Abstract:
A technology for interacting with a collaborative videoconferencing environment is disclosed. A display having a substantially “L-shaped” configuration allows for display of collaborative materials and video of remote participants simultaneously, which provides for a more natural interaction for a meeting participant interacting with the collaborative materials. Meeting participants in the collaborative videoconferencing environment, both locally and remote, can simultaneously interact with the same content as if they were in the same location.
Abstract:
A technology for interacting with a collaborative videoconferencing environment is disclosed. A display having a substantially “L-shaped” configuration allows for display of collaborative materials and video of remote participants simultaneously, which provides for a more natural interaction for a meeting participant interacting with the collaborative materials. Meeting participants in the collaborative videoconferencing environment, both locally and remote, can simultaneously interact with the same content as if they were in the same location.
Abstract:
In one embodiment, a graphical user interface (GUI) is established for an Internet of Things (IoT) integrated developer environment (IDE) with one or more visual developer tools. Real and/or virtual nodes are provided within the IoT IDE having connectivity and functionality, and a plurality are connected as a logical and executable graph for a flow-based programming framework virtualized across one or more IoT layers. The nodes may then be programmed based on respective connectivity and functionality, such that the logical and executable graph has real and/or virtual inputs, real and/or virtual processing functions, and real and/or virtual actions. Upon deploying the node programming to one or more corresponding platform emulators configured to execute the node programming, the logical and executable graph may be simulated by executing the node programming to produce the one or more actions based on the one or more inputs and the one or more processing functions.
Abstract:
A technology for interacting with a collaborative videoconferencing environment is disclosed. A display having a substantially “L-shaped” configuration allows for display of collaborative materials and video of remote participants simultaneously, which provides for a more natural interaction for a meeting participant interacting with the collaborative materials. Meeting participants in the collaborative videoconferencing environment, both locally and remote, can simultaneously interact with the same content as if they were in the same location.
Abstract:
A technology for interacting with a collaborative videoconferencing environment is disclosed. A display having a substantially “L-shaped” configuration allows for display of collaborative materials and video of remote participants simultaneously, which provides for a more natural interaction for a meeting participant interacting with the collaborative materials. Meeting participants can electronically retrieve or send materials to the collaborative meeting via interactions with their personal computing devices.
Abstract:
According to one or more embodiments of the disclosure, autonomous mobile sensor movement path simulation with an integrated developer environment (IDE) is shown and described. In one embodiment, a computer operates an Internet of Things (IoT) IDE having a virtualized map view illustrating a locational relationship between objects of an IoT application within a represented physical space, where a mobile sensor is virtually represented within the IoT IDE and is configured with navigation control logic affected by external influences and controlled according to the IoT application. Virtualized external influences may be modelled within the IoT IDE that represent physical external influences within the physical space, and the navigation control logic of the mobile sensor may be operated within the IoT IDE according to the IoT application, the virtually represented mobile sensor configured to navigate within the virtual space based on the navigation control logic reacting to the virtual external influences.
Abstract:
According to one or more embodiments of the disclosure, virtualized things from physical objects for an Internet of Things (IoT) integrated developer environment (IDE) is shown and described. In particular, in one embodiment, a computer operates an Internet of Things (IoT) integrated developer environment (IDE), which discovers user devices within a computer network that are configured to participate with the IoT IDE. The IoT IDE may then determine a set of participating user devices, and connects to that set of participating user devices to establish a respective virtualized functionality for each participating user device of the set. Accordingly, an IoT application within the IoT IDE may be simulated where the simulating relays input and/or output (I/O) messages between the IoT IDE and the set of participating user devices according to their corresponding established functionality.
Abstract:
In one embodiment, an Internet of Things (IoT) integrated developer environment (IDE) operates to represent an IoT application, where the IoT IDE determines whether to display on a graphical user interface (GUI) a logical view and/or map view, where the logical view illustrates logical connectivity between nodes of the IoT application, and the map view illustrates a locational relationship of the nodes within a represented physical space. The IoT IDE determines which select nodes of the logical view to display in the map view, where each node in the map view is in the logical view, and displays the logical view and/or map view on the GUI, with all nodes shown in the logical view and select nodes shown in the map view. Additionally, the IoT IDE propagates any changes received by the IoT IDE in one view into the other view when the change would affect the other view.
Abstract:
A technology for interacting with a collaborative videoconferencing environment is disclosed. A display having a substantially “L-shaped” configuration allows for display of collaborative materials and video of remote participants simultaneously, which provides for a more natural interaction for a meeting participant interacting with the collaborative materials. Meeting participants in the collaborative videoconferencing environment, both locally and remote, can simultaneously interact with the same content as if they were in the same location.
Abstract:
A technology for interacting with a collaborative videoconferencing environment is disclosed. A display having a substantially “L-shaped” configuration allows for display of collaborative materials and video of remote participants simultaneously, which provides for a more natural interaction for a meeting participant interacting with the collaborative materials. Meeting participants in the collaborative videoconferencing environment can be classified based on position with respect to the environment, or their likely interaction profile. The technology can configure a meeting experience based on the classification of the meeting participant.