Abstract:
Systems and methods for tracking RFID gaming chips at a gaming table are disclosed. Gaming chips include an outer body with center and rim portions, and a plurality of RFID tags contained within the outer body. Signals from gaming chip RFID tags can be encrypted only for readers having an appropriate private key, and can be subject to a variable time delay unique to each RFID tag. Separate RFID tags within one gaming chip can be identical for security purposes, and to increase “visibility” to associated RFID readers at the gaming table. Security breach components within RFID tags can reduce or prevent unauthorized writing or tampering attempts to an RFID gaming chip. Further system components include a gaming table and a plurality of RFID reading devices distributed thereabout, including transponders and antennae. Such RFID reading devices are disposed beneath an upper surface of the gaming table in a grid-like fashion.
Abstract:
One aspect is directed to a system whereby a live gaming table system is provided with one or more handheld user input devices which, for example, may allow multiple different players to simultaneously or concurrently provide wager input data and/or other data to the gaming table system. In at least one embodiment, the handheld user input devices may form part of a multi-player touch input interface system which is operable to identify or determine where, who, and what transactions are taking place at a multi-player gaming table and/or multi-player gaming system.
Abstract:
Apparatus and methods for improving security and preventing tampering in a gaming system are described. In particular, the gaming system may comprise an authorization device that is configured to control a download of gaming data, such as an executable image for generating a game of chance, from a first gaming device to a second gaming device. For each download between two different devices, the authorization device may be operable to generate a unique encryption key pair utilized in the download and determine whether the downloaded data is authentic. The gaming device receiving the download of game data may be configured such that it doesn't utilize the game data until an approval is received from the authorization device.
Abstract:
A method for tracking an event of an externally controlled interface (ECI) is described. The method includes generating the externally controlled interface independent of an outcome of a wager-based game regulated by a regulatory authority, and logging the event of the externally controlled interface.
Abstract:
Methods and systems for providing a universal bonus within a gaming environment are disclosed. Such systems include universal bonuses that are made available to patrons of both gaming machines and other non-gaming machine gaming venues, such as gaming tables. Systems can include a gaming machine, a gaming table, and a universal system server. Tracking devices at both the gaming machines and gaming tables or other gaming venues facilitate the tracking of gaming events that give rise to the eligibility of a player to participate in the universal bonus. The same singular universal bonus is then made available to players playing entirely different games and/or at different gaming venues. Incorporated into the system are considerations for including slot machines, video poker machines, blackjack tables, poker tables, craps tables, roulette tables, keno lounges, sports books and other wager based games offered by a casino or other gaming establishment.
Abstract:
A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.
Abstract:
Various techniques are disclosed for facilitating side wagering activities conducted at a casino which includes a casino gaming network. In at least one embodiment, the gaming network includes a plurality of gaming devices, including a first gaming device. A side wager request may be received for placing a first side wager relating to a first target. In at least one embodiment, the first target may be selected from a group of possible targets which, for example, may include, but are not limited to one or more of the following (or combination thereof): casino players, game tables, electronic gaming devices (EGDs), game themes, game denominations, game paytables, etc. An identity of a first player associated with generating the first side wager request may be determined. A first side wager session may be automatically initiated. In at least one embodiment, the initiation of the first side wager session may include automatically placing the first side wager at the casino gaming network, and associating the placed first side wager with the identified first player. In at least one embodiment, the placing of the first side wager includes placing first wager on a game play-related event or activity associated with the second person, wherein an outcome of the game play-related event or activity is influenced by a decision or action of the second person. In one embodiment, the first side wager includes first side wager criteria specifying that an outcome of the first side wager is related to at least one event associated with a different player's game play which is associated with the first target.
Abstract:
A method for tracking an event of an externally controlled interface (ECI) is described. The method includes generating the externally controlled interface independent of an outcome of a wager-based game regulated by a regulatory authority, and logging the event of the externally controlled interface.
Abstract:
A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.
Abstract:
A technique is disclosed for facilitating side wagering activities conducted at a casino which includes a casino gaming network and a plurality of gaming machines. In at least one embodiment, a casino side wagering system may be utilized to enable casinos operators to provide side wagering opportunities to non-primary players of electronic gaming machines, electronic slot machines and/or other types of gaming machines.