:
The challenge to myself was to create a game that would negate my three dislikes in playing the “age old” Tick-Tac-Toe game.
#1 dislike: The Tick-Tac-Toe game usually ends in a tie/stalemate, boring! #2 dislike: Whoever goes first in the Tick-Tac-Toe game, controls/dominates the game, being a bully. #3 dislike: The Tick-Tac-Toe game comes to an end too quickly without a chance to use mental extended strategy, not challenging enough.
“Bottom Line:” in Stackable-3D-Tick-Tac-Toe, there is always a winner, Stackable-3D-Tick-Tac-Toe is a “winner” of a game and a helpful, healing Therapy Board! Endorsement: Richard McCracken has developed an awesome “Stackable 3D Tic Tac Toe Board” which can be utilized as a vertical game board or as a functional activity. This board game is unlike anything I have seen in 20 years practicing as an occupational therapist. I utilize this game daily to promote fine motor coordination, strength, and pinch strength.
摘要:
Building blocks that facilitate configuration and assembly of playing pieces, in shapes of stair-like or clusterable edge-connected partially or fully cube-shaped pieces, are provided. According to a particular configuration of blocks, a main sub-block in the shape of half-cubes is provided, with multi edge-connectivity formation means/possibilities. The edge connectivity possibilities of the provided half-cubes are mainly implemented for the purpose of assembling and configuring clusterable stair-like playing pieces including multi-edge- and/or face-connectable cubes.
摘要:
A board game comprises one or more game objects such as a game board and game pieces, at least one memory device and at least one controller. Each of the game objects comprise a globally unique identifier and dynamic characteristic values associated with the unique identifier, stored in the memory device, that define the characteristics/attributes of the corresponding game object when used in the game. A user is able to play the game by utilizing the game objects according to their characteristic values. During the course of game play, the events of the game are able to dynamically change the characteristic values of each game object affected by the event. Similarly, outside of game play, external events are also able to dynamically change the characteristic values of a game object. These characteristic values are able to be kept and updated during and in between games.
摘要:
The present disclosure relates to a multi-game table apparatus and includes a table, with a surface panel configured for a table game. The apparatus further includes at least two table legs, with a top end and a bottom end. The top end of each table leg is connected to the table. The bottom end of each table leg is configured to contact a floor. The apparatus further includes a cross support beam, with a first end and a second end. The first end is connected to one of the table legs. The second end is connected to another of the table legs. The apparatus further includes a miniature golf course, underneath the table. The miniature golf course includes a miniature golf hole that is configured such that a portion of the cross support beam is an element of the miniature golf hole.
摘要:
A random pattern connection game with a physical version or computerized representation of a substantially cylindrical polygonal shaped grid with vertical columns and horizontal columns to create a plurality of slots at the top end of the vertical columns to receive game pieces; and a visual indicia displaying at least one random game piece grid pattern comprising. The game is playing by providing a plurality of game pieces to a group of players; providing a cylindrical or polygonal shaped grid with vertical and horizontal columns to receive game pieces; dividing the game pieces between the players; and generating a random game piece grid pattern wherein each player attempts to recreate the grid pattern by alternating turns for inserting game pieces into the top of a vertical column such that the game piece falls straight down and occupies the next available space in the vertical column.
摘要:
A strategy game comprising a removable bottom with a plurality of exit tracks, a removable top plate having a plurality of entrance holes, a removable center column, a plurality of removable turnable disks having differing configurations of passageways, and a plurality of spheroid game pieces. In some examples, the bottom plate is configured to have a plurality of exit holes. In some further examples, the strategy gamed includes differing arrangements of turnable disks and varying configurations of passageways.
摘要:
A strategy game, and a method of playing said strategy game, comprising a board including a matrix, a first set of pieces, and a second set of pieces differing from the first set of pieces by an attribute such as color, wherein, a first plurality of the first set of pieces are placed in the matrix, the first plurality of the second set of pieces are placed in the matrix, and a winning position is determined when a second plurality of the first or second set of pieces are placed in a continuous line in the matrix, with the second plurality greater than the first plurality. The pieces may be placed in adjacent or non-adjacent positions in the matrix. In a particular embodiment, the second plurality is greater than the first plurality by at least three.
摘要:
A collapsible three-dimensional game board having platforms separated by pillars, there being elastic cords which allow the game board to be held in an erect or collapsed position. The board may be used to play a game in which tokens, which may carry numbers or letters or be in the shape of numbers or letters, are placed into empty spaces of the platforms to achieve a desired effect.
摘要:
A board game incorporating binary conversions to entertain and educate players, comprising a multi-tiered playing field, a plurality of counters, of control pads, and playing cards. The playing field comprises a plurality of rooms, doors, roof hatches, and lights. Players enter the values from the playing cards into the control pads. The control pads electronically communicate with the counters to display the binary conversions. Based on the binary conversions, the lights on the playing field indicate which doors and roof hatches are opened or closed allowing players to navigate through the playing field. The winning player wins by being the first player to exit the playing field. It is contemplated that the board game can extend to computer games, video games, theme parks or other similar gaming opportunities wherein players can compete to navigate through and be the first to exit the playing field.