Abstract:
Probabilistic arbitration is combined with distance-based weights to achieve equality of service in interconnection networks, such as those used with chip multiprocessors. This arbitration desirably used incorporates nonlinear weights that are assigned to requests. The nonlinear weights incorporate different arbitration weight metrics, namely fixed weight, constantly increasing weight, and variably increasing weight. Probabilistic arbitration for an on-chip router avoids the need for additional buffers or virtual channels, creating a simple, low-cost mechanism for achieving equality of service. The nonlinearly weighted probabilistic arbitration includes additional benefits such as providing quality-of-service features and fairness in terms of both throughput and latency that approaches the global fairness achieved with age-base arbitration. This provides a more stable network by achieving high sustained throughput beyond saturation. Each router or switch in the network may include an arbiter to apply the weighted probabilistic arbitration.
Abstract:
Energy proportional solutions are provided for computer networks such as datacenters. Congestion sensing heuristics are used to adaptively route traffic across links. Traffic intensity is sensed and links are dynamically activated as they are needed. As the offered load is decreased, the lower channel utilization is sensed and the link speed is reduced to save power. Flattened butterfly topologies can be used in a further power saving approach. Switch mechanisms are exploit the topology's capabilities by reconfiguring link speeds on-the-fly to match bandwidth and power with the traffic demand. For instance, the system may estimate the future bandwidth needs of each link and reconfigure its data rate to meet those requirements while consuming less power. In one configuration, a mechanism is provided where the switch tracks the utilization of each of its links over an epoch, and then makes an adjustment at the end of the epoch.
Abstract:
A computing system dedicates one or more processing units, such as cores, for the purposes of packet processing software, wherein other processing units simultaneously run application software. In some examples, the system uses dynamic load information to dynamically increase and decrease the number of processing units dedicated to packet processing. The system may further include a mechanism for establishing shared-memory regions for interacting with other applications' users. The shared memory mechanisms provide an abstraction of per-application “command” and “completion queues”. The system may poll per-application command queues for detecting the arrival of new requests. The mechanism also provides detection of application termination, as well as an ability for an application to expose portions of its address space for the reception and transmission of data. In some examples, the system further includes a framework for executing software-defined handlers inline with threads that run packet processing and transport software.
Abstract:
Systems and methods for updating an application without a restart are provided. A processor can start a second application instance while a first application instance is still executing. The first application instance can transfer a first set of state information to the second application instance. The second application instance can declare its readiness for activation in response to completion of the transfer. The first application instance can deactivate in response to the declaration. Deactivation includes transferring a second set of state information from the first application instance to the second application instance and releasing single-access resources. The second application instance can activate. Activation includes receiving the second set of state information, and accessing the single-access resources. The second application instance can declare that activation is complete in response to completion of the activation. The first application instance can terminate in response to the declaration.
Abstract:
Systems and methods for updating an application without a restart are provided. A processor can start a second application instance while a first application instance is still executing. The first application instance can transfer a first set of state information to the second application instance. The second application instance can declare its readiness for activation in response to completion of the transfer. The first application instance can deactivate in response to the declaration. Deactivation includes transferring a second set of state information from the first application instance to the second application instance and releasing single-access resources. The second application instance can activate. Activation includes receiving the second set of state information, and accessing the single-access resources. The second application instance can declare that activation is complete in response to completion of the activation. The first application instance can terminate in response to the declaration.