摘要:
A method for storing mip map series in a multi-bank texture memory is disclosed. Each mip map has a different size and represents a different resolution version of a texture map image that is to be mapped onto a three dimensional object comprising one or more polygons. To prevent page faults when accessing corresponding texels in consecutive mip maps, each mip map is divided in two halves. The halves are stored in different banks of the multi-bank texture memory. The banks used are alternated so that corresponding texels in consecutive mip maps are stored in different memory banks. Mip maps may be categorized as large or small, with all small mip maps after the first being stored in their entirety in one memory bank. Small mip maps are those that are equal to or smaller than the page size of the multi-bank texture memory. A computer system, graphics subsystem, and software program capable to efficiently store mip map series in a multi-bank texture memories are also disclosed.
摘要:
A system including a receiver, a TMDS link (or other serial link), and a transmitter configured to transmit K-bit video words (typically, encoded 8-bit video words) over the link. In typical embodiments, the transmitter is configured to pack a sequence of N-bit video words, where N≠K (e.g., N=10, 12, or 16, when K=8) into a sequence of K-bit fragments, encode the fragments, and transmit the encoded fragments. The transmitted data are indicative of a sequence of M-fragment groups, and the transmitter is typically configured also to transmit over the link packing phase data indicative of the phase of the most recently transmitted fragment. Other aspects are transmitters and receivers for use in such a system and methods implemented by any such transmitter, receiver, or system.
摘要:
A system including a receiver, a TMDS link (or other serial link), and a transmitter configured to transmit K-bit video words (typically, encoded 8-bit video words) over the link. In typical embodiments, the transmitter is configured to pack a sequence of N-bit video words, where N≠K (e.g., N=10, 12, or 16, when K=8) into a sequence of K-bit fragments, encode the fragments, and transmit the encoded fragments. The transmitted data are indicative of a sequence of M-fragment groups, and the transmitter is typically configured also to transmit over the link packing phase data indicative of the phase of the most recently transmitted fragment. Other aspects are transmitters and receivers for use in such a system and methods implemented by any such transmitter, receiver, or system.
摘要:
An external cache management unit for use with 3D-RAM and suitable for use in a computer graphics system is described. The unit maintains and tracks the status of level one cache memory in the 3D-RAM. The unit identifies dirty blocks of cache memory and prioritizes block cleansing based on a least used algorithm. Periodic block cleansing during empty memory cycles is provided for, and may also be prompted on demand.
摘要:
A data queue optimized for receiving loosely packed graphics data and suitable for use in a computer graphics system is described. The data queue operates on first-in-first-out principals, and has a variable width input and output. The variable width on the input side facilitates the reception and storage of loosely packed data. The variable width output allows for the single-cycle output of multi-word data. Packing of the data occurs on the write-side of the FIFO structure.
摘要:
One embodiment of a method of performing a font operation involves receiving a set of font data identifying a font operation to be performed. If a first font data unit in the set indicates that a first coordinate should be a background color and transparent background is enabled, the method involves outputting an enable for a second font data unit in the set. The second font data unit indicates that a second coordinate should be a foreground color. The enable for the second coordinate is output instead of a disable for the first coordinate. If instead the first font data unit in the set indicates that the first coordinate should be a background color and transparent background is disabled, the method may involve outputting a disable for the first coordinate.
摘要:
A graphics system configured to operate on a collection of vertices to determine mappings from an initial order to secondary and tertiary ordering. The initial order corresponds to the ordering of the vertices in an input buffer. The secondary (tertiary) ordering corresponds to the ordering of the vertices along a triangle major (minor) axis. The graphics system computes horizontal and vertical displacements along edges of the triangle in the initial ordering, and uses the signs of the horizontal displacements and vertical displacements to access a mapping table which determines the mappings. The mappings may be used to rasterize the triangle in terms of pixels (or samples).
摘要:
A computer graphics system that utilizes a super-sampled sample buffer and a sample-to-pixel calculation unit for refreshing the display. The graphics system may have a graphics processor, a super-sampled sample buffer, and a sample-to-pixel calculation unit. The graphics processor renders samples into the sample buffer and may utilize a window ID that specifies attributes of pixels on a per object basis. The window ID may specify one or more of a sample mode, filter type, color attributes, or source attributes. The sample mode may include single sample per pixel mode and multiple samples per pixel mode. The graphics system may be further operable to generate a single sample per pixel for certain windows of the screen in order to provide backwards compatibility with legacy systems.
摘要:
A frame buffer dynamic random access memory (FBRAM) is disclosed that enables accelerated rendering of Z-buffered graphics primitives. The FBRAM converts read-modify-write transactions such as Z-buffer compare and RBG alpha blending into a write only operation. The FBRAM also implements two levels of internal pixel caches, and a four-way interleaved frame buffer.
摘要:
A high-speed ring topology. In one embodiment, two base chip types are required: a “drawing” chip, LoopDraw, and an “interface” chip, LoopInterface. Each of these chips have a set of pins that supports an identical high speed point to point unidirectional input and output ring interconnect interface: the LoopLink. The LoopDraw chip uses additional pins to connect to several standard memories that form a high bandwidth local memory sub-system. The LoopInterface chip uses additional pins to support a high speed host computer host interface, at least one video output interface, and possibly also additional non-local interconnects to other LoopInterface chip(s).