Apparatus and method for traversing hierarchical acceleration structure
    3.
    发明授权
    Apparatus and method for traversing hierarchical acceleration structure 有权
    横向分层加速结构的装置和方法

    公开(公告)号:US09390545B2

    公开(公告)日:2016-07-12

    申请号:US13870073

    申请日:2013-04-25

    CPC classification number: G06T15/06

    Abstract: An apparatus and method for traversing a hierarchical acceleration structure may determine whether a current traversal node is a leaf node, may calculate a first distance from the current traversal node to a pop level and a second distance from a root node to the pop level when the current traversal node is the leaf node, and may determine a hierarchical traversal restarting position by comparing the first distance and the second distance.

    Abstract translation: 用于遍历分层加速度结构的装置和方法可以确定当前遍历节点是否是叶节点,可以计算当前遍历节点到弹出级别的第一距离,以及当从根节点到弹出级别的第二距离时 当前遍历节点是叶节点,并且可以通过比较第一距离和第二距离来确定分级遍历重启位置。

    IMAGE PROCESSING APPARATUS AND METHOD
    5.
    发明申请
    IMAGE PROCESSING APPARATUS AND METHOD 审中-公开
    图像处理装置和方法

    公开(公告)号:US20130207967A1

    公开(公告)日:2013-08-15

    申请号:US13677694

    申请日:2012-11-15

    CPC classification number: G06T15/06

    Abstract: Provided is an image processing apparatus. The image processing apparatus may determine whether a ray and a bounding volume including a primitive intersect each other, prior to determining whether the primitive and the ray intersect each other. An intersection test between the bounding volume and the ray may use a small amount of calculation compared to an intersection test between the primitive and the ray and thus, an amount of calculation used for rendering of the image processing apparatus may significantly decrease.

    Abstract translation: 提供了一种图像处理装置。 图像处理装置可以在确定原始图像和光线是否彼此相交之前确定包括原色的光线和包围体是否相交。 与原始和射线之间的交叉测试相比,边界体积和射线之间的交叉测试可以使用少量的计算,因此用于渲染图像处理设备的计算量可能会显着降低。

    Apparatus and method for image processing
    8.
    发明授权
    Apparatus and method for image processing 有权
    图像处理装置和方法

    公开(公告)号:US09449423B2

    公开(公告)日:2016-09-20

    申请号:US13871385

    申请日:2013-04-26

    CPC classification number: G06T15/06

    Abstract: A method for processing a three-dimensional (3D) image of a ray tracing scheme may be performed by an image processing apparatus by verifying whether local index information matching intersection point information of a ray is present within a prefetch table when intersection point information is received, and by transferring, to a shader, rendering information stored in a local memory based on the local index information, when the local index information matching the intersection point information is present.

    Abstract translation: 用于处理光线跟踪方案的三维(3D)图像的方法可以由图像处理装置通过在接收到交叉点信息时验证是否在预取表中存在匹配的光线的交叉点信息的本地索引信息 并且当存在与交点信息匹配的本地索引信息时,通过基于本地索引信息将存储在本地存储器中的呈现信息传送到着色器。

    Apparatus and method for scheduling of ray tracing
    9.
    发明授权
    Apparatus and method for scheduling of ray tracing 有权
    光线跟踪调度的装置和方法

    公开(公告)号:US09367949B2

    公开(公告)日:2016-06-14

    申请号:US13902157

    申请日:2013-05-24

    CPC classification number: G06T15/06

    Abstract: A graphic processing apparatus and method for processing ray tracing may include a plurality of traversal units to process traversal of a ray. A management unit of the graphics processing apparatus may distribute data of the ray processed by the graphics processing apparatus to the plurality of traversal units. Each of the plurality of traversal units may process ray traversal with respect to a subdivision of the entire space.

    Abstract translation: 用于处理光线跟踪的图形处理装置和方法可以包括用于处理光线穿越的多个遍历单元。 图形处理装置的管理单元可以将由图形处理装置处理的射线的数据分配给多个遍历单元。 多个遍历单元中的每一个可以处理相对于整个空间的细分的射线穿越。

    Cache memory system for tile based rendering and caching method thereof
    10.
    发明授权
    Cache memory system for tile based rendering and caching method thereof 有权
    用于基于瓦片的呈现和缓存方法的缓存存储器系统

    公开(公告)号:US09176880B2

    公开(公告)日:2015-11-03

    申请号:US13652894

    申请日:2012-10-16

    CPC classification number: G06F12/0864 G06F12/126 G06T1/60 Y02D10/13

    Abstract: A cache memory system and a caching method for a tile-based rendering may be provided. Each of cache lines in the cache memory system may include delayed-replacement information. The delayed-replacement information may indicate whether texture data referred to at a position of an edge of a tile is included in a cache line. When a cache line corresponding to an access-requested address is absent in the cache memory system, the cache memory system may select and remove a cache line to be removed from an associative cache unit, based on delayed-replacement information.

    Abstract translation: 可以提供用于基于瓦片的呈现的高速缓冲存储器系统和缓存方法。 缓存存储器系统中的每个高速缓存行可以包括延迟替换信息。 延迟替换信息可以指示在高速缓存行中是否包括在瓦片的边缘的位置处引用的纹理数据。 当高速缓冲存储器系统中不存在对应于访问请求地址的高速缓存行时,高速缓冲存储器系统可以基于延迟替换信息来从关联高速缓存单元中选择和移除要移除的高速缓存行。

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