Annotation using a multi-device mixed interactivity system

    公开(公告)号:US11023109B2

    公开(公告)日:2021-06-01

    申请号:US15640363

    申请日:2017-06-30

    Abstract: In various embodiments, methods and systems for implementing a multi-device mixed interactivity system are provided. The interactivity system includes paired mixed-input devices for interacting and controlling virtual objects. In operation, a selection profile associated with a virtual object is accessed. The selection profile is generated based on a selection input determined using real input associated with a selection device and virtual input associated with a mixed-reality device. The selection device has a first display and the mixed-reality device has a second display that both display the virtual object. An annotation input for the virtual object based on a selected portion corresponding to the selection profile is received. An annotation profile based on the annotation input is generated. The annotation profile includes annotation profile attributes for annotating a portion of the virtual object. An annotation of the selected portion of the virtual reality object is caused to be displayed.

    Presenting augmented reality display data in physical presentation environments

    公开(公告)号:US12141927B2

    公开(公告)日:2024-11-12

    申请号:US15640339

    申请日:2017-06-30

    Abstract: Methods and systems for rendering augmented reality display data to locations of a physical presentation environment based on a presentation configuration are provided. A physical presentation environment configuration may be accessed that includes locations of a physical presentation environment for mapping augmented reality display data. The augmented reality display data may include a plurality of augmented reality objects that are rendered for display. Presentation attributes of the augmented reality display data may be used in conjunction with the presentation configuration for mapping and rendering the augmented reality display data. The rendered augmented reality display data may be dynamically interactive, and may be generated based on previous presentation configurations, mapping preferences, mapping limitations, and/or other factors.

    Annotation using a multi-device mixed interactivity system

    公开(公告)号:US11543947B2

    公开(公告)日:2023-01-03

    申请号:US17335795

    申请日:2021-06-01

    Abstract: In various embodiments, methods and systems for implementing a multi-device mixed interactivity system are provided. The interactivity system includes paired mixed-input devices for interacting and controlling virtual objects. In operation, a selection profile associated with a virtual object is accessed. The selection profile is generated based on a selection input determined using real input associated with a selection device and virtual input associated with a mixed-reality device. The selection device has a first display and the mixed-reality device has a second display that both display the virtual object. An annotation input for the virtual object based on a selected portion corresponding to the selection profile is received. An annotation profile based on the annotation input is generated. The annotation profile includes annotation profile attributes for annotating a portion of the virtual object. An annotation of the selected portion of the virtual reality object is caused to be displayed.

    Virtually representing spaces and objects while maintaining physical properties

    公开(公告)号:US10699491B2

    公开(公告)日:2020-06-30

    申请号:US16386934

    申请日:2019-04-17

    Abstract: Systems and techniques from displaying virtual representations of real-world spaces and objects in various environments are disclosed. A source environment at a first location can be scanned by a head-mounted display (HMD) device to generate three-dimensional datasets corresponding to the physical environment at the first location. The three-dimensional datasets can include detected physical properties associated with the physical environment. At a second location, the HMD can re-create the source environment, and render for display a virtual representation of the physical environment based on the three-dimensional datasets, where the virtual representation of the source environment is rendered to maintain any one of the detected physical properties associated with the physical environment. Further, at the second location, the HMD can enable a user to view one or more physical objects within the virtual representation of the physical environment such that the physical object is perceived to be within the source environment.

    Virtually representing spaces and objects while maintaining physical properties

    公开(公告)号:US10304251B2

    公开(公告)日:2019-05-28

    申请号:US15624474

    申请日:2017-06-15

    Abstract: Systems and techniques from displaying virtual representations of real-world spaces and objects in various environments are disclosed. A source environment at a first location can be scanned by a head-mounted display (HMD) device to generate three-dimensional datasets corresponding to the physical environment at the first location. The three-dimensional datasets can include detected physical properties associated with the physical environment. At a second location, the HMD can re-create the source environment, and render for display a virtual representation of the physical environment based on the three-dimensional datasets, where the virtual representation of the source environment is rendered to maintain any one of the detected physical properties associated with the physical environment. Further, at the second location, the HMD can enable a user to view one or more physical objects within the virtual representation of the physical environment such that the physical object is perceived to be within the source environment.

    Hover-based user-interactions with virtual objects within immersive environments

    公开(公告)号:US11068111B2

    公开(公告)日:2021-07-20

    申请号:US16695771

    申请日:2019-11-26

    Abstract: Systems and methods for enabling user-interactions with virtual objects (VOs) included in immersive environments (IEs) are provided. A head-mounted display (HMD) device is communicatively coupled with a hover-sensing (HS) device, via a communication session. The HMD device provides an IE to a wearer by displaying a field-of-view (FOV) that includes a VO. The user executes user-interactions, such as 2D and/or 3D hand gestures, fingertip gestures, multi-fingertip gestures, stylus gestures, hover gestures, and the like. The HS device detects the user-interactions and generates interaction data. The interaction data is provided to the HMD device via the communication session. The HMD device updates the FOV and/or the VO based on the interaction data. A physical overlay that includes a 3D protrusion is coupled with the HS device. The overlay is transparent to the hover-sensing capabilities of the HS device. The protrusion provides tactile feedback to the user for the user-interactions.

    Selection using a multi-device mixed interactivity system

    公开(公告)号:US10895966B2

    公开(公告)日:2021-01-19

    申请号:US15640361

    申请日:2017-06-30

    Abstract: In various embodiments, methods and systems for implementing a multi-device mixed interactivity system are provided. The interactivity system includes paired mixed-input devices for interacting and controlling virtual objects. In operation, a selection input associated with a virtual object is accessed. The selection input is based on real input associated with a selection device and virtual input associated with a mixed-reality device. The selection device has a first display that displays the virtual object and the mixed-reality device has a second display that displays the virtual object. A selection profile is generated based on the selection input. The selection profile comprises one or more selection profile attributes for isolating a portion of the virtual object. A selected portion of the virtual object is determined based on the selection profile. The selected portion of the virtual reality object is caused to be displayed on the first display of the selection device.

    Hover-based user-interactions with virtual objects within immersive environments

    公开(公告)号:US10514801B2

    公开(公告)日:2019-12-24

    申请号:US15624097

    申请日:2017-06-15

    Abstract: Systems and methods for enabling user-interactions with virtual objects (VOs) included in immersive environments (IEs) are provided. A head-mounted display (HMD) device is communicatively coupled with a hover-sensing (HS) device, via a communication session. The HMD device provides an IE to a wearer by displaying a field-of-view (FOV) that includes a VO. The user executes user-interactions, such as 2D and/or 3D hand gestures, fingertip gestures, multi-fingertip gestures, stylus gestures, hover gestures, and the like. The HS device detects the user-interactions and generates interaction data. The interaction data is provided to the HMD device via the communication session. The HMD device updates the FOV and/or the VO based on the interaction data. A physical overlay that includes a 3D protrusion is coupled with the HS device. The overlay is transparent to the hover-sensing capabilities of the HS device. The protrusion provides tactile feedback to the user for the user-interactions.

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