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公开(公告)号:US09839854B2
公开(公告)日:2017-12-12
申请号:US14970095
申请日:2015-12-15
Applicant: Nvidia Corporation
Inventor: James van Welzen , David Le Tacon
IPC: A63F13/87 , A63F13/86 , A63F13/34 , H04N7/15 , A63F13/355 , A63F13/32 , A63F13/213 , A63F13/215 , A63F13/30 , A63F13/25
CPC classification number: A63F13/87 , A63F13/213 , A63F13/215 , A63F13/25 , A63F13/30 , A63F13/32 , A63F13/34 , A63F13/355 , A63F13/86 , A63F2300/401 , H04M3/567 , H04N7/147 , H04N7/15
Abstract: Methods of providing in-game virtual split screens with peer-to-peer video conferencing are described for use in online gaming, for instance. In one approach, a live video stream, a live audio stream, and a player viewpoint are sent from a first computer system for receipt by a second computer system. The first and second computer systems concurrently execute the online game. The live video stream, the in-game video stream, and locally rendered in-game content are combined to create a composite video stream, and the live audio stream, the in-game audio stream, and locally generated in-game audio are combined to create a composite audio stream. The composite video stream and the composite audio stream are operable to be presented at the second computer system in real-time.
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公开(公告)号:US20170165569A1
公开(公告)日:2017-06-15
申请号:US14970095
申请日:2015-12-15
Applicant: Nvidia Corporation
Inventor: James van Welzen , David Le Tacon
IPC: A63F13/34 , A63F13/355 , A63F13/87 , A63F13/213 , A63F13/215 , H04N7/15 , A63F13/32
CPC classification number: A63F13/87 , A63F13/213 , A63F13/215 , A63F13/25 , A63F13/30 , A63F13/32 , A63F13/34 , A63F13/355 , A63F13/86 , A63F2300/401 , H04M3/567 , H04N7/147 , H04N7/15
Abstract: Methods of providing in-game virtual split screens with peer-to-peer video conferencing are described for use in online gaming, for instance. In one approach, a live video stream, a live audio stream, and a player viewpoint are sent from a first computer system for receipt by a second computer system. The first and second computer systems concurrently execute the online game. The live video stream, the in-game video stream, and locally rendered in-game content are combined to create a composite video stream, and the live audio stream, the in-game audio stream, and locally generated in-game audio are combined to create a composite audio stream. The composite video stream and the composite audio stream are operable to be presented at the second computer system in real-time.
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公开(公告)号:US20220331702A1
公开(公告)日:2022-10-20
申请号:US17231423
申请日:2021-04-15
Applicant: NVIDIA Corporation
Inventor: James van Welzen , Amit Parikh , Jonathan White , Travis Muhlestein
IPC: A63F13/86 , G06F9/455 , A63F13/335
Abstract: In various examples, applications may be executed on remote computing devices to composite and broadcast gameplay with video and audio data. Systems and methods are disclosed that distribute, between and among various computing devices, processing of tasks including rendering of gameplay, composition of various types of data, and broadcasting of composited data. The tasks may be executed on computing devices that are remote to a client device, such as a virtual machine, GPU, server, and/or other computing device in the cloud, all of which are connected through a network. Customized composited content may be generated within the system, without latency and dropped frames, by distributing tasks such as compositing and rendering of gameplay to computing devices that have high performance capability and are specialized for handling memory- and time-intensive tasks.
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公开(公告)号:US12005363B2
公开(公告)日:2024-06-11
申请号:US17231423
申请日:2021-04-15
Applicant: NVIDIA Corporation
Inventor: James van Welzen , Amit Parikh , Jonathan White , Travis Muhlestein
IPC: A63F13/86 , A63F13/335 , G06F9/455
CPC classification number: A63F13/86 , A63F13/335 , G06F9/45558 , G06F2009/45595
Abstract: In various examples, applications may be executed on remote computing devices to composite and broadcast gameplay with video and audio data. Systems and methods are disclosed that distribute, between and among various computing devices, processing of tasks including rendering of gameplay, composition of various types of data, and broadcasting of composited data. The tasks may be executed on computing devices that are remote to a client device, such as a virtual machine, GPU, server, and/or other computing device in the cloud, all of which are connected through a network. Customized composited content may be generated within the system, without latency and dropped frames, by distributing tasks such as compositing and rendering of gameplay to computing devices that have high performance capability and are specialized for handling memory- and time-intensive tasks.
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公开(公告)号:US20220406338A1
公开(公告)日:2022-12-22
申请号:US17887832
申请日:2022-08-15
Applicant: NVIDIA Corporation
Inventor: James van Welzen , Jonathan White , David Clark , Glenn Cochran , Amit Parikh
IPC: G11B27/036 , G06T11/60 , G11B27/10 , G06V20/40
Abstract: In various examples, users may access a tool that automatically generates video montages from video clips of the user's gameplay according to parameterized recipes. As a result, a user may select—or allow the system to select—clips corresponding to gameplay of the user and customize one or more parameters (e.g., transitions, music, audio, graphics, etc.) of a recipe, and a video montage may be generated automatically according to a montage script output using the recipe. As such, a user may have a video montage generated with little user involvement, and without requiring any skill or expertise in video editing software. In addition, even for experienced video editors, automatic video montage generation may be a useful alternative to save the time and effort of manually curating video montages.
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公开(公告)号:US11468915B2
公开(公告)日:2022-10-11
申请号:US17060878
申请日:2020-10-01
Applicant: NVIDIA Corporation
Inventor: James van Welzen , Jonathan White , David Clark , Glenn Cochran , Amit Parikh
IPC: G11B27/036 , G06T11/60 , G11B27/10 , G06V20/40
Abstract: In various examples, users may access a tool that automatically generates video montages from video clips of the user's gameplay according to parameterized recipes. As a result, a user may select—or allow the system to select—clips corresponding to gameplay of the user and customize one or more parameters (e.g., transitions, music, audio, graphics, etc.) of a recipe, and a video montage may be generated automatically according to a montage script output using the recipe. As such, a user may have a video montage generated with little user involvement, and without requiring any skill or expertise in video editing software. In addition, even for experienced video editors, automatic video montage generation may be a useful alternative to save the time and effort of manually curating video montages.
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公开(公告)号:US20220108727A1
公开(公告)日:2022-04-07
申请号:US17060878
申请日:2020-10-01
Applicant: NVIDIA Corporation
Inventor: James van Welzen , Jonathan White , David Clark , Glenn Cochran , Amit Parikh
IPC: G11B27/036 , G06T11/60 , G11B27/10 , G06K9/00
Abstract: In various examples, users may access a tool that automatically generates video montages from video clips of the user's gameplay according to parameterized recipes. As a result, a user may select—or allow the system to select—clips corresponding to gameplay of the user and customize one or more parameters (e.g., transitions, music, audio, graphics, etc.) of a recipe, and a video montage may be generated automatically according to a montage script output using the recipe. As such, a user may have a video montage generated with little user involvement, and without requiring any skill or expertise in video editing software. In addition, even for experienced video editors, automatic video montage generation may be a useful alternative to save the time and effort of manually curating video montages.
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