Abstract:
A non-blocking texture cache memory for a texture mapping pipeline and an operation method of the non-blocking texture cache memory may include: a retry buffer configured to temporarily store result data according to a hit pipeline or a miss pipeline; a retry buffer lookup unit configured to look up the retry buffer in response to a texture request transferred from a processor; a verification unit configured to verify whether result data corresponding to the texture request is stored in the retry buffer as the lookup result; and an output control unit configured to output the stored result data to the processor when the result data corresponding to the texture request is stored as the verification result.
Abstract:
An apparatus and method for non-blocking execution of a static scheduled processor, the apparatus including a processor to process at least one operation using transferred input data, and an input buffer used to transfer the input data to the processor, and store a result of processing the at least one operation, wherein the processor may include at least one functional unit (FU) to execute the at least one operation, and the at least one FU may process the transferred input data using at least one of a regular latency operation and an irregular latency operation.
Abstract:
An external intrinsic interface. A processor may include a core including a plurality of functional units, an intrinsic module located outside the core, and an interface module to perform relaying between the intrinsic module and a functional unit, among the plurality of functional units.
Abstract:
An image processing apparatus. A rendering unit of the image processing apparatus may perform rendering with respect to each of N passes by applying a multi-pass rendering process with respect to an object in an image. The image processing apparatus may include a texture buffer to store information about at least one pixel using second pass rendering different from first pass rendering, while performing the first pass rendering corresponding to a process of generating a final result image among the N passes.