RENDERING APPARATUS AND RENDERING METHOD
    1.
    发明申请
    RENDERING APPARATUS AND RENDERING METHOD 审中-公开
    渲染设备和渲染方法

    公开(公告)号:US20160125649A1

    公开(公告)日:2016-05-05

    申请号:US14722435

    申请日:2015-05-27

    CPC classification number: G06T15/405 G06T15/005

    Abstract: Provided are a rendering method and a rendering apparatus, which perform tile-based rendering. The rendering method includes determining a visible fragment based on a depth test with respect to fragments included in a tile, storing an identifier of a primitive corresponding to the visible fragment, and performing selective rendering on a primitives included in the tile based on the identifier of the primitive. The rendering apparatus implements such a rendering method.

    Abstract translation: 提供了执行基于瓦片的呈现的呈现方法和呈现装置。 渲染方法包括:基于对包含在片段中的片段的深度测试来确定可见片段,存储与可见片段相对应的原语的标识符,并且基于片段中的标识符对包含在片段中的原语进行选择性渲染 原始的 渲染装置实现这种渲染方法。

    RENDERING APPARATUS AND METHOD
    2.
    发明申请
    RENDERING APPARATUS AND METHOD 有权
    渲染设备和方法

    公开(公告)号:US20160086340A1

    公开(公告)日:2016-03-24

    申请号:US14803754

    申请日:2015-07-20

    CPC classification number: G06T7/40 G06T15/405

    Abstract: Provided are a rendering method and a rendering apparatus performing the rendering method. The rendering method includes receiving a request to output a hierarchical depth value stored in a hierarchical depth buffer, outputting the hierarchical depth value from the hierarchical depth buffer, storing the hierarchical depth value, in response to the request, and performing rendering using the stored hierarchical depth value.

    Abstract translation: 提供了一种渲染方法和一种执行渲染方法的渲染装置。 渲染方法包括:接收请求,输出存储在分层深度缓冲器中的层次深度值,响应于该请求从分层深度缓冲器输出层次深度值,存储分层深度值,并使用存储的分层 深度值。

    METHOD AND APPARATUS FOR CONTROLLING RENDERING QUALITY
    3.
    发明申请
    METHOD AND APPARATUS FOR CONTROLLING RENDERING QUALITY 有权
    控制渲染质量的方法和装置

    公开(公告)号:US20160071304A1

    公开(公告)日:2016-03-10

    申请号:US14667458

    申请日:2015-03-24

    CPC classification number: G06F3/013 G06T15/20 G06T2210/36

    Abstract: A rendering method, an apparatus for rendering an image and a rendering device are provided. The rendering method involves obtaining information about a sightline of a user, determining rendering quality based on the obtained information, and rendering a graphic image according to the determined rendering quality.

    Abstract translation: 提供了一种渲染方法,一种用于渲染图像的装置和一种渲染装置。 渲染方法包括获取关于用户的视线的信息,基于获得的信息确定渲染质量,以及根据确定的渲染质量呈现图形图像。

    MULTIPLE-THREAD PROCESSING METHODS AND APPARATUSES
    4.
    发明申请
    MULTIPLE-THREAD PROCESSING METHODS AND APPARATUSES 审中-公开
    多线程处理方法和设备

    公开(公告)号:US20160170799A1

    公开(公告)日:2016-06-16

    申请号:US14816265

    申请日:2015-08-03

    CPC classification number: G06F8/452

    Abstract: Multiple-thread processing apparatuses and methods are provided. The multiple-thread processing method may include searching for loops in a plurality of threads, calculating a number of repetitions of each of found loops in respective threads among the plurality of threads, determining one or more threads based on the calculated number of repetitions of each of the found loops, dividing at least one of the one or more determined threads into child threads, and processing the child threads separately from one another in the plurality of threads.

    Abstract translation: 提供多线程处理设备和方法。 多线程处理方法可以包括搜索多个线程中的循环,计算多个线程中各个线程中的每个找到的循环的重复次数,基于计算出的每个线程的重复次数来确定一个或多个线程 找到的循环,将所述一个或多个确定的线程中的至少一个划分为子线程,以及在所述多个线程中彼此分开地处理所述子线程。

    RENDERING METHOD AND APPARATUS
    6.
    发明申请
    RENDERING METHOD AND APPARATUS 审中-公开
    渲染方法和设备

    公开(公告)号:US20160148426A1

    公开(公告)日:2016-05-26

    申请号:US14939059

    申请日:2015-11-12

    CPC classification number: G06T17/20 G06T15/005

    Abstract: Provided is a selective rendering apparatus and method. The method may include generating a domain visibility stream indicating which domains for an input patch are visible during rendering, generating domain information about one or more regions of the input patch based on the domain visibility stream, and performing selective domain shading on respective domains of the plurality of domains based on whether the domain visibility stream indicates that the respective domains are visible. The method may also, or alternatively, include generating a vertex visibility stream indicating visible vertices of an input patch or primitive and selectively vertex shading the vertices of the input patch or primitive based on the vertex visibility stream.

    Abstract translation: 提供了一种选择性渲染装置和方法。 所述方法可以包括生成域可见性流,其指示在呈现期间输入补丁的哪些域可见,基于域可见性流生成关于输入补丁的一个或多个区域的域信息,以及在所述域可见性流的相应域上执行选择性域阴影 基于域可见性流是否指示各个域是可见的多个域。 该方法还可以或者替代地包括生成指示输入补丁或原语的可见顶点的顶点可见性流,并且基于顶点可见性流选择性地顶点输入补丁或基元的顶点着色。

    APPARATUS AND METHOD OF CONTROLLING POWER CONSUMPTION OF GRAPHIC PROCESSING UNIT (GPU) RESOURCES
    7.
    发明申请
    APPARATUS AND METHOD OF CONTROLLING POWER CONSUMPTION OF GRAPHIC PROCESSING UNIT (GPU) RESOURCES 有权
    控制图形处理单元(GPU)资源消耗功能的装置和方法

    公开(公告)号:US20160062445A1

    公开(公告)日:2016-03-03

    申请号:US14738118

    申请日:2015-06-12

    CPC classification number: G06F1/325 G06F1/329 G06F9/3836 G06F9/46 Y02D10/24

    Abstract: A power consumption control apparatus includes a resource selecting unit configured to select resources, whose power consumption levels are to be determined, from among resources of a graphic processing unit (GPU), a resource use information acquiring unit configured to determine whether the selected resources are used from a code block which is all or part of a program executed using the GPU, and a power consumption controlling unit configured to determine a power consumption level of the selected resource based on a determination result of the resource information acquiring unit and to control the power consumption level of the selected resources based on a determined power consumption level of the selected resources.

    Abstract translation: 功率消耗控制装置包括:资源选择单元,被配置为从图形处理单元(GPU)的资源中选择要确定其功耗水平的资源;资源使用信息获取单元,被配置为确定所选择的资源是否为 从使用GPU执行的程序的全部或一部分的代码块使用的功耗控制单元,其基于资源信息取得单元的判定结果来决定所选择的资源的功耗水平,并且控制 基于所选择的资源的确定的功率消耗水平,所选择的资源的功耗水平。

    METHOD AND APPARATUS FOR PROCESSING GRAPHICS DATA
    8.
    发明申请
    METHOD AND APPARATUS FOR PROCESSING GRAPHICS DATA 审中-公开
    用于处理图形数据的方法和装置

    公开(公告)号:US20150221062A1

    公开(公告)日:2015-08-06

    申请号:US14532182

    申请日:2014-11-04

    CPC classification number: G06T1/20 G06T1/60

    Abstract: A method of processing graphics data includes obtaining at least one command for rendering the graphics data, determining, from among graphics data that is drawn in the rendering, graphics data to be used in another rendering based on the at least one obtained command, and transmitting, to a device for rendering the graphics data, a control signal to record the determined graphics data in a buffer. According to the method, the power consumed by a device using the method for rendering graphics data may be reduced.

    Abstract translation: 一种处理图形数据的方法包括:获取至少一个用于渲染图形数据的命令,从绘制在绘制中的图形数据中,基于至少一个获得的命令确定要在另一个渲染中使用的图形数据,以及发送 涉及用于呈现图形数据的装置,用于将确定的图形数据记录在缓冲器中的控制信号。 根据该方法,可以减少使用用于渲染图形数据的方法的设备消耗的功率。

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