Apparatus and method of multi-view rendering
    3.
    发明授权
    Apparatus and method of multi-view rendering 有权
    多视图渲染的装置和方法

    公开(公告)号:US09406164B2

    公开(公告)日:2016-08-02

    申请号:US13556479

    申请日:2012-07-24

    IPC分类号: G06T15/00 G06T15/20

    CPC分类号: G06T15/205

    摘要: Provided is an apparatus and method of multi-view rendering. A method of multi-view rendering includes rendering one or more 3D objects based on a first viewpoint, transforming pixel values of pixels of the first viewpoint, which are obtained by the rendering of the 3D objects, into pixel values of pixels based on a second viewpoint that is different from the first viewpoint, detecting an occlusion region that is a remaining region other than a region represented by the pixel values obtained by the transforming of the pixel values in an image based on the second viewpoint, and rendering the detected occlusion region based on the second viewpoint.

    摘要翻译: 提供了一种多视图渲染的装置和方法。 多视图渲染的方法包括:基于第一视点来呈现一个或多个3D对象,将通过3D对象的呈现获得的第一视点的像素的像素值转换为基于第二视点的像素的像素值 检测与第一视点不同的视点,检测作为除了通过基于第二视点对图像中的像素值进行变换而获得的像素值所表示的区域之外的剩余区域的遮挡区域,并且将检测到的遮挡区域 基于第二观点。

    Graphic processing method and apparatus for supporting line acceleration function
    4.
    发明申请
    Graphic processing method and apparatus for supporting line acceleration function 审中-公开
    支持线加速功能的图形处理方法和装置

    公开(公告)号:US20080303821A1

    公开(公告)日:2008-12-11

    申请号:US12010200

    申请日:2008-01-22

    IPC分类号: G06T11/20

    CPC分类号: G06T11/203

    摘要: Provided are a graphic processing method and apparatus supporting a line acceleration function. The graphic processing method includes: transforming at least one line represented by graphic data, to a polygon; and rendering the polygon and at least one polygon represented by the graphic data. Therefore, a graphics chip set which normally supports only a polygon acceleration function can also support a line acceleration function.

    摘要翻译: 提供了支持线加速功能的图形处理方法和装置。 图形处理方法包括:将由图形数据表示的至少一行变换为多边形; 以及渲染多边形和由图形数据表示的至少一个多边形。 因此,通常仅支持多边形加速功能的图形芯片组也可以支持线加速功能。

    Rendering apparatus and method
    5.
    发明授权
    Rendering apparatus and method 有权
    渲染装置和方法

    公开(公告)号:US08581934B2

    公开(公告)日:2013-11-12

    申请号:US11898777

    申请日:2007-09-14

    摘要: A rendering apparatus and method are provided. A plurality of nodes of interface data are described using the plurality of nodes connected hierarchically and indicate a plurality of selectable items that are analyzed, and the interface data is rendered based on a result of the analysis. Consequently, a creator of interface data to be rendered can expect a time-to-market reduction when creating interface data described in a standardized format.

    摘要翻译: 提供了一种渲染装置和方法。 使用分层连接的多个节点来描述接口数据的多个节点,并且指示被分析的多个可选项目,并且基于分析结果呈现接口数据。 因此,当创建以标准格式描述的接口数据时,要呈现的接口数据的创建者可以期望上市时间缩短。

    Rendering apparatus and method
    6.
    发明申请
    Rendering apparatus and method 有权
    渲染装置和方法

    公开(公告)号:US20080122837A1

    公开(公告)日:2008-05-29

    申请号:US11898777

    申请日:2007-09-14

    IPC分类号: G06T15/00

    摘要: A rendering apparatus and method are provided. A plurality of nodes of interface data are described using the plurality of nodes connected hierarchically and indicate a plurality of selectable items that are analyzed, and the interface data is rendered based on a result of the analysis. Consequently, a creator of interface data to be rendered can expect a time-to-market reduction when creating interface data described in a standardized format.

    摘要翻译: 提供了一种渲染装置和方法。 使用分层连接的多个节点来描述接口数据的多个节点,并且指示被分析的多个可选项目,并且基于分析结果呈现接口数据。 因此,当创建以标准格式描述的接口数据时,要呈现的接口数据的创建者可以期望上市时间缩短。

    Method, medium, and system rendering 3D graphic data to enhance image quality of transparent objects
    7.
    发明申请
    Method, medium, and system rendering 3D graphic data to enhance image quality of transparent objects 有权
    方法,媒介和系统渲染3D图形数据,以提高透明物体的图像质量

    公开(公告)号:US20080094395A1

    公开(公告)日:2008-04-24

    申请号:US11889322

    申请日:2007-08-10

    IPC分类号: G06T17/00

    CPC分类号: G06T15/405 G06T2210/62

    摘要: A method, medium, and system rendering 3-dimensional (3D) graphic data. The method of rendering 3D graphic data may include grouping objects from among transparent objects included in graphic data, which overlap each other in a 3D space, and rendering the group and remaining objects excluding the grouped objects, in an order determined according to the distance between the group and a viewpoint and the distance between the remaining objects and the viewpoint. In particular, in the rendering of the group, the objects included in the group may be rendered in an order determined according to the distance between each unit element of each object belonging to the group and the viewpoint. By using such a method, medium, and system, rendering picture quality of a transparent object may be improved by avoiding rendering errors.

    摘要翻译: 一种方法,媒介和系统渲染三维(3D)图形数据。 渲染3D图形数据的方法可以包括将包括在图形数据中的透明对象中的对象分组,其在3D空间中彼此重叠,并且以按照第 该组和视点以及剩余对象与视点之间的距离。 特别地,在组的呈现中,包括在组中的对象可以以根据属于组的每个对象的每个单元元素与视点之间的距离确定的顺序呈现。 通过使用这种方法,可以通过避免呈现错误来改善透明对象的中等和系统渲染图像质量。

    Method, medium, and system rendering 3D graphic data to enhance image quality of transparent objects
    8.
    发明授权
    Method, medium, and system rendering 3D graphic data to enhance image quality of transparent objects 有权
    方法,媒介和系统渲染3D图形数据,以提高透明物体的图像质量

    公开(公告)号:US08674985B2

    公开(公告)日:2014-03-18

    申请号:US11889322

    申请日:2007-08-10

    IPC分类号: G06T15/50 G06T15/40

    CPC分类号: G06T15/405 G06T2210/62

    摘要: A method, medium, and system rendering 3-dimensional (3D) graphic data. The method of rendering 3D graphic data may include grouping objects from among transparent objects included in graphic data, which overlap each other in a 3D space, and rendering the group and remaining objects excluding the grouped objects, in an order determined according to the distance between the group and a viewpoint and the distance between the remaining objects and the viewpoint. In particular, in the rendering of the group, the objects included in the group may be rendered in an order determined according to the distance between each unit element of each object belonging to the group and the viewpoint. By using such a method, medium, and system, rendering picture quality of a transparent object may be improved by avoiding rendering errors.

    摘要翻译: 一种方法,媒介和系统渲染三维(3D)图形数据。 渲染3D图形数据的方法可以包括将包括在图形数据中的透明对象中的对象分组,其在3D空间中彼此重叠,并且以按照第 该组和视点以及剩余对象与视点之间的距离。 特别地,在组的呈现中,包括在组中的对象可以以根据属于组的每个对象的每个单元元素与视点之间的距离确定的顺序呈现。 通过使用这种方法,可以通过避免呈现错误来改善透明对象的中等和系统渲染图像质量。