Abstract:
Provided is a method of aligning a camera using correspondence information between multi-images. The camera alignment method using correspondences between multi-images includes defining a correspondence relation between images photographed in the multi-camera system, estimating an initial position of the camera using the correspondence relation between the images and a Structure From Motion (SFM) algorithm, redefining a changed correspondence relation between the images as a result of the estimation of the initial position of the camera using a bundle edge to generate an optimal edge, and correcting the position of the camera based on the optimal edge.
Abstract:
A fire-fighting virtual reality simulator allows the trainee to move in a virtual space in various complex virtual fire disaster situations and perform a suppression of a virtual fire and a confrontation training. An experience interactive simulator for providing a trainee with a floor movement that may occur in a fire disaster situation so that the trainee wearing HMD in a virtual fire-fighting training has the same sense of feeling as that in an actual fire-fighting training is provided. For the realistic content experience, a physical floor movement, such as tilting, falling, and shaking of the floor is reproduced using a base motion, thereby providing a floor movement that enables a sense of feeling similar to a fire disaster situation.
Abstract:
Provided is a method of removing noise from a sparse depth map. The method includes setting, as nodes, sample points in a sparse depth map including depth information at a certain position of an image plane, constructing a mesh by connecting the set nodes, and removing noise from the meshed node, based on connection information between the meshed node and neighboring nodes adjacent thereto and color information about a color image corresponding to the sparse depth map. A depth value is allocated to each of the sample points.
Abstract:
A method, performed by an authoring system, of authoring content for a high-precision fire-dynamics-simulation (FDS) is provided. The authoring system selects a target object from an object DB storing a three-dimensional model of each object made to correspond to surface information indicating at least one material constituting a surface of the three-dimensional model and material information indicating fire attribute information of each material; arranges the selected target object in a three-dimensional space to author content for the FDS; converts the content for the FDS into an FDS input file used as an input for a simulator for the FDS; and outputs the FDS input file to the simulator.
Abstract:
A method of representing a 3D video from a 2D video by use of a node-based task pipeline for 3D video representation, the method implementable by a computer and including generating nodes, each having a defined task sequence required for a 3D video representation, in a node connecting task section provided to a Graphic User Interface (GUI), generating a task pipeline defining a connectivity relationship between the generated nodes, providing a user interface that is configured to operate user-defined data that is to be used by a certain node of the task pipeline, and generating user-defined data based on a user input that is input through the user interface, and outputting a 3D video from an input 2D video by use of the task pipeline and the user-defined data.
Abstract:
An apparatus and method of producing stereoscopic subtitles by analyzing a three-dimensional (3D) space is disclosed, the apparatus including a camera position calculator to calculate a position of a first camera and a position of a second camera from a first image and a second image, respectively, a subtitle flat arranger to arrange a subtitle flat using a viewing direction of the first camera and a viewing direction of the second camera at the calculated positions, and a subtitle producer to produce subtitles using the subtitle flat.
Abstract:
Provided is a system and method for providing a stereoscopic image by adjusting a depth value, the system including a depth value estimator to estimate a depth value of an object included in a first stereoscopic image from the stereoscopic image, a depth value adjusting unit to adjust the depth value in consideration of a display device, a stereoscopic image processing unit to process the first stereoscopic image to be a second stereoscopic image based on the adjusted depth value, and a stereoscopic image provider to provide the second stereoscopic image to the display device.
Abstract:
Disclosed are a system for producing stereoscopic images with a hole filling algorithm, and a method thereof. A system for producing stereoscopic images according to an exemplary embodiment of the present invention includes: a movement area detecting unit examining a movement area for an object moved in an image, detecting/tracking changes of the movement area by dividing a front view and a background of the movement area, and providing result information; a filling error processing unit filling a hole detected by the movement area detecting unit and correcting a filled filling region; and a stereoscopic image visualizing unit visualizing a stereoscopic image corrected by the filling error processing unit.
Abstract:
The present invention provides a system and method for high-precision fire simulation-based virtual fire training interaction that features a fire suppression support virtual fire training interaction that combines a scientific fire simulation (FDS) result expression technology used for fire situation analysis and a real-time interaction technology processing dynamic changes in order to have more realistic training in virtual fire training such as fire suppression.
Abstract:
An apparatus for converting a 2D video into a 3D video updates a plurality of segmentation images of a previous frame by using motion information with respect to each frame, applies depth information of each segmentation image of the previous frame to a corresponding segmentation image of a subsequent frame to create a depth map image of each frame, and creates a stereoscopic image of each frame by using the depth map image of each frame.