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1.
公开(公告)号:US20180336659A1
公开(公告)日:2018-11-22
申请号:US15596989
申请日:2017-05-16
Applicant: QUALCOMM INCORPORATED
Inventor: MEHRAD TAVAKOLI , MOINUL KHAN , MRIGANKA MONDAL , RAGHAVENDRA NAGARAJ
IPC: G06T1/60 , G06T1/20 , G06T9/00 , G06T15/00 , G06T19/00 , G06T7/00 , H04N19/597 , H04N19/156 , H04N19/20 , H04N19/51
CPC classification number: H04N19/597 , H04N13/00 , H04N19/423 , H04N19/436
Abstract: Systems, methods, and computer programs are disclosed for reducing memory bandwidth via multiview compression/decompression. One embodiment is a compression method for a multiview rendering in a graphics pipeline. The method comprises receiving a first image and a second image for a multiview rendering. A difference is calculated between the first and second images. The method compresses the first image and the difference between the first and second images. The compressed first image and the compressed difference are stored in a memory. The compressed first image and the compressed difference are decompressed. The second image is generated by comparing the first image to the difference.
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2.
公开(公告)号:US20180329465A1
公开(公告)日:2018-11-15
申请号:US15592664
申请日:2017-05-11
Applicant: QUALCOMM INCORPORATED
Inventor: MEHRAD TAVAKOLI , Idreas Mir , Moinul Khan , Ronald Alton , Gheorghe Cascaval , Rajiv Vijayakumar , Mriganka Mondal , Maurice Ribble , Martin Renschler
CPC classification number: G06F1/206 , G06F1/163 , G06F1/266 , G06F1/3215 , G06F1/3218 , G06F1/3234 , G06F3/012 , G06F11/3495
Abstract: Disclosed are methods and systems for intelligent adjustment of an immersive multimedia workload in a portable computing device (“PCD”), such as a virtual reality (“VR”) or augmented reality (“AR”) workload. An exemplary embodiment monitors one or more performance indicators comprising a motion to photon latency associated with the immersive multimedia workload. Performance parameters associated with thermally aggressive processing components are adjusted to reduce demand for power while ensuring that the motion to photon latency is and/or remains optimized. Performance parameters that may be adjusted include, but are not limited to including, eye buffer resolution, eye buffer MSAA, timewarp CAC, eye buffer FPS, display FPS, timewarp output resolution, textures LOD, 6DOF camera FPS, and fovea size.
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