Apparatus and method of multi-view rendering
    3.
    发明授权
    Apparatus and method of multi-view rendering 有权
    多视图渲染的装置和方法

    公开(公告)号:US09406164B2

    公开(公告)日:2016-08-02

    申请号:US13556479

    申请日:2012-07-24

    IPC分类号: G06T15/00 G06T15/20

    CPC分类号: G06T15/205

    摘要: Provided is an apparatus and method of multi-view rendering. A method of multi-view rendering includes rendering one or more 3D objects based on a first viewpoint, transforming pixel values of pixels of the first viewpoint, which are obtained by the rendering of the 3D objects, into pixel values of pixels based on a second viewpoint that is different from the first viewpoint, detecting an occlusion region that is a remaining region other than a region represented by the pixel values obtained by the transforming of the pixel values in an image based on the second viewpoint, and rendering the detected occlusion region based on the second viewpoint.

    摘要翻译: 提供了一种多视图渲染的装置和方法。 多视图渲染的方法包括:基于第一视点来呈现一个或多个3D对象,将通过3D对象的呈现获得的第一视点的像素的像素值转换为基于第二视点的像素的像素值 检测与第一视点不同的视点,检测作为除了通过基于第二视点对图像中的像素值进行变换而获得的像素值所表示的区域之外的剩余区域的遮挡区域,并且将检测到的遮挡区域 基于第二观点。

    Collision sensing apparatus, method and medium
    4.
    发明申请
    Collision sensing apparatus, method and medium 审中-公开
    碰撞感测装置,方法和介质

    公开(公告)号:US20070262987A1

    公开(公告)日:2007-11-15

    申请号:US11715390

    申请日:2007-03-08

    IPC分类号: G06T17/00

    CPC分类号: G06T17/00 G06T2210/21

    摘要: A collision sensing apparatus, method and medium are provided. The apparatus includes an image dividing unit to divide an image into a plurality of voxels, a searching unit to search for a voxel having a plurality of model primitives, among the plurality of voxels, and an examination unit to determine whether a collision occurs between two or more model primitives in the searched voxel.

    摘要翻译: 提供了一种碰撞感测装置,方法和介质。 该装置包括:图像分割单元,用于将图像划分为多个体素;搜索单元,用于在多个体素中搜索具有多个模型图元的体素;以及检查单元,用于确定是否在两个体素之间发生碰撞 或更多的模型基元。

    3D object graphics processing apparatus and 3D scene graph processing apparatus
    5.
    发明申请
    3D object graphics processing apparatus and 3D scene graph processing apparatus 审中-公开
    3D对象图形处理装置和3D场景图处理装置

    公开(公告)号:US20050151747A1

    公开(公告)日:2005-07-14

    申请号:US10963551

    申请日:2004-10-14

    IPC分类号: G06T1/20 G06T15/00 G06T17/00

    摘要: Provided are a 3D object graphics processing apparatus and a 3D scene graph processing apparatus. A 3D object graphics processing apparatus includes: an Appearance processing unit defining an appearance of a 3D object; a Material processing unit defining material of the appearance of the 3D object; an IndexedFaceSet processing unit defining the 3D object by using faces formed in coordinates; an IndexedLineSet processing unit defining the 3D object by using lines formed in the coordinates; a Color processing unit defining colors of the 3D object; a Coordinate processing unit defining the coordinates of the 3D object; a TextureCoordinate processing unit defining coordinate values for a texture of the appearance of the 3D object; a DirectionalLight processing unit defining a light illuminated from an infinitely distant light source in a predetermined direction in parallel; a PointLight processing unit defining a light generated from a single point source and illuminated symmetrically to all directions; a SpotLight processing unit defining a light generated from a single point source and illuminated in a particular direction within a predetermined angle range; and a Shape processing unit defining a shape of the 3D object of which the appearance has been already defined by the Appearance processing unit. Therefore, it is possible to create a 3D object by using a small number of 3D object graphics tools, so that burdens on a memory device and the size and weight of hardware can be reduced.

    摘要翻译: 提供了3D对象图形处理装置和3D场景图处理装置。 3D对象图形处理装置包括:外观处理单元,其界定3D对象的外观; 材料处理单元,其定义3D对象的外观材料; IndexedFaceSet处理单元通过使用坐标中形成的面来定义3D对象; IndexedLineSet处理单元,通过使用在坐标中形成的线来定义3D对象; 定义3D对象的颜色的颜色处理单元; 定义3D对象的坐标的坐标处理单元; 纹理坐标处理单元,定义3D对象的外观的纹理的坐标值; 定向光处理单元,其在预定方向上平行地限定从无限远的光源照射的光; PointLight处理单元,定义从单个点源产生的光,并对所有方向对称地照亮; SpotLight处理单元,定义从单个点源产生并在预定角度范围内沿特定方向照亮的光; 以及形状处理单元,其定义外观处理单元已经定义了外观的3D对象的形状。 因此,可以通过使用少量的3D对象图形工具来创建3D对象,从而可以减少存储器件的负担以及硬件的尺寸和重量。

    Rendering apparatus and method
    6.
    发明授权
    Rendering apparatus and method 有权
    渲染装置和方法

    公开(公告)号:US08581934B2

    公开(公告)日:2013-11-12

    申请号:US11898777

    申请日:2007-09-14

    摘要: A rendering apparatus and method are provided. A plurality of nodes of interface data are described using the plurality of nodes connected hierarchically and indicate a plurality of selectable items that are analyzed, and the interface data is rendered based on a result of the analysis. Consequently, a creator of interface data to be rendered can expect a time-to-market reduction when creating interface data described in a standardized format.

    摘要翻译: 提供了一种渲染装置和方法。 使用分层连接的多个节点来描述接口数据的多个节点,并且指示被分析的多个可选项目,并且基于分析结果呈现接口数据。 因此,当创建以标准格式描述的接口数据时,要呈现的接口数据的创建者可以期望上市时间缩短。

    Rendering apparatus and method
    7.
    发明申请
    Rendering apparatus and method 有权
    渲染装置和方法

    公开(公告)号:US20080122837A1

    公开(公告)日:2008-05-29

    申请号:US11898777

    申请日:2007-09-14

    IPC分类号: G06T15/00

    摘要: A rendering apparatus and method are provided. A plurality of nodes of interface data are described using the plurality of nodes connected hierarchically and indicate a plurality of selectable items that are analyzed, and the interface data is rendered based on a result of the analysis. Consequently, a creator of interface data to be rendered can expect a time-to-market reduction when creating interface data described in a standardized format.

    摘要翻译: 提供了一种渲染装置和方法。 使用分层连接的多个节点来描述接口数据的多个节点,并且指示被分析的多个可选项目,并且基于分析结果呈现接口数据。 因此,当创建以标准格式描述的接口数据时,要呈现的接口数据的创建者可以期望上市时间缩短。