Abstract:
Technologies for distributed generation of an avatar with a facial expression corresponding to a facial expression of a user include capturing real-time video of a user of a local computing device. The computing device extracts facial parameters of the user's facial expression using the captured video and transmits the extracted facial parameters to a server. The server generates an avatar video of an avatar having a facial expression corresponding to the user's facial expression as a function of the extracted facial parameters and transmits the avatar video to a remote computing device.
Abstract:
Apparatus, systems, media and/or methods may involve animating avatars. User facial motion data may be extracted that corresponds to one or more user facial gestures observed by an image capture device when a user emulates a source object. An avatar animation may be provided based on the user facial motion data. Also, script data may be provided to the user and/or the user facial motion data may be extracted when the user utilizes the script data. Moreover, audio may be captured and/or converted to a predetermined tone. Source facial motion data may be extracted and/or an avatar animation may be provided based on the source facial motion data. A degree of match may be determined between the user facial motion data of a plurality of users and the source facial motion data. The user may select an avatar as a user avatar and/or a source object avatar.
Abstract:
Examples of systems and methods for transmitting facial motion data and animating an avatar are generally described herein. A system may include an image capture device to capture a series of images of a face, a facial recognition module to compute facial motion data for each of the images in the series of images, and a communication module to transmit the facial motion data to an animation device, wherein the animation device is to use the facial motion data to animate an avatar on the animation device.
Abstract:
Systems and methods may provide for identifying one or more facial expressions of a subject in a video signal and generating avatar animation data based on the one or more facial expressions. Additionally, the avatar animation data may be incorporated into an audio file associated with the video signal. In one example, the audio file is sent to a remote client device via a messaging application. Systems and methods may also facilitate the generation of avatar icons and doll animations that mimic the actual facial features and/or expressions of specific individuals.
Abstract:
Systems and methods may provide for detecting a condition with respect to one or more frames of a video signal associated with a set of facial motion data and modifying, in response to the condition, the set of facial motion data to indicate that the one or more frames lack facial motion data. Additionally, an avatar animation may be initiated based on the modified set of facial motion data. In one example, the condition is one or more of a buffer overflow condition and a tracking failure condition.
Abstract:
Technologies for distributed generation of an avatar with a facial expression corresponding to a facial expression of a user include capturing real-time video of a user of a local computing device. The computing device extracts facial parameters of the user's facial expression using the captured video and transmits the extracted facial parameters to a server. The server generates an avatar video of an avatar having a facial expression corresponding to the user's facial expression as a function of the extracted facial parameters and transmits the avatar video to a remote computing device.
Abstract:
Examples of systems and methods for transmitting facial motion data and animating an avatar are generally described herein. A system may include an image capture device to capture a series of images of a face, a facial recognition module to compute facial motion data for each of the images in the series of images, and a communication module to transmit the facial motion data to an animation device, wherein the animation device is to use the facial motion data to animate an avatar on the animation device.
Abstract:
Apparatuses, methods and storage medium associated with animating and rendering an avatar are disclosed herein. In embodiments, In embodiments, an apparatus may include an avatar animation engine configured to receive a plurality of facial motion parameters and a plurality of head gestures parameters, respectively associated with a face and a head of a user. The plurality of facial motion parameters may depict facial action movements of the face, and the plurality of head gesture parameters may depict head pose gestures of the head. Further, the avatar animation engine may be configured to drive an avatar model with facial and skeleton animations to animate an avatar, using the facial motion parameters and the head gestures parameters, to replicate a facial expression of the user on the avatar that includes impact of head post rotation of the user. Other embodiments may be described and/or claimed.
Abstract:
A mechanism is described for facilitating dynamic simulation of avatars based on user performances according to one embodiment. A method of embodiments, as described herein, includes capturing, in real-time, an image of a user, the image including a video image over a plurality of video frames. The method may further include tracking changes in size of the user image, the tracking of the changes may include locating one or more positions of the user image within each of the plurality of video frames, computing, in real-time, user performances based on the changes in the size of the user image over the plurality of video frames, and dynamically scaling an avatar associated with the user such that the avatar is dynamically simulated corresponding to the user performances.
Abstract:
Examples of systems and methods for transmitting avatar sequencing data in an audio file are generally described herein. A method can include receiving, at a second device from a first device, an audio file comprising: facial motion data, the facial motion data derived from a series of facial images captured at the first device, an avatar sequencing data structure from the first device, the avatar sequencing data structure comprising an avatar identifier and a duration, and an audio stream. The method can include presenting an animation of an avatar, at the second device, using the facial motion data and the audio stream.