GRAPHICS PROCESSING METHOD FOR THREE-DIMENSIONAL IMAGES APPLIED TO FIRST BUFFER FOR STORING RIGHT-VIEW CONTENTS AND SECOND BUFFER FOR STORING LEFT-VIEW CONTENTS AND RELATED GRAPHICS PROCESSING APPARATUS THEREOF
    2.
    发明申请
    GRAPHICS PROCESSING METHOD FOR THREE-DIMENSIONAL IMAGES APPLIED TO FIRST BUFFER FOR STORING RIGHT-VIEW CONTENTS AND SECOND BUFFER FOR STORING LEFT-VIEW CONTENTS AND RELATED GRAPHICS PROCESSING APPARATUS THEREOF 有权
    用于存储右视图的第一缓冲器的三维图像的图形处理方法和用于存储左视图的第二缓冲器和相关图形处理装置

    公开(公告)号:US20160078589A1

    公开(公告)日:2016-03-17

    申请号:US14951514

    申请日:2015-11-25

    Applicant: MEDIATEK INC.

    Abstract: A graphics processing method for three-dimensional images, applied to a first buffer for storing right-view contents and a second buffer for storing left-view contents, includes the following steps: when a current Vsync status indicates that a display engine is not operating within a right Vsync period of a right-view frame, the drawing engine drawing the right-view contents stored in first buffer; when current Vsync status indicates that the display engine is not operating within a left Vsync period of a left-view frame, the drawing engine drawing the left-view contents stored in second buffer; during the right Vsync period of the right-view frame, the display engine displaying right-view contents stored in first buffer; and during the left Vsync period of the left-view frame, the display engine displaying left-view contents stored in second buffer.

    Abstract translation: 一种适用于存储右视图内容的第一缓冲器和用于存储左视图内容的第二缓冲器的三维图像的图形处理方法包括以下步骤:当当前的Vsync状态指示显示引擎不工作时 在右视图帧的右Vsync周期内,绘图引擎绘制存储在第一缓冲器中的右视图内容; 当当前Vsync状态指示显示引擎未在左视野帧的左Vsync周期内操作时,绘图引擎绘制存储在第二缓冲器中的左视图内容; 在右视图帧的正确Vsync周期期间,显示引擎显示存储在第一缓冲器中的右视图内容; 并且在左视图帧的左Vsync周期期间,显示引擎显示存储在第二缓冲器中的左视图内容。

    Graphics processing method for three-dimensional images applied to first buffer for storing right-view contents and second buffer for storing left-view contents and related graphics processing apparatus thereof
    3.
    发明授权
    Graphics processing method for three-dimensional images applied to first buffer for storing right-view contents and second buffer for storing left-view contents and related graphics processing apparatus thereof 有权
    应用于用于存储右视图内容的第一缓冲器的三维图像的图形处理方法和用于存储左视图内容的第二缓冲器及其相关图形处理装置

    公开(公告)号:US09558531B2

    公开(公告)日:2017-01-31

    申请号:US14951514

    申请日:2015-11-25

    Applicant: MEDIATEK INC.

    Abstract: A graphics processing method for three-dimensional images, applied to a first buffer for storing right-view contents and a second buffer for storing left-view contents, includes the following steps: when a current Vsync status indicates that a display engine is not operating within a right Vsync period of a right-view frame, the drawing engine drawing the right-view contents stored in first buffer; when current Vsync status indicates that the display engine is not operating within a left Vsync period of a left-view frame, the drawing engine drawing the left-view contents stored in second buffer; during the right Vsync period of the right-view frame, the display engine displaying right-view contents stored in first buffer; and during the left Vsync period of the left-view frame, the display engine displaying left-view contents stored in second buffer.

    Abstract translation: 一种适用于存储右视图内容的第一缓冲器和用于存储左视图内容的第二缓冲器的三维图像的图形处理方法包括以下步骤:当当前的Vsync状态指示显示引擎不工作时 在右视图帧的右Vsync周期内,绘图引擎绘制存储在第一缓冲器中的右视图内容; 当当前Vsync状态指示显示引擎未在左视野帧的左Vsync周期内操作时,绘图引擎绘制存储在第二缓冲器中的左视图内容; 在右视图帧的正确Vsync周期期间,显示引擎显示存储在第一缓冲器中的右视图内容; 并且在左视图帧的左Vsync周期期间,显示引擎显示存储在第二缓冲器中的左视图内容。

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